Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GweekieDee
Izanami
Level 159
God Stats
92W - 100L
1,551 SR
Queue Stats
347W - 409L
1,542 Elo+
Party 3
Da Ji
Da Ji
Nusiray
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Wintersteelwuz
Gilgamesh
Level 29
God Stats
37W - 40L
1,392 SR
Queue Stats
246W - 257L
1,473 Elo+
Party 3
Team Averages
Level 102
1,489 SR
1,512 Elo+

VS

Team Averages
Level 60
1,520 SR
1,438 Elo+
Kuzenbo
Kuzenbo
EliTechnique
Kuzenbo
Level 128
God Stats
4W - 2L
1,546 SR
Queue Stats
701W - 641L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ling2x
Tsukuyomi
Level 16
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 20L
1,299 Elo+
Party 1
Achilles
Achilles
SagesRain97
Achilles
Level 60
God Stats
15W - 14L
1,549 SR
Queue Stats
144W - 147L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Tatortot8TTV
Danzaburou
Level 25
God Stats
9W - 10L
1,296 SR
Queue Stats
66W - 78L
1,422 Elo+
Party 2
Zeus
Zeus
djtaz94
Zeus
Level 69
God Stats
101W - 89L
1,534 SR
Queue Stats
261W - 273L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
4 / 1 / 10
15,287
955
17,887
24,903
27,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
 
Anubis
19
3 / 13 / 7
13,631
852
25,479
31,227
14,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GweekieDee
Izanami
20
9 / 8 / 4
15,908
994
40,872
28,026
8,884
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Nusiray
Da Ji
18
0 / 0 / 0
11,250
703
0
0
0
Gilgamesh
Wintersteelwuz
Gilgamesh
20
1 / 4 / 11
13,336
834
17,159
29,220
22,573
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

90

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EliTechnique
Kuzenbo
20
6 / 2 / 18
16,425
1,027
29,816
36,523
41,970
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ling2x
Tsukuyomi
20
2 / 5 / 10
13,433
840
6,117
11,288
4,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SagesRain97
Achilles
20
4 / 2 / 15
14,791
924
16,001
25,639
29,404
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Tatortot8TTV
Danzaburou
20
0 / 7 / 14
13,661
854
12,620
21,397
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
djtaz94
Zeus
20
14 / 1 / 9
17,668
1,104
43,982
12,896
4,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
17
Kills
26
26
Deaths
17
32
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
1
10
9
L
Anubis
 
Anubis
3
13
7
0.5
W
Kuzenbo
EliTechnique
Kuzenbo
6
2
18
7.5
L
Izanami
GweekieDee
Izanami
9
8
4
1.38
W
Tsukuyomi
Ling2x
Tsukuyomi
2
5
10
1.4
L
Da Ji
Nusiray
Da Ji
0
0
0
0
W
Achilles
SagesRain97
Achilles
4
2
15
5.75
W
Danzaburou
Tatortot8TTV
Danzaburou
0
7
14
1
L
Gilgamesh
Wintersteelwuz
Gilgamesh
1
4
11
1.63
W
Zeus
djtaz94
Zeus
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,397
Damage
108,536
113,376
Taken
107,743
73,787
Mitigated
89,111
13,528
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
17,887
1,081
0
3,050
24,903
27,735
0
14,862
10,041
50,873
0
L
Anubis
 
Anubis
25,479
573
0
8,721
31,227
14,595
0
18,776
12,451
51,109
0
W
Kuzenbo
EliTechnique
Kuzenbo
29,816
5,852
1,131
1,352
36,523
41,970
0
12,331
24,192
52,047
0
L
Izanami
GweekieDee
Izanami
40,872
26,797
0
1,713
28,026
8,884
0
22,659
5,367
0
86,467
W
Tsukuyomi
Ling2x
Tsukuyomi
6,117
1,834
0
438
11,288
4,449
0
4,749
6,539
0
15,519
L
Da Ji
Nusiray
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
SagesRain97
Achilles
16,001
6,389
380
1,445
25,639
29,404
0
8,928
16,711
0
22,510
W
Danzaburou
Tatortot8TTV
Danzaburou
12,620
7,597
0
2,749
21,397
8,668
0
12,689
8,708
0
37,226
L
Gilgamesh
Wintersteelwuz
Gilgamesh
17,159
2,918
0
44
29,220
22,573
0
17,501
11,719
3,122
24,725
W
Zeus
djtaz94
Zeus
43,982
6,006
0
1,295
12,896
4,620
0
6,101
6,795
85,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,412
Gold Earned
75,978
263
Minions Killed
243
5
Camps Cleared
11
1,085,384
Distance Traveled
1,511,704
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,287
955
84
5
1
327,272
2
L
Anubis
13,631
852
53
3
1
206,891
3
W
Kuzenbo
16,425
1,027
38
2
0
371,281
0
L
Izanami
15,908
994
115
7
3
257,417
0
W
Tsukuyomi
13,433
840
12
1
0
200,800
0
L
Da Ji
11,250
703
0
0
0
0
0
W
Achilles
14,791
924
14
1
0
341,687
0
W
Danzaburou
13,661
854
64
4
2
266,067
0
L
Gilgamesh
13,336
834
11
1
0
293,804
0
W
Zeus
17,668
1,104
115
7
9
331,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role