Player Matchup

Baron Samedi
Baron Samedi
Ah2BeThEbEsT
Baron Samedi
Level 65
God Stats
7W - 17L
1,333 SR
Queue Stats
23W - 30L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GRIM JIM VII
Morgan Le Fay
Level 39
God Stats
18W - 15L
1,734 SR
Queue Stats
31W - 29L
1,586 Elo+
Solo
Nu Wa
Nu Wa
Roccocó
Nu Wa
Level 130
God Stats
26W - 16L
1,616 SR
Queue Stats
106W - 117L
1,515 Elo+
Solo
Danzaburou
Danzaburou
jboots22
Danzaburou
Level 85
God Stats
79W - 76L
1,668 SR
Queue Stats
303W - 298L
1,491 Elo+
Party 1
Horus
Horus
swordandsoul
Horus
Level 43
God Stats
2W - 1L
1,797 SR
Queue Stats
69W - 71L
1,520 Elo+
Party 1
Team Averages
Level 72
1,629 SR
1,513 Elo+

VS

Team Averages
Level 88
1,718 SR
1,584 Elo+
Danzaburou
Danzaburou
ChicagoIL
Danzaburou
Level 155
God Stats
106W - 90L
1,511 SR
Queue Stats
425W - 463L
1,382 Elo+
Solo
Fenrir
Fenrir
damohai
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode200
Gilgamesh
Level 7
God Stats
1W - 0L
1,873 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 2
Loki
Loki
hrartbeattt655
Loki
Level 127
God Stats
3W - 0L
2,222 SR
Queue Stats
31W - 7L
1,881 Elo+
Party 2
Aphrodite
Aphrodite
twistedhead88
Aphrodite
Level 46
God Stats
108W - 109L
1,485 SR
Queue Stats
129W - 161L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ah2BeThEbEsT
Baron Samedi
19
2 / 7 / 12
12,395
953
19,704
18,343
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
GRIM JIM VII
Morgan Le Fay
19
2 / 14 / 10
12,158
935
19,606
27,725
17,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Roccocó
Nu Wa
19
6 / 7 / 11
13,229
1,018
21,867
20,612
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jboots22
Danzaburou
19
4 / 9 / 10
13,440
1,034
26,296
22,843
10,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 6 / 12
14,037
1,080
11,344
34,696
46,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChicagoIL
Danzaburou
20
8 / 3 / 26
14,024
1,079
27,567
15,766
7,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
damohai
Fenrir
20
5 / 3 / 20
12,809
985
13,141
20,724
16,280
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
hellmode200
Gilgamesh
20
9 / 5 / 24
14,591
1,122
27,313
25,904
23,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 25
15,294
1,176
34,745
27,822
34,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
twistedhead88
Aphrodite
20
6 / 4 / 19
13,497
1,038
15,677
15,946
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
157
19
Kills
43
43
Deaths
19
55
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ah2BeThEbEsT
Baron Samedi
2
7
12
1.14
W
Danzaburou
ChicagoIL
Danzaburou
8
3
26
7
L
Morgan Le Fay
GRIM JIM VII
Morgan Le Fay
2
14
10
0.5
L
Nu Wa
Roccocó
Nu Wa
6
7
11
1.64
W
Fenrir
damohai
Fenrir
5
3
20
5
W
Gilgamesh
hellmode200
Gilgamesh
9
5
24
4.2
W
15
4
25
6.88
L
Danzaburou
jboots22
Danzaburou
4
9
10
1
L
5
6
12
1.83
W
Aphrodite
twistedhead88
Aphrodite
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,817
Damage
118,443
124,219
Taken
106,162
91,835
Mitigated
88,589
24,303
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ah2BeThEbEsT
Baron Samedi
19,704
396
4,459
2,056
18,343
9,009
0
3,240
14,719
38,720
0
W
Danzaburou
ChicagoIL
Danzaburou
27,567
16,905
0
4,259
15,766
7,201
0
9,121
6,219
0
57,768
L
Morgan Le Fay
GRIM JIM VII
Morgan Le Fay
19,606
3,571
236
1,422
27,725
17,682
0
6,678
20,134
34,724
0
L
Nu Wa
Roccocó
Nu Wa
21,867
3,283
514
1,091
20,612
8,154
0
5,285
14,600
38,289
0
W
Fenrir
damohai
Fenrir
13,141
2,134
0
2,004
20,724
16,280
0
11,579
8,448
118
20,965
W
Gilgamesh
hellmode200
Gilgamesh
27,313
6,416
489
4,520
25,904
23,380
0
14,765
10,495
11,858
41,723
W
34,745
9,621
0
2,179
27,822
34,732
0
15,331
11,847
10,074
37,718
L
Danzaburou
jboots22
Danzaburou
26,296
16,025
0
3,733
22,843
10,734
0
3,928
18,506
0
66,455
L
11,344
3,765
4,244
6,548
34,696
46,256
0
7,160
26,753
7,753
13,063
W
Aphrodite
twistedhead88
Aphrodite
15,677
1,657
6,328
5,885
15,946
6,996
0
11,600
3,930
56,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,259
Gold Earned
70,215
206
Minions Killed
282
8
Camps Cleared
6
1,198,785
Distance Traveled
1,223,130
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,395
953
43
3
1
235,111
0
W
Danzaburou
14,024
1,079
85
7
1
226,918
1
L
Morgan Le Fay
12,158
935
30
2
4
230,414
1
L
Nu Wa
13,229
1,018
27
2
0
276,032
0
W
Fenrir
12,809
985
13
1
1
277,574
1
W
Gilgamesh
14,591
1,122
54
4
3
230,996
3
W
Loki
15,294
1,176
25
2
1
240,819
0
L
Danzaburou
13,440
1,034
80
6
2
206,806
0
L
Horus
14,037
1,080
26
2
1
250,422
1
W
Aphrodite
13,497
1,038
105
8
0
246,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role