Player Matchup

Baron Samedi
Baron Samedi
CrowOfOmens
Baron Samedi
Level 59
God Stats
1W - 2L
1,272 SR
Queue Stats
22W - 19L
1,590 Elo+
Solo
Bastet
Bastet
Johanx3
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,558 Elo+
Solo
Loki
Loki
Koffee Bawls
Loki
Level 160
God Stats
13W - 6L
1,544 SR
Queue Stats
64W - 69L
1,471 Elo+
Party 1
Hercules
Hercules
THIZZL4MIC
Hercules
Level 145
God Stats
8W - 12L
1,488 SR
Queue Stats
687W - 653L
1,543 Elo+
Solo
Atlas
Atlas
shocktrop
Atlas
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 107L
1,561 Elo+
Party 1
Team Averages
Level 130
1,461 SR
1,545 Elo+

VS

Team Averages
Level 135
1,576 SR
1,538 Elo+
Horus
Horus
C4MIL016
Horus
Level 139
God Stats
4W - 7L
1,568 SR
Queue Stats
216W - 261L
1,449 Elo+
Party 2
Loki
Loki
Critical_DJ_
Loki
Level 160
God Stats
6W - 9L
1,568 SR
Queue Stats
326W - 337L
1,647 Elo+
Party 2
Zhong Kui
Zhong Kui
Senpai_Goblin
Zhong Kui
Level 145
God Stats
32W - 24L
1,603 SR
Queue Stats
410W - 409L
1,593 Elo+
Solo
Chiron
Chiron
nikolaigore
Chiron
Level 119
God Stats
4W - 9L
1,527 SR
Queue Stats
58W - 63L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
urigimi
Cthulhu
Level 112
God Stats
53W - 47L
1,616 SR
Queue Stats
150W - 125L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrowOfOmens
Baron Samedi
15
1 / 1 / 7
8,575
715
9,251
9,333
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Johanx3
Bastet
17
7 / 1 / 6
10,383
865
16,307
9,886
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 0 / 7
9,162
764
7,442
6,782
2,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
THIZZL4MIC
Hercules
16
6 / 0 / 10
9,732
811
9,563
14,498
14,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atlas
shocktrop
Atlas
15
2 / 1 / 15
9,408
784
8,447
11,279
11,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C4MIL016
Horus
14
1 / 5 / 1
7,766
647
4,908
15,030
15,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 1
7,464
622
5,516
7,730
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Senpai_Goblin
Zhong Kui
15
1 / 2 / 0
7,871
656
11,244
12,430
8,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
0 / 7 / 1
7,271
606
5,667
12,053
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
urigimi
Cthulhu
13
0 / 2 / 2
7,322
610
12,221
13,447
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
20
Kills
3
3
Deaths
20
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
C4MIL016
Horus
1
5
1
0.3
L
1
4
1
0.38
W
Baron Samedi
CrowOfOmens
Baron Samedi
1
1
7
4.5
W
Bastet
Johanx3
Bastet
7
1
6
10
W
4
0
7
7.5
L
Zhong Kui
Senpai_Goblin
Zhong Kui
1
2
0
0.5
W
Hercules
THIZZL4MIC
Hercules
6
0
10
11
L
Chiron
0
7
1
0.07
W
Atlas
shocktrop
Atlas
2
1
15
9.5
L
Cthulhu
urigimi
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,010
Damage
39,556
51,778
Taken
60,690
37,256
Mitigated
42,123
17,491
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
C4MIL016
Horus
4,908
2,366
2,982
4,971
15,030
15,106
0
4,112
10,610
0
13,220
L
5,516
952
0
1,654
7,730
3,131
37
2,614
4,948
0
22,949
W
Baron Samedi
CrowOfOmens
Baron Samedi
9,251
682
2,062
3,687
9,333
4,982
188
5,864
3,134
35,171
0
W
Bastet
Johanx3
Bastet
16,307
3,078
0
2,107
9,886
3,952
556
3,078
6,641
0
42,591
W
7,442
1,048
0
250
6,782
2,488
51
3,509
3,165
0
28,369
L
Zhong Kui
Senpai_Goblin
Zhong Kui
11,244
239
0
5,144
12,430
8,118
0
2,907
9,220
37,308
0
W
Hercules
THIZZL4MIC
Hercules
9,563
1,273
0
7,205
14,498
14,610
69
5,757
8,459
0
24,471
L
Chiron
5,667
2,078
274
1,734
12,053
3,827
464
2,458
9,312
0
30,376
W
Atlas
shocktrop
Atlas
8,447
2,872
586
1,594
11,279
11,224
1
4,315
6,630
20,131
0
L
Cthulhu
urigimi
Cthulhu
12,221
335
303
4,172
13,447
11,941
1
5,485
7,514
26,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,260
Gold Earned
37,694
249
Minions Killed
269
8
Camps Cleared
9
1,256,714
Distance Traveled
1,119,710
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,766
647
21
2
1
229,454
4
L
Loki
7,464
622
41
3
2
231,337
3
W
Baron Samedi
8,575
715
77
6
1
231,440
2
W
Bastet
10,383
865
74
6
3
260,887
2
W
Loki
9,162
764
41
3
2
269,550
0
L
Zhong Kui
7,871
656
95
8
3
226,946
3
W
Hercules
9,732
811
33
3
2
260,530
0
L
Chiron
7,271
606
69
6
3
185,938
2
W
Atlas
9,408
784
24
2
0
234,307
1
L
Cthulhu
7,322
610
43
4
0
246,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role