Player Matchup

Baron Samedi
Baron Samedi
DJ Rock07
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,156 Elo+
Party 2
Cerberus
Cerberus
Fluky1876
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,149 Elo+
Party 2
Hercules
Hercules
danbalah
Hercules
Level 85
God Stats
6W - 2L
1,722 SR
Queue Stats
55W - 71L
1,368 Elo+
Solo
Neith
Neith
eminator7777
Neith
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,031 Elo+
Solo
Pele
Pele
outlying-tiger7
Pele
Level 60
God Stats
19W - 19L
1,452 SR
Queue Stats
140W - 182L
1,284 Elo+
Solo
Team Averages
Level 62
1,535 SR
1,198 Elo+

VS

Team Averages
Level 71
1,511 SR
1,394 Elo+
Merlin
Merlin
 
Merlin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LyricInk7287911
Tsukuyomi
Level 102
God Stats
10W - 9L
1,331 SR
Queue Stats
125W - 162L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Royner_14
Baron Samedi
Level 39
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Artemis
Artemis
Ruz_Sludax24
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,472 Elo+
Party 1
Artio
Artio
Valasphere
Artio
Level 110
God Stats
131W - 108L
1,472 SR
Queue Stats
180W - 174L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ Rock07
Baron Samedi
19
5 / 7 / 15
13,405
516
7,803
14,876
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Fluky1876
Cerberus
20
14 / 3 / 16
13,810
531
29,309
26,692
19,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
danbalah
Hercules
20
10 / 0 / 8
14,885
573
17,900
29,636
29,725
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 0 / 16
13,294
511
12,066
15,023
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 3 / 6
14,741
567
17,088
18,015
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 15 / 4
11,852
456
21,313
24,305
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
LyricInk7287911
Tsukuyomi
14
3 / 6 / 3
9,983
384
5,714
16,160
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Royner_14
Baron Samedi
13
2 / 12 / 1
8,882
342
10,059
23,482
6,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Ruz_Sludax24
Artemis
18
3 / 11 / 2
11,715
451
14,269
19,434
6,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
0 / 4 / 0
8,534
328
3,399
18,765
12,354
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
48
Kills
13
13
Deaths
48
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
15
4
0.47
W
Baron Samedi
DJ Rock07
Baron Samedi
5
7
15
1.79
W
Cerberus
Fluky1876
Cerberus
14
3
16
7.33
L
Tsukuyomi
LyricInk7287911
Tsukuyomi
3
6
3
0.75
L
Baron Samedi
Royner_14
Baron Samedi
2
12
1
0.21
L
Artemis
Ruz_Sludax24
Artemis
3
11
2
0.36
L
Artio
0
4
0
0
W
Hercules
danbalah
Hercules
10
0
8
14
W
4
0
16
12
W
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,166
Damage
54,754
104,242
Taken
102,146
68,134
Mitigated
35,874
39,422
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,313
750
0
2,615
24,305
6,462
813
8,756
15,147
63,401
0
W
Baron Samedi
DJ Rock07
Baron Samedi
7,803
1,744
592
3,173
14,876
5,706
1,956
10,357
3,642
57,586
0
W
Cerberus
Fluky1876
Cerberus
29,309
645
503
10,023
26,692
19,143
876
8,714
17,744
97,785
0
L
Tsukuyomi
LyricInk7287911
Tsukuyomi
5,714
1,006
0
2,162
16,160
3,981
199
6,711
9,226
0
40,350
L
Baron Samedi
Royner_14
Baron Samedi
10,059
1,225
498
3,069
23,482
6,736
144
10,570
12,731
32,940
0
L
Artemis
Ruz_Sludax24
Artemis
14,269
9,324
299
2,118
19,434
6,341
436
6,944
11,976
0
71,894
L
Artio
3,399
150
161
1,217
18,765
12,354
0
7,143
10,995
27,689
0
W
Hercules
danbalah
Hercules
17,900
4,920
0
13,883
29,636
29,725
3,828
6,378
23,150
16,316
80,168
W
12,066
3,468
0
5,811
15,023
5,944
4,832
3,819
11,160
0
99,736
W
17,088
2,701
0
5,437
18,015
7,616
3,966
4,170
13,603
0
106,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,135
Gold Earned
50,966
740
Minions Killed
397
0
Camps Cleared
0
2,432,217
Distance Traveled
2,054,343
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,852
456
100
4
0
348,091
1
W
Baron Samedi
13,405
516
109
4
0
420,073
0
W
Cerberus
13,810
531
162
6
0
491,912
0
L
Tsukuyomi
9,983
384
73
3
0
466,406
2
L
Baron Samedi
8,882
342
57
2
0
397,893
1
L
Artemis
11,715
451
120
5
0
424,736
5
L
Artio
8,534
328
47
2
0
417,217
6
W
Hercules
14,885
573
187
7
0
487,768
2
W
Neith
13,294
511
139
5
0
476,414
0
W
Pele
14,741
567
143
6
0
556,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role