Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CheesyFishBitz
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 35L
1,707 Elo+
Party 1
Osiris
Osiris
IzCloz3D
Osiris
Level 154
God Stats
10W - 12L
1,525 SR
Queue Stats
538W - 454L
1,670 Elo+
Party 1
Rama
Rama
JuanHennessey
Rama
Level 160
God Stats
1W - 1L
1,394 SR
Queue Stats
482W - 339L
1,681 Elo+
Party 1
Bacchus
Bacchus
Pφtatφ
Bacchus
Level 66
God Stats
5W - 2L
1,712 SR
Queue Stats
203W - 179L
1,590 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,630 Elo+

VS

Team Averages
Level 82
1,637 SR
1,580 Elo+
Vamana
Vamana
Dominix
Vamana
Level 157
God Stats
1W - 2L
1,752 SR
Queue Stats
420W - 441L
1,502 Elo+
Party 2
Bellona
Bellona
HughGRections
Bellona
Level 89
God Stats
3W - 4L
1,904 SR
Queue Stats
480W - 492L
1,639 Elo+
Party 2
Hou Yi
Hou Yi
Kmight2004
Hou Yi
Level 64
God Stats
8W - 11L
1,474 SR
Queue Stats
255W - 300L
1,553 Elo+
Party 2
Scylla
Scylla
Maple05
Scylla
Level 93
God Stats
17W - 26L
1,458 SR
Queue Stats
531W - 534L
1,612 Elo+
Party 2
Ares
Ares
susbup
Ares
Level 8
God Stats
8W - 6L
1,596 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 0 / 4
7,149
650
6,835
5,435
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 0
5,825
530
3,593
7,130
2,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
IzCloz3D
Osiris
10
3 / 0 / 1
6,009
546
6,574
7,068
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 3
6,253
568
3,682
6,670
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Pφtatφ
Bacchus
9
3 / 1 / 2
6,298
573
3,465
6,324
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dominix
Vamana
6
1 / 4 / 0
4,624
420
2,602
8,857
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
11
2 / 0 / 2
6,190
563
7,082
7,916
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Kmight2004
Hou Yi
9
1 / 4 / 0
5,314
483
4,293
6,984
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Maple05
Scylla
10
1 / 3 / 0
5,577
507
860
3,689
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
susbup
Ares
7
0 / 3 / 1
4,725
430
2,304
7,207
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
4
8
W
1
3
0
0.33
L
Vamana
Dominix
Vamana
1
4
0
0.25
L
Bellona
2
0
2
3
W
Osiris
IzCloz3D
Osiris
3
0
1
3.5
W
1
1
3
2.5
L
Hou Yi
Kmight2004
Hou Yi
1
4
0
0.25
L
Scylla
Maple05
Scylla
1
3
0
0.33
W
Bacchus
Pφtatφ
Bacchus
3
1
2
4
L
Ares
susbup
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
17,141
32,627
Taken
34,653
15,753
Mitigated
13,620
13,237
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,835
1,529
0
934
5,435
2,436
0
679
4,746
50,492
0
W
3,593
459
0
2,954
7,130
2,913
37
0
6,718
28,815
0
L
Vamana
Dominix
Vamana
2,602
1,147
0
960
8,857
2,984
0
2,185
6,672
0
14,274
L
Bellona
7,082
1,777
0
3,878
7,916
4,164
0
3,797
4,119
0
33,571
W
Osiris
IzCloz3D
Osiris
6,574
2,363
0
4,044
7,068
3,315
0
487
6,504
0
38,769
W
3,682
2,739
0
3,007
6,670
1,939
0
405
6,265
0
42,212
L
Hou Yi
Kmight2004
Hou Yi
4,293
1,755
0
1,651
6,984
1,935
0
3,890
3,094
0
26,078
L
Scylla
Maple05
Scylla
860
112
0
180
3,689
1,102
0
2,239
1,450
24,787
0
W
Bacchus
Pφtatφ
Bacchus
3,465
432
343
1,955
6,324
5,150
0
1,475
4,675
12,548
0
L
Ares
susbup
Ares
2,304
273
0
1,495
7,207
3,435
0
1,782
5,425
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
26,430
366
Minions Killed
233
0
Camps Cleared
0
1,075,101
Distance Traveled
1,093,335
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,149
650
99
9
0
225,568
7
W
Anubis
5,825
530
75
7
0
176,980
4
L
Vamana
4,624
420
29
3
0
247,319
0
L
Bellona
6,190
563
70
6
0
239,602
4
W
Osiris
6,009
546
84
8
0
261,570
5
W
Rama
6,253
568
90
8
0
173,453
1
L
Hou Yi
5,314
483
47
4
0
164,920
1
L
Scylla
5,577
507
64
6
0
226,158
6
W
Bacchus
6,298
573
18
2
0
237,530
2
L
Ares
4,725
430
23
2
0
215,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role