Player Matchup

Fafnir
Fafnir
ExiledMario
Fafnir
Level 108
God Stats
0W - 2L
1,246 SR
Queue Stats
205W - 222L
1,398 Elo+
Solo
He Bo
He Bo
JustVante
He Bo
Level 86
God Stats
0W - 2L
1,304 SR
Queue Stats
100W - 95L
1,432 Elo+
Solo
Cupid
Cupid
Rigzxx
Cupid
Level 119
God Stats
1W - 5L
1,447 SR
Queue Stats
113W - 141L
1,403 Elo+
Solo
Medusa
Medusa
ScaryET
Medusa
Level 83
God Stats
6W - 3L
1,600 SR
Queue Stats
166W - 179L
1,437 Elo+
Solo
Thoth
Thoth
X66Daxamus99X
Thoth
Level 147
God Stats
0W - 3L
1,198 SR
Queue Stats
302W - 357L
1,423 Elo+
Solo
Team Averages
Level 109
1,359 SR
1,419 Elo+

VS

Team Averages
Level 103
1,443 SR
1,430 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrnkPanther
Cthulhu
Level 127
God Stats
3W - 2L
1,512 SR
Queue Stats
157W - 180L
1,455 Elo+
Party 1
Scylla
Scylla
Gunship VII
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
MegaKillaKush
Baron Samedi
Level 128
God Stats
1W - 2L
1,202 SR
Queue Stats
234W - 246L
1,421 Elo+
Party 1
Cabrakan
Cabrakan
Steven1722
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 4 / 2
7,168
551
1,743
6,258
7,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
JustVante
He Bo
17
4 / 9 / 4
9,538
734
8,479
14,959
5,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Rigzxx
Cupid
17
3 / 5 / 9
9,618
740
8,559
13,171
11,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ScaryET
Medusa
19
5 / 7 / 7
10,605
816
12,217
14,284
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 8 / 8
9,986
768
13,151
13,290
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
9 / 2 / 17
11,479
883
11,099
11,754
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DrnkPanther
Cthulhu
19
8 / 3 / 20
12,031
925
13,992
22,780
20,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
18
7 / 5 / 18
10,990
845
10,449
8,539
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MegaKillaKush
Baron Samedi
17
5 / 4 / 16
10,554
812
12,459
11,378
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Steven1722
Cabrakan
16
4 / 3 / 17
9,759
751
7,689
12,891
18,240
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
16
Kills
33
33
Deaths
17
30
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
17
8.75
W
Cthulhu
DrnkPanther
Cthulhu
8
3
20
6
L
Fafnir
1
4
2
0.5
W
Scylla
7
5
18
3.2
L
He Bo
JustVante
He Bo
4
9
4
0.67
W
Baron Samedi
MegaKillaKush
Baron Samedi
5
4
16
3.25
L
Cupid
Rigzxx
Cupid
3
5
9
1.5
L
Medusa
ScaryET
Medusa
5
7
7
1.21
W
Cabrakan
Steven1722
Cabrakan
4
3
17
4.17
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,149
Damage
55,688
61,962
Taken
67,342
34,544
Mitigated
53,292
13,726
Healing
29,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,099
3,544
956
4,393
11,754
4,769
1,257
4,940
6,814
0
36,205
W
Cthulhu
DrnkPanther
Cthulhu
13,992
945
2,087
8,724
22,780
20,391
868
8,255
14,525
28,591
0
L
Fafnir
1,743
384
348
1,084
6,258
7,218
0
3,960
2,298
2,947
0
W
Scylla
10,449
780
415
522
8,539
3,457
1,265
3,228
5,311
23,917
0
L
He Bo
JustVante
He Bo
8,479
434
499
1,715
14,959
5,396
0
12,381
2,578
12,915
0
W
Baron Samedi
MegaKillaKush
Baron Samedi
12,459
941
5,408
3,512
11,378
6,435
712
3,001
8,377
21,858
0
L
Cupid
Rigzxx
Cupid
8,559
4,016
1,988
2,949
13,171
11,477
728
8,708
4,463
0
18,365
L
Medusa
ScaryET
Medusa
12,217
6,225
514
2,096
14,284
5,588
1,140
11,294
2,990
0
28,484
W
Cabrakan
Steven1722
Cabrakan
7,689
962
1,154
2,732
12,891
18,240
589
3,949
8,942
13,357
0
L
13,151
999
812
1,721
13,290
4,865
0
8,246
5,044
27,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
54,813
105
Minions Killed
140
0
Camps Cleared
0
862,576
Distance Traveled
1,130,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,479
883
45
3
0
216,304
0
W
Cthulhu
12,031
925
23
2
0
243,438
0
L
Fafnir
7,168
551
2
0
0
91,529
2
W
Scylla
10,990
845
39
3
0
213,932
2
L
He Bo
9,538
734
17
1
0
182,575
0
W
Baron Samedi
10,554
812
25
2
0
217,321
0
L
Cupid
9,618
740
29
2
0
188,604
0
L
Medusa
10,605
816
26
2
0
196,214
1
W
Cabrakan
9,759
751
8
1
0
239,847
2
L
Thoth
9,986
768
31
2
0
203,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role