Player Matchup

Sol
Sol
Frankgamers12
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,377 Elo+
Solo
Olorun
Olorun
HxdefrmComp
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,236 Elo+
Party 2
Charybdis
Charybdis
ReaIIySmelly
Charybdis
Level 118
God Stats
1W - 1L
1,197 SR
Queue Stats
21W - 27L
1,382 Elo+
Party 2
Team Averages
Level 67
1,399 SR
1,332 Elo+

VS

Team Averages
Level 85
1,403 SR
1,202 Elo+
Chaac
Chaac
TrxlyDrxps8765
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,031 Elo+
Party 1
Arachne
Arachne
scaryguy86
Arachne
Level 126
God Stats
6W - 17L
1,274 SR
Queue Stats
87W - 124L
1,277 Elo+
Party 1
Chang'e
Chang'e
xRoscojefferyX
Chang'e
Level 120
God Stats
10W - 19L
1,436 SR
Queue Stats
171W - 254L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 14
12,886
805
11,447
10,948
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
14
4 / 9 / 16
11,232
702
10,497
14,180
5,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ReaIIySmelly
Charybdis
18
15 / 1 / 13
13,780
861
37,837
16,182
6,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 7
9,404
588
9,967
19,676
9,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
scaryguy86
Arachne
13
5 / 10 / 4
9,758
610
8,408
23,180
6,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 9 / 6
10,278
642
12,407
27,190
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
29
Kills
10
10
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
0
14
17
W
Olorun
4
9
16
1.33
W
Charybdis
ReaIIySmelly
Charybdis
15
1
13
21.5
L
2
10
7
0.55
L
Arachne
scaryguy86
Arachne
5
10
4
0.7
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,781
Damage
30,782
41,310
Taken
70,046
16,377
Mitigated
24,272
19,529
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
4,282
470
6,379
10,948
4,392
918
2,251
8,697
60,826
0
W
Olorun
10,497
7,120
801
2,630
14,180
5,246
263
5,057
9,123
17,380
0
W
Charybdis
ReaIIySmelly
Charybdis
37,837
27,192
0
9,249
16,182
6,739
1,037
6,038
10,144
0
89,156
L
9,967
1,013
0
1,254
19,676
9,888
250
7,659
12,017
174
24,491
L
Arachne
scaryguy86
Arachne
8,408
5,197
247
2,092
23,180
6,339
320
8,467
14,713
0
19,600
L
12,407
191
949
6,906
27,190
8,045
198
5,854
21,336
44,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
29,440
217
Minions Killed
122
7
Camps Cleared
2
734,877
Distance Traveled
774,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,886
805
88
6
4
296,130
0
W
Olorun
11,232
702
10
1
0
205,384
0
W
Charybdis
13,780
861
119
7
3
233,363
2
L
Chaac
9,404
588
28
2
0
262,975
0
L
Arachne
9,758
610
31
2
2
232,464
1
L
Chang'e
10,278
642
63
4
0
278,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role