Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IDrHavvkeye
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,175 SR
Queue Stats
44W - 53L
1,363 Elo+
Party 1
Ra
Ra
I_DONT_EAT_SAND
Ra
Level 128
God Stats
2W - 4L
1,568 SR
Queue Stats
68W - 82L
1,376 Elo+
Party 1
Cerberus
Cerberus
grizzlywinter852
Cerberus
Level 129
God Stats
1W - 2L
1,203 SR
Queue Stats
41W - 56L
1,376 Elo+
Party 1
Team Averages
Level 126
1,315 SR
1,372 Elo+

VS

Team Averages
Level 91
1,473 SR
1,405 Elo+
Sol
Sol
ALEX2_ARANGO
Sol
Level 118
God Stats
40W - 41L
1,417 SR
Queue Stats
239W - 290L
1,344 Elo+
Solo
Medusa
Medusa
PittsburghAura4
Medusa
Level 68
God Stats
42W - 67L
1,387 SR
Queue Stats
344W - 408L
1,401 Elo+
Solo
Jormungandr
Jormungandr
jesseDriscol420
Jormungandr
Level 87
God Stats
5W - 4L
1,615 SR
Queue Stats
175W - 143L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IDrHavvkeye
Ah Muzen Cab
12
0 / 4 / 2
9,185
574
10,608
9,647
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 8 / 0
9,475
592
5,847
10,173
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 3 / 1
9,362
585
9,846
19,247
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
10,907
682
6,340
6,253
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 0 / 8
11,283
705
14,244
13,313
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
jesseDriscol420
Jormungandr
15
7 / 1 / 7
12,090
756
14,836
20,764
28,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Ah Muzen Cab
IDrHavvkeye
Ah Muzen Cab
0
4
2
0.25
L
1
8
0
0.13
W
4
0
8
8
L
0
3
1
0.17
W
Jormungandr
jesseDriscol420
Jormungandr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
35,420
39,067
Taken
40,330
23,597
Mitigated
35,350
8,001
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
1,965
0
3,013
6,253
2,789
560
2,710
3,543
24,021
0
L
Ah Muzen Cab
IDrHavvkeye
Ah Muzen Cab
10,608
2,349
0
860
9,647
3,634
0
5,722
3,798
0
40,360
L
5,847
494
685
1,420
10,173
4,042
0
5,720
4,380
31,579
0
W
14,244
5,807
481
3,871
13,313
3,975
2,426
6,807
6,506
0
73,999
L
9,846
556
0
5,036
19,247
15,921
0
9,571
9,330
23,228
0
W
Jormungandr
jesseDriscol420
Jormungandr
14,836
2,932
774
7,291
20,764
28,586
135
7,224
13,540
38,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
34,280
207
Minions Killed
220
2
Camps Cleared
12
783,238
Distance Traveled
897,254
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,907
682
32
2
1
269,349
0
L
Ah Muzen Cab
9,185
574
70
4
1
241,489
4
L
Ra
9,475
592
72
5
1
245,491
2
W
Medusa
11,283
705
139
9
9
330,461
2
L
Cerberus
9,362
585
65
4
0
296,258
4
W
Jormungandr
12,090
756
49
3
2
297,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role