Player Matchup

Sylvanus
Sylvanus
Joshua__X__X
Sylvanus
Level 33
God Stats
0W - 1L
1,456 SR
Queue Stats
22W - 52L
1,258 Elo+
Party 1
Merlin
Merlin
Sandwich-Shark13
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,022 Elo+
Party 1
Apollo
Apollo
killroy131313
Apollo
Level 98
God Stats
5W - 10L
1,483 SR
Queue Stats
81W - 126L
1,213 Elo+
Party 1
Team Averages
Level 46
1,480 SR
1,164 Elo+

VS

Team Averages
Level 84
1,413 SR
1,273 Elo+
Scylla
Scylla
ShooTnLooT09
Scylla
Level 87
God Stats
6W - 3L
1,411 SR
Queue Stats
146W - 182L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
Level 49
God Stats
3W - 6L
1,418 SR
Queue Stats
6W - 17L
1,233 Elo+
Solo
Bastet
Bastet
miguelortizdomin
Bastet
Level 116
God Stats
63W - 73L
1,411 SR
Queue Stats
916W - 1,402L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joshua__X__X
Sylvanus
17
5 / 7 / 8
14,236
647
13,002
28,645
37,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 8 / 6
13,153
598
7,535
22,247
17,596
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 8 / 3
15,108
687
18,486
22,474
9,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 3 / 12
14,730
670
22,908
17,022
5,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
alwaystired95
Ah Muzen Cab
19
8 / 3 / 11
14,894
677
19,397
17,302
8,409
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 9 / 11
15,094
686
21,991
28,353
15,751
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
23
23
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Joshua__X__X
Sylvanus
5
7
8
1.29
L
2
8
6
0.63
W
Scylla
6
3
12
4
W
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
8
3
11
4.5
L
7
8
3
1.06
W
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,023
Damage
64,296
73,366
Taken
62,677
64,587
Mitigated
30,156
15,107
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Joshua__X__X
Sylvanus
13,002
4,364
2,733
6,702
28,645
37,836
150
9,754
18,891
31,282
0
L
7,535
1,326
438
1,586
22,247
17,596
0
7,745
14,502
21,883
0
W
Scylla
22,908
3,043
933
7,214
17,022
5,996
1,812
5,843
11,179
73,910
0
W
Ah Muzen Cab
alwaystired95
Ah Muzen Cab
19,397
8,769
0
5,924
17,302
8,409
1,701
4,734
12,568
0
69,174
L
18,486
8,483
0
3,648
22,474
9,155
1,614
6,130
16,344
0
89,449
W
21,991
8,083
0
1,805
28,353
15,751
14
10,410
17,943
0
31,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
44,718
249
Minions Killed
247
9
Camps Cleared
6
844,099
Distance Traveled
1,164,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,236
647
59
3
1
259,152
1
L
Merlin
13,153
598
36
2
0
266,963
0
W
Scylla
14,730
670
123
6
4
351,875
3
W
Ah Muzen Cab
14,894
677
99
5
2
408,247
0
L
Apollo
15,108
687
154
7
8
317,984
2
W
Bastet
15,094
686
25
1
0
404,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role