Player Matchup

Scylla
Scylla
BiggityBong
Scylla
Level 105
God Stats
20W - 14L
1,290 SR
Queue Stats
77W - 67L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
Hit The Rig
Hou Yi
Level 157
God Stats
5W - 3L
1,701 SR
Queue Stats
275W - 207L
1,502 Elo+
Party 2
Fenrir
Fenrir
TheFabianC96
Fenrir
Level 55
God Stats
5W - 0L
1,885 SR
Queue Stats
12W - 7L
1,518 Elo+
Solo
Team Averages
Level 106
1,625 SR
1,495 Elo+

VS

Team Averages
Level 97
1,586 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Trippies_Wrld
Kukulkan
Level 69
God Stats
1W - 1L
1,758 SR
Queue Stats
36W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 1 / 10
11,886
743
10,201
7,627
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
16
8 / 2 / 12
11,926
745
16,750
13,585
5,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
7 / 2 / 12
11,824
739
10,245
17,317
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 7 / 2
9,902
619
8,830
16,773
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
12
0 / 12 / 3
8,826
552
7,768
14,272
4,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Trippies_Wrld
Kukulkan
15
2 / 4 / 3
10,395
650
12,021
10,435
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
5
5
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
2
0.57
L
Neith
 
Neith
0
12
3
0.13
W
Scylla
8
1
10
13
W
Hou Yi
8
2
12
7
W
Fenrir
7
2
12
6.5
L
Kukulkan
Trippies_Wrld
Kukulkan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,196
Damage
28,619
38,529
Taken
41,480
17,953
Mitigated
13,583
12,203
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,830
4,591
0
1,685
16,773
5,501
0
5,733
10,774
0
17,428
L
Neith
 
Neith
7,768
2,975
0
537
14,272
4,490
433
2,267
11,909
0
31,502
W
Scylla
10,201
611
123
3,657
7,627
2,520
1,244
2,589
5,038
44,878
0
W
Hou Yi
16,750
7,461
0
3,982
13,585
5,238
1,567
3,167
10,418
0
56,825
W
Fenrir
10,245
1,263
318
4,123
17,317
10,195
773
7,082
10,235
0
30,516
L
Kukulkan
Trippies_Wrld
Kukulkan
12,021
138
0
144
10,435
3,592
63
2,117
8,248
49,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
29,123
200
Minions Killed
161
9
Camps Cleared
6
890,116
Distance Traveled
782,127
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,902
619
20
1
0
263,335
4
L
Neith
8,826
552
47
3
3
236,127
4
W
Scylla
11,886
743
82
5
4
306,640
4
W
Hou Yi
11,926
745
79
5
3
283,592
4
W
Fenrir
11,824
739
39
2
2
299,884
1
L
Kukulkan
10,395
650
94
6
3
282,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role