Player Matchup

King Arthur
King Arthur
BlueHawk1018
King Arthur
Level 126
God Stats
3W - 9L
1,467 SR
Queue Stats
664W - 686L
1,441 Elo+
Party 1
Bastet
Bastet
Rhulo12a
Bastet
Level 109
God Stats
10W - 10L
1,525 SR
Queue Stats
144W - 164L
1,423 Elo+
Solo
Hera
Hera
UncleCthulhuu
Hera
Level 118
God Stats
2W - 2L
1,742 SR
Queue Stats
59W - 67L
1,449 Elo+
Solo
Pele
Pele
Wolfgangus69
Pele
Level 82
God Stats
2W - 1L
1,301 SR
Queue Stats
287W - 359L
1,382 Elo+
Party 1
Thoth
Thoth
braindeaad
Thoth
Level 82
God Stats
0W - 2L
1,277 SR
Queue Stats
351W - 326L
1,443 Elo+
Party 1
Team Averages
Level 103
1,462 SR
1,428 Elo+

VS

Team Averages
Level 107
1,527 SR
1,457 Elo+
Scylla
Scylla
KingNik
Scylla
Level 113
God Stats
3W - 3L
1,438 SR
Queue Stats
295W - 293L
1,450 Elo+
Solo
Mercury
Mercury
RiiGht x TwiiX
Mercury
Level 122
God Stats
5W - 3L
1,675 SR
Queue Stats
184W - 166L
1,474 Elo+
Solo
Khepri
Khepri
SacredSeapig
Khepri
Level 87
God Stats
2W - 1L
1,474 SR
Queue Stats
34W - 60L
1,335 Elo+
Solo
Chaac
Chaac
bryper26
Chaac
Level 125
God Stats
376W - 384L
1,533 SR
Queue Stats
563W - 627L
1,502 Elo+
Solo
Apollo
Apollo
miguilonptoamo
Apollo
Level 89
God Stats
4W - 4L
1,514 SR
Queue Stats
61W - 51L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueHawk1018
King Arthur
13
2 / 8 / 0
7,913
465
6,969
16,367
11,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Rhulo12a
Bastet
14
2 / 0 / 3
8,236
484
10,928
10,217
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 2
8,049
473
11,191
8,501
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 8 / 5
8,063
474
6,471
13,138
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
14
6 / 6 / 4
9,042
532
9,456
9,368
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingNik
Scylla
14
2 / 4 / 6
8,954
527
6,532
9,478
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 2
10,063
592
4,601
11,648
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
12
2 / 3 / 8
8,471
498
2,932
15,835
14,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
bryper26
Chaac
17
10 / 1 / 2
10,546
620
16,612
16,070
17,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
6 / 5 / 4
9,362
551
6,916
12,555
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
25
27
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueHawk1018
King Arthur
2
8
0
0.25
W
Scylla
KingNik
Scylla
2
4
6
1.25
L
Bastet
Rhulo12a
Bastet
2
0
3
3.5
W
5
2
2
3
W
Khepri
2
3
8
2
L
2
5
2
0.6
L
3
8
5
0.69
L
Thoth
6
6
4
1.33
W
Chaac
bryper26
Chaac
10
1
2
11
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,015
Damage
37,593
57,591
Taken
65,586
26,039
Mitigated
45,051
12,535
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueHawk1018
King Arthur
6,969
821
0
4,076
16,367
11,799
0
2,823
12,631
6,894
35,420
W
Scylla
KingNik
Scylla
6,532
711
0
1,557
9,478
3,207
830
3,667
5,811
49,302
0
L
Bastet
Rhulo12a
Bastet
10,928
2,105
0
4,532
10,217
3,449
0
2,292
7,520
0
58,145
W
4,601
2,174
0
4,764
11,648
4,617
0
3,464
8,184
0
74,444
W
Khepri
2,932
340
2,404
5,058
15,835
14,457
27
7,841
7,994
12,794
0
L
11,191
3,350
0
707
8,501
3,403
0
3,129
5,072
51,179
0
L
6,471
1,621
0
1,586
13,138
4,673
40
1,966
10,930
0
30,631
L
Thoth
9,456
402
0
1,634
9,368
2,715
335
1,496
7,728
47,156
0
W
Chaac
bryper26
Chaac
16,612
1,365
0
7,886
16,070
17,801
1,620
3,133
12,937
11,541
60,230
W
6,916
2,283
0
2,737
12,555
4,969
2,783
3,770
8,785
0
52,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
47,396
408
Minions Killed
474
0
Camps Cleared
0
1,551,708
Distance Traveled
1,616,362
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,913
465
82
5
0
266,717
0
W
Scylla
8,954
527
93
5
0
319,525
2
L
Bastet
8,236
484
97
6
0
410,341
5
W
Mercury
10,063
592
137
8
0
352,967
5
W
Khepri
8,471
498
20
1
0
337,452
4
L
Hera
8,049
473
84
5
0
257,653
4
L
Pele
8,063
474
57
3
0
306,909
2
L
Thoth
9,042
532
88
5
0
310,088
1
W
Chaac
10,546
620
124
7
0
330,616
2
W
Apollo
9,362
551
100
6
0
275,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role