Player Matchup

Discordia
Discordia
Ti Couscous
Discordia
Level 24
God Stats
3W - 2L
1,423 SR
Queue Stats
14W - 15L
1,322 Elo+
Party 2
Bacchus
Bacchus
Ti Grincheux
Bacchus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,322 Elo+
Party 2
Odin
Odin
Ti Twit
Odin
Level 16
God Stats
1W - 1L
1,149 SR
Queue Stats
6W - 5L
1,401 Elo+
Party 2
Team Averages
Level 36
1,357 SR
1,349 Elo+

VS

Team Averages
Level 71
1,522 SR
1,433 Elo+
Vulcan
Vulcan
Darealhazz
Vulcan
Level 68
God Stats
179W - 196L
1,473 SR
Queue Stats
259W - 326L
1,357 Elo+
Solo
Neith
Neith
Dubie86
Neith
Level 118
God Stats
29W - 22L
1,594 SR
Queue Stats
396W - 349L
1,491 Elo+
Party 1
Ymir
Ymir
TaCoBiLl24
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ti Couscous
Discordia
16
5 / 0 / 1
10,324
645
17,249
6,592
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Ti Grincheux
Bacchus
14
1 / 0 / 6
10,155
635
9,531
13,718
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Ti Twit
Odin
12
1 / 2 / 2
8,712
545
2,711
10,797
7,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darealhazz
Vulcan
13
1 / 2 / 1
8,868
554
15,547
9,566
3,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Dubie86
Neith
12
1 / 4 / 0
8,660
541
5,594
9,142
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 2
8,298
519
3,898
14,180
10,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Darealhazz
Vulcan
1
2
1
0.75
L
Neith
Dubie86
Neith
1
4
0
0.25
L
0
1
2
1
W
Discordia
Ti Couscous
Discordia
5
0
1
5.5
W
Bacchus
Ti Grincheux
Bacchus
1
0
6
4
W
Odin
Ti Twit
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
25,039
31,107
Taken
32,888
25,513
Mitigated
17,972
5,969
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Darealhazz
Vulcan
15,547
8,592
786
1,619
9,566
3,583
0
9,057
509
47,120
0
L
Neith
Dubie86
Neith
5,594
1,824
0
1,511
9,142
3,443
0
8,123
1,019
0
29,710
L
3,898
1,189
0
1,744
14,180
10,946
0
10,405
3,775
10,452
0
W
Discordia
Ti Couscous
Discordia
17,249
1,340
0
340
6,592
2,370
0
3,291
3,301
58,650
0
W
Bacchus
Ti Grincheux
Bacchus
9,531
1,241
0
5,629
13,718
15,740
212
8,308
5,410
32,683
0
W
Odin
Ti Twit
Odin
2,711
354
0
0
10,797
7,403
0
8,134
2,663
2,390
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
25,826
189
Minions Killed
153
9
Camps Cleared
4
882,432
Distance Traveled
812,698
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,868
554
79
5
2
308,004
3
L
Neith
8,660
541
65
4
2
254,187
3
L
Ymir
8,298
519
9
1
0
250,507
0
W
Discordia
10,324
645
108
7
5
297,658
4
W
Bacchus
10,155
635
45
3
3
288,405
2
W
Odin
8,712
545
36
2
1
296,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role