Player Matchup

Ymir
Ymir
Jay358
Ymir
Level 87
God Stats
3W - 1L
1,571 SR
Queue Stats
6W - 6L
1,384 Elo+
Party 1
Hachiman
Hachiman
MmGoodSoup4334
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Silent Clam
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Skeeeeeder
Achilles
Level 103
God Stats
1W - 1L
1,540 SR
Queue Stats
98W - 118L
1,442 Elo+
Party 1
Ra
Ra
TheHentress
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,522 SR
1,465 Elo+

VS

Team Averages
Level 44
1,407 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
Ecke2K
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,742 Elo+
Party 2
Odin
Odin
II K1ng13
Odin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 61L
1,255 Elo+
Party 2
Izanami
Izanami
Jkeezy95
Izanami
Level 59
God Stats
3W - 5L
1,461 SR
Queue Stats
58W - 58L
1,354 Elo+
Party 2
Hera
Hera
MLGMGHEE
Hera
Level 28
God Stats
5W - 4L
1,268 SR
Queue Stats
15W - 24L
1,223 Elo+
Party 2
Serqet
Serqet
メタリックブラック
Serqet
Level 84
God Stats
1W - 4L
1,305 SR
Queue Stats
442W - 463L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jay358
Ymir
10
0 / 0 / 4
6,813
454
1,496
7,148
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
15
7 / 0 / 1
8,441
563
15,525
9,667
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Silent Clam
Cabrakan
13
4 / 1 / 3
7,960
531
6,668
7,315
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Skeeeeeder
Achilles
14
9 / 1 / 0
8,933
596
11,260
12,500
13,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 2
5,413
361
1,005
3,740
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ecke2K
Cu Chulainn
12
0 / 8 / 1
7,021
468
6,542
12,452
9,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
11
0 / 2 / 0
6,883
459
3,850
9,529
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Jkeezy95
Izanami
11
0 / 5 / 0
6,384
426
3,746
11,476
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
11
5 / 4 / 0
7,336
489
5,146
8,518
2,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 2 / 1
7,639
509
4,208
10,137
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
20
Kills
8
8
Deaths
21
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ecke2K
Cu Chulainn
0
8
1
0.06
L
Odin
0
2
0
0
W
Ymir
Jay358
Ymir
0
0
4
2
L
Izanami
Jkeezy95
Izanami
0
5
0
0
L
Hera
5
4
0
1.25
W
Hachiman
7
0
1
7.5
W
Cabrakan
Silent Clam
Cabrakan
4
1
3
5.5
W
Achilles
Skeeeeeder
Achilles
9
1
0
9
W
0
6
2
0.17
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
23,492
40,370
Taken
52,112
25,541
Mitigated
25,363
10,499
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ecke2K
Cu Chulainn
6,542
2,256
0
392
12,452
9,292
0
2,277
10,175
8,451
23,115
L
Odin
3,850
1,079
461
3,219
9,529
6,765
341
696
8,833
6,269
12,430
W
Ymir
Jay358
Ymir
1,496
78
360
1,474
7,148
3,719
347
1,318
5,590
13,845
0
L
Izanami
Jkeezy95
Izanami
3,746
2,451
216
2,356
11,476
2,991
1,141
1,943
9,533
0
51,344
L
Hera
5,146
1,580
401
1,048
8,518
2,794
927
3,574
4,842
39,904
0
W
Hachiman
15,525
10,083
0
3,875
9,667
3,053
1,041
943
8,724
0
72,663
W
Cabrakan
Silent Clam
Cabrakan
6,668
802
0
2,455
7,315
4,297
178
1,146
5,881
42,991
0
W
Achilles
Skeeeeeder
Achilles
11,260
3,579
342
1,921
12,500
13,449
0
2,396
9,870
13,324
36,666
W
1,005
379
42
30
3,740
1,023
0
2,235
1,505
6,919
0
L
4,208
1,055
0
5,043
10,137
3,521
0
3,531
6,576
0
36,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
35,263
324
Minions Killed
343
0
Camps Cleared
0
1,346,946
Distance Traveled
1,379,839
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,021
468
54
4
0
269,945
2
L
Odin
6,883
459
22
1
0
294,828
0
W
Ymir
6,813
454
25
2
0
255,286
4
L
Izanami
6,384
426
105
7
0
247,813
3
L
Hera
7,336
489
80
5
0
252,519
0
W
Hachiman
8,441
563
111
7
0
277,172
2
W
Cabrakan
7,960
531
74
5
0
293,273
0
W
Achilles
8,933
596
95
6
0
275,937
3
W
Ra
5,413
361
19
1
0
245,278
1
L
Serqet
7,639
509
82
5
0
314,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role