Player Matchup

Poseidon
Poseidon
ELCHapOoIAMGOD
Poseidon
Level 87
God Stats
3W - 0L
1,949 SR
Queue Stats
15W - 24L
1,375 Elo+
Solo
Medusa
Medusa
EddieWhizz
Medusa
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 9L
1,139 Elo+
Party 2
Fenrir
Fenrir
OverlordFriezaa
Fenrir
Level 124
God Stats
5W - 5L
1,481 SR
Queue Stats
254W - 267L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Squirtleblade22
Sylvanus
Level 125
God Stats
8W - 11L
1,534 SR
Queue Stats
171W - 173L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
razorcandle
Cliodhna
Level 122
God Stats
4W - 9L
1,127 SR
Queue Stats
84W - 88L
1,489 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,373 Elo+

VS

Team Averages
Level 100
1,446 SR
1,421 Elo+
King Arthur
King Arthur
ChUrDaYdE67
King Arthur
Level 126
God Stats
1W - 2L
1,451 SR
Queue Stats
445W - 470L
1,467 Elo+
Party 1
Hera
Hera
EmpressJE55
Hera
Level 71
God Stats
1W - 2L
1,493 SR
Queue Stats
87W - 99L
1,390 Elo+
Solo
Bacchus
Bacchus
Shelltiger987
Bacchus
Level 86
God Stats
1W - 4L
1,395 SR
Queue Stats
131W - 147L
1,397 Elo+
Party 1
Neith
Neith
genio054fiero
Neith
Level 126
God Stats
4W - 7L
1,393 SR
Queue Stats
77W - 80L
1,422 Elo+
Solo
Fenrir
Fenrir
xxSaucy_Pandax
Fenrir
Level 93
God Stats
13W - 13L
1,496 SR
Queue Stats
202W - 228L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
7 / 0 / 1
9,377
670
6,881
6,459
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
EddieWhizz
Medusa
9
0 / 2 / 3
5,538
396
2,187
4,951
1,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 0
8,356
597
8,426
9,299
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
11
1 / 3 / 5
6,913
494
5,073
11,524
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
razorcandle
Cliodhna
15
8 / 0 / 0
8,546
610
8,113
6,032
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChUrDaYdE67
King Arthur
11
0 / 6 / 0
6,541
467
3,306
10,650
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 0
6,836
488
2,504
8,277
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
3 / 1 / 2
6,762
483
5,109
11,532
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
6,603
472
6,774
7,921
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 3 / 1
5,424
387
2,861
9,378
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
22
Kills
5
5
Deaths
22
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChUrDaYdE67
King Arthur
0
6
0
0
W
Poseidon
7
0
1
7.5
W
Medusa
EddieWhizz
Medusa
0
2
3
0.75
L
0
7
0
0
W
6
0
0
6
L
Bacchus
3
1
2
4
W
Sylvanus
1
3
5
1.17
L
2
5
3
0.7
W
Cliodhna
razorcandle
Cliodhna
8
0
0
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
20,554
38,265
Taken
47,758
19,014
Mitigated
25,748
13,457
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChUrDaYdE67
King Arthur
3,306
740
0
980
10,650
5,763
0
543
9,621
0
34,334
W
Poseidon
6,881
513
0
1,815
6,459
2,117
1,542
1,786
4,523
72,633
0
W
Medusa
EddieWhizz
Medusa
2,187
1,636
0
550
4,951
1,097
0
1,379
3,572
0
18,968
L
2,504
273
0
683
8,277
2,091
0
5,093
3,184
44,142
0
W
8,426
1,023
0
3,406
9,299
5,936
430
0
8,842
5,114
36,973
L
Bacchus
5,109
608
82
2,980
11,532
12,512
175
2,359
9,173
22,045
0
W
Sylvanus
5,073
1,734
798
2,710
11,524
7,751
87
3,155
8,369
21,576
0
L
6,774
2,817
416
1,540
7,921
2,837
602
2,509
5,412
0
42,034
W
Cliodhna
razorcandle
Cliodhna
8,113
1,393
0
4,178
6,032
2,113
0
1,061
4,889
0
63,757
L
2,861
317
0
1,826
9,378
2,545
15
2,147
7,149
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
32,166
426
Minions Killed
315
0
Camps Cleared
0
1,347,804
Distance Traveled
1,195,803
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,541
467
76
5
0
226,338
2
W
Poseidon
9,377
670
161
12
0
289,101
5
W
Medusa
5,538
396
37
3
0
231,178
1
L
Hera
6,836
488
80
6
0
214,700
0
W
Fenrir
8,356
597
89
6
0
272,753
4
L
Bacchus
6,762
483
41
3
0
274,839
3
W
Sylvanus
6,913
494
26
2
0
217,445
7
L
Neith
6,603
472
74
5
0
224,512
3
W
Cliodhna
8,546
610
113
8
0
337,327
2
L
Fenrir
5,424
387
44
3
0
255,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role