Player Matchup

Mulan
Mulan
CL1PP3D
Mulan
Level 104
God Stats
4W - 5L
1,580 SR
Queue Stats
9W - 18L
1,245 Elo+
Party 1
Thanatos
Thanatos
Lokilemonade
Thanatos
Level 139
God Stats
0W - 1L
1,824 SR
Queue Stats
5W - 13L
1,266 Elo+
Party 1
Kuzenbo
Kuzenbo
Noskril
Kuzenbo
Level 53
God Stats
3W - 4L
1,282 SR
Queue Stats
10W - 12L
1,723 Elo+
Party 1
Medusa
Medusa
SmitGod69
Medusa
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1
Thoth
Thoth
xjrafx
Thoth
Level 127
God Stats
0W - 1L
1,532 SR
Queue Stats
14W - 17L
1,504 Elo+
Party 1
Team Averages
Level 86
1,586 SR
1,492 Elo+

VS

Team Averages
Level 71
1,434 SR
1,476 Elo+
Chronos
Chronos
 
Chronos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
B0N3RK1NG91
Cupid
Level 62
God Stats
2W - 6L
1,248 SR
Queue Stats
158W - 172L
1,460 Elo+
Solo
Achilles
Achilles
Lightsaber09
Achilles
Level 127
God Stats
2W - 1L
1,406 SR
Queue Stats
240W - 225L
1,521 Elo+
Party 2
Mulan
Mulan
Spring599
Mulan
Level 108
God Stats
3W - 0L
1,636 SR
Queue Stats
198W - 190L
1,524 Elo+
Party 2
Hades
Hades
colglazier737
Hades
Level 44
God Stats
2W - 4L
1,381 SR
Queue Stats
27W - 31L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CL1PP3D
Mulan
8
1 / 5 / 0
5,079
508
5,057
8,595
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Lokilemonade
Thanatos
8
1 / 3 / 1
5,032
503
2,247
7,091
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Noskril
Kuzenbo
6
0 / 4 / 2
4,443
444
1,625
6,740
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
SmitGod69
Medusa
6
1 / 4 / 0
4,430
443
2,147
5,265
1,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
xjrafx
Thoth
8
0 / 5 / 2
4,858
486
3,380
4,544
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 0 / 11
5,913
591
3,940
4,050
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 0
6,696
670
6,417
6,743
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Lightsaber09
Achilles
9
5 / 2 / 3
5,765
577
5,660
7,116
3,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
Spring599
Mulan
11
8 / 0 / 4
7,084
708
5,191
5,234
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 3
6,052
605
2,383
4,132
2,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
21
21
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
11
6.5
W
5
1
0
5
L
Mulan
CL1PP3D
Mulan
1
5
0
0.2
W
Achilles
Lightsaber09
Achilles
5
2
3
3.25
L
Thanatos
Lokilemonade
Thanatos
1
3
1
0.5
L
Kuzenbo
Noskril
Kuzenbo
0
4
2
0.25
L
Medusa
SmitGod69
Medusa
1
4
0
0.25
W
Mulan
Spring599
Mulan
8
0
4
10
W
2
0
3
3.5
L
Thoth
xjrafx
Thoth
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
23,591
32,235
Taken
27,275
12,644
Mitigated
11,037
7,088
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,940
2,030
0
1,375
4,050
1,290
2,099
1,576
2,474
22,811
3,374
W
6,417
3,969
0
2,734
6,743
2,030
256
0
6,319
0
30,956
L
Mulan
CL1PP3D
Mulan
5,057
1,393
0
1,986
8,595
3,953
0
0
8,595
0
20,419
W
Achilles
Lightsaber09
Achilles
5,660
1,601
0
1,793
7,116
3,510
320
1,806
5,310
0
21,559
L
Thanatos
Lokilemonade
Thanatos
2,247
352
0
4,542
7,091
2,624
0
1,579
5,471
0
25,678
L
Kuzenbo
Noskril
Kuzenbo
1,625
662
0
324
6,740
3,999
0
2,489
4,189
6,544
0
L
Medusa
SmitGod69
Medusa
2,147
615
0
0
5,265
1,120
0
934
4,272
0
15,995
W
Mulan
Spring599
Mulan
5,191
904
0
2,780
5,234
2,121
1,108
759
4,475
0
29,135
W
2,383
38
0
2,015
4,132
2,086
322
864
3,268
24,688
0
L
Thoth
xjrafx
Thoth
3,380
63
0
236
4,544
948
0
816
3,728
23,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
31,510
199
Minions Killed
282
0
Camps Cleared
0
854,860
Distance Traveled
976,316
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,913
591
57
6
0
190,932
0
W
Cupid
6,696
670
68
7
0
180,477
3
L
Mulan
5,079
508
52
5
0
180,334
4
W
Achilles
5,765
577
35
4
0
199,767
1
L
Thanatos
5,032
503
53
5
0
163,043
3
L
Kuzenbo
4,443
444
18
2
0
159,240
3
L
Medusa
4,430
443
26
3
0
178,159
1
W
Mulan
7,084
708
69
7
0
212,179
0
W
Hades
6,052
605
53
5
0
192,961
0
L
Thoth
4,858
486
50
5
0
174,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role