Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DukeFincher
Hun Batz
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
13W - 13L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
DustyXCRL
Baba Yaga
Level 121
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 10L
1,460 Elo+
Solo
Fenrir
Fenrir
MojoMavros
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,245 Elo+
Solo
Horus
Horus
Sacrificier
Horus
Level 83
God Stats
0W - 2L
1,261 SR
Queue Stats
70W - 85L
1,446 Elo+
Solo
Team Averages
Level 91
1,359 SR
1,420 Elo+

VS

Team Averages
Level 86
1,358 SR
1,409 Elo+
Kukulkan
Kukulkan
A_HIMALAYAN_JEW
Kukulkan
Level 87
God Stats
1W - 0L
1,296 SR
Queue Stats
18W - 22L
1,404 Elo+
Solo
Ullr
Ullr
Oz_Flexington14
Ullr
Level 48
God Stats
3W - 3L
1,325 SR
Queue Stats
115W - 135L
1,379 Elo+
Solo
Horus
Horus
PlusUlta1995
Horus
Level 139
God Stats
1W - 2L
1,181 SR
Queue Stats
194W - 195L
1,433 Elo+
Party 1
Nemesis
Nemesis
RileySco
Nemesis
Level 79
God Stats
2W - 0L
1,727 SR
Queue Stats
32W - 39L
1,423 Elo+
Solo
Fafnir
Fafnir
xToxic-Gambitx
Fafnir
Level 76
God Stats
1W - 1L
1,260 SR
Queue Stats
84W - 113L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 5 / 5
10,150
725
13,997
21,479
30,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
DukeFincher
Hun Batz
7
0 / 4 / 0
6,559
469
3,274
5,519
1,621
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
DustyXCRL
Baba Yaga
19
4 / 4 / 4
9,861
704
19,814
15,520
6,971
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
MojoMavros
Fenrir
15
2 / 10 / 5
9,080
649
11,019
19,144
8,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 7 / 6
9,418
673
9,440
22,976
25,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 2 / 17
11,586
828
22,162
9,962
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
7 / 4 / 15
10,577
756
21,904
11,912
6,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 18
9,673
691
9,423
22,080
25,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RileySco
Nemesis
19
2 / 1 / 24
10,874
777
9,624
23,784
18,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 2 / 17
11,728
838
10,095
27,131
38,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
10
Kills
30
30
Deaths
11
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
5
0.9
W
Kukulkan
10
2
17
9.25
L
Hun Batz
DukeFincher
Hun Batz
0
4
0
0
L
Baba Yaga
DustyXCRL
Baba Yaga
4
4
4
1.5
L
Fenrir
MojoMavros
Fenrir
2
10
5
0.45
W
7
4
15
3.63
W
2
2
18
5.5
W
Nemesis
RileySco
Nemesis
2
1
24
14
L
2
7
6
0.71
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
73,208
84,638
Taken
94,869
72,763
Mitigated
94,280
25,702
Healing
41,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,997
1,194
1,413
6,951
21,479
30,261
0
6,026
15,189
23,478
0
W
Kukulkan
22,162
2,973
1,758
1,729
9,962
5,510
1,101
2,268
7,694
39,616
0
L
Hun Batz
DukeFincher
Hun Batz
3,274
735
71
862
5,519
1,621
0
2,447
2,944
0
4,559
L
Baba Yaga
DustyXCRL
Baba Yaga
19,814
3,078
61
4,795
15,520
6,971
210
6,197
8,999
46,091
0
L
Fenrir
MojoMavros
Fenrir
11,019
3,040
0
1,298
19,144
8,256
0
7,345
11,527
0
19,231
W
21,904
11,058
2,915
900
11,912
6,171
505
4,343
7,569
0
36,944
W
9,423
4,702
7,342
7,566
22,080
25,712
1,685
9,160
12,920
0
18,878
W
Nemesis
RileySco
Nemesis
9,624
2,212
2,256
11,209
23,784
18,214
583
7,456
16,328
0
23,952
L
9,440
5,921
3,552
6,699
22,976
25,654
0
8,848
13,722
0
16,303
W
10,095
5,079
1,484
4,631
27,131
38,673
1,536
10,584
16,547
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
54,438
96
Minions Killed
130
0
Camps Cleared
0
975,643
Distance Traveled
1,294,743
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,150
725
18
1
0
240,857
0
W
Kukulkan
11,586
828
44
3
0
223,391
1
L
Hun Batz
6,559
469
0
0
0
80,208
0
L
Baba Yaga
9,861
704
44
3
0
233,896
1
L
Fenrir
9,080
649
20
1
0
211,044
3
W
Ullr
10,577
756
30
2
0
248,321
0
W
Horus
9,673
691
16
1
0
281,344
2
W
Nemesis
10,874
777
22
2
0
305,385
0
L
Horus
9,418
673
14
1
0
209,638
0
W
Fafnir
11,728
838
18
1
0
236,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role