Player Matchup

Sylvanus
Sylvanus
BananaHammer33
Sylvanus
Level 148
God Stats
16W - 6L
1,801 SR
Queue Stats
92W - 91L
1,644 Elo+
Party 1
Chaac
Chaac
Irrelevxnt
Chaac
Level 83
God Stats
4W - 0L
1,810 SR
Queue Stats
73W - 74L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
MrSagee
Nu Wa
Level 106
God Stats
4W - 1L
1,675 SR
Queue Stats
124W - 130L
1,505 Elo+
Party 1
Thanatos
Thanatos
YourUmbroShoe
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
grimykosta
Sun Wukong
Level 87
God Stats
4W - 2L
1,565 SR
Queue Stats
59W - 66L
1,510 Elo+
Party 1
Team Averages
Level 101
1,670 SR
1,535 Elo+

VS

Team Averages
Level 138
1,420 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AlucardOMG
Tyr
Level 129
God Stats
8W - 10L
1,564 SR
Queue Stats
233W - 216L
1,612 Elo+
Party 2
Poseidon
Poseidon
Frenchiie
Poseidon
Level 154
God Stats
1W - 1L
1,574 SR
Queue Stats
101W - 81L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
aviles320
Gilgamesh
Level 158
God Stats
2W - 2L
1,132 SR
Queue Stats
250W - 203L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
shankadank
Xing Tian
Level 109
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 1
6,531
594
4,788
6,878
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
1 / 1 / 0
6,561
596
4,861
8,664
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
MrSagee
Nu Wa
10
0 / 1 / 6
5,853
532
3,842
4,424
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
YourUmbroShoe
Thanatos
10
3 / 2 / 2
5,913
538
2,853
5,807
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
grimykosta
Sun Wukong
10
4 / 0 / 4
5,828
530
3,704
4,901
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 3 / 1
5,488
499
2,785
6,028
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 0
6,227
566
6,165
8,187
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Frenchiie
Poseidon
10
3 / 3 / 0
6,297
572
4,950
4,551
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
aviles320
Gilgamesh
10
0 / 2 / 2
5,496
500
2,562
8,129
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
shankadank
Xing Tian
10
0 / 1 / 1
5,655
514
1,724
7,734
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
L
1
1
0
1
W
Sylvanus
2
1
1
2.5
L
Poseidon
Frenchiie
Poseidon
3
3
0
1
W
Chaac
1
1
0
1
W
Nu Wa
MrSagee
Nu Wa
0
1
6
3
W
Thanatos
YourUmbroShoe
Thanatos
3
2
2
2
L
Gilgamesh
aviles320
Gilgamesh
0
2
2
0.5
W
Sun Wukong
grimykosta
Sun Wukong
4
0
4
6
L
Xing Tian
shankadank
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
18,186
30,674
Taken
34,629
12,471
Mitigated
13,572
16,389
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,785
598
0
2,047
6,028
1,410
0
1,907
3,960
0
31,612
L
6,165
1,330
0
4,220
8,187
5,078
78
362
7,215
7,362
29,369
W
Sylvanus
4,788
1,864
374
3,224
6,878
3,183
0
2,273
4,605
36,059
11,542
L
Poseidon
Frenchiie
Poseidon
4,950
529
0
690
4,551
983
30
805
3,550
35,418
0
W
Chaac
4,861
1,494
0
5,434
8,664
4,508
0
1,176
6,860
0
38,960
W
Nu Wa
MrSagee
Nu Wa
3,842
844
0
540
4,424
1,062
0
1,483
2,941
32,037
0
W
Thanatos
YourUmbroShoe
Thanatos
2,853
365
0
4,668
5,807
1,613
0
928
4,879
0
23,643
L
Gilgamesh
aviles320
Gilgamesh
2,562
542
0
2,877
8,129
2,568
0
1,720
6,157
0
27,515
W
Sun Wukong
grimykosta
Sun Wukong
3,704
778
176
1,973
4,901
2,105
0
2,189
2,712
0
18,486
L
Xing Tian
shankadank
Xing Tian
1,724
246
0
1,831
7,734
3,533
0
2,618
4,920
21,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
29,163
384
Minions Killed
319
0
Camps Cleared
0
1,065,517
Distance Traveled
1,078,875
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,488
499
60
5
0
203,709
4
L
Tyr
6,227
566
91
8
0
219,102
3
W
Sylvanus
6,531
594
106
10
0
186,463
5
L
Poseidon
6,297
572
63
6
0
214,157
2
W
Chaac
6,561
596
93
8
0
220,893
6
W
Nu Wa
5,853
532
88
8
0
206,665
4
W
Thanatos
5,913
538
60
5
0
214,601
0
L
Gilgamesh
5,496
500
61
6
0
240,911
2
W
Sun Wukong
5,828
530
37
3
0
236,895
2
L
Xing Tian
5,655
514
44
4
0
200,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role