Player Matchup

Olorun
Olorun
Benny_Bear_
Olorun
Level 118
God Stats
5W - 1L
1,434 SR
Queue Stats
133W - 158L
1,472 Elo+
Party 1
Ra
Ra
Gurahl83
Ra
Level 116
God Stats
2W - 2L
1,381 SR
Queue Stats
48W - 49L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
ghostedremains
Sun Wukong
Level 81
God Stats
3W - 3L
1,512 SR
Queue Stats
308W - 307L
1,504 Elo+
Party 1
Chiron
Chiron
hmSlim
Chiron
Level 108
God Stats
9W - 6L
1,360 SR
Queue Stats
344W - 338L
1,497 Elo+
Party 1
Da Ji
Da Ji
syhdoor
Da Ji
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
46W - 49L
1,494 Elo+
Party 1
Team Averages
Level 106
1,435 SR
1,482 Elo+

VS

Team Averages
Level 87
1,452 SR
1,470 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Coach MattyB
Kukulkan
Level 102
God Stats
53W - 67L
1,467 SR
Queue Stats
112W - 138L
1,433 Elo+
Solo
Neith
Neith
Thranduil86
Neith
Level 60
God Stats
51W - 75L
1,356 SR
Queue Stats
188W - 215L
1,435 Elo+
Solo
Artio
Artio
cookiesnsoda
Artio
Level 68
God Stats
139W - 143L
1,440 SR
Queue Stats
602W - 686L
1,519 Elo+
Solo
Hachiman
Hachiman
xXGentalGiantXx
Hachiman
Level 119
God Stats
15W - 11L
1,496 SR
Queue Stats
193W - 230L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 2 / 10
10,107
1,011
11,749
10,158
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 5
10,140
1,014
5,713
7,796
2,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ghostedremains
Sun Wukong
16
2 / 0 / 10
9,798
980
9,020
9,264
6,343
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
hmSlim
Chiron
16
4 / 0 / 7
10,002
1,000
11,719
3,631
1,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
syhdoor
Da Ji
16
7 / 3 / 2
10,115
1,012
9,805
8,515
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 4
9,727
973
7,013
8,791
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Coach MattyB
Kukulkan
15
1 / 5 / 4
8,957
896
9,584
7,947
2,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 5
9,013
901
4,250
9,224
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 5
8,500
850
3,864
12,810
10,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
15
2 / 5 / 2
9,563
956
8,659
12,181
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
17
Kills
6
6
Deaths
17
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
4
2
W
Olorun
2
2
10
3.5
L
Kukulkan
Coach MattyB
Kukulkan
1
5
4
0.6
W
2
1
5
4.5
L
1
4
5
0.88
L
0
1
5
2.5
W
Sun Wukong
ghostedremains
Sun Wukong
2
0
10
7
W
Chiron
hmSlim
Chiron
4
0
7
7.5
W
Da Ji
syhdoor
Da Ji
7
3
2
2.67
L
Hachiman
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,006
Damage
33,370
39,364
Taken
50,953
17,571
Mitigated
25,812
12,395
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,013
423
257
1,257
8,791
4,199
0
2,834
5,957
14,846
0
W
Olorun
11,749
6,596
1,538
4,081
10,158
4,480
0
3,735
6,423
29,855
0
L
Kukulkan
Coach MattyB
Kukulkan
9,584
1,281
0
254
7,947
2,820
0
1,778
6,169
27,919
0
W
5,713
324
657
1,724
7,796
2,392
0
5,260
2,536
47,024
0
L
4,250
1,201
0
633
9,224
3,930
0
2,620
6,604
0
16,991
L
3,864
338
1,058
1,430
12,810
10,549
0
7,087
5,723
8,497
0
W
Sun Wukong
ghostedremains
Sun Wukong
9,020
1,271
0
893
9,264
6,343
0
5,912
3,352
0
16,141
W
Chiron
hmSlim
Chiron
11,719
3,979
1,484
1,947
3,631
1,280
0
1,201
2,430
0
24,800
W
Da Ji
syhdoor
Da Ji
9,805
1,721
0
71
8,515
3,076
0
4,353
4,162
0
12,015
L
Hachiman
8,659
3,198
0
382
12,181
4,314
0
3,143
9,038
0
50,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
45,760
199
Minions Killed
191
6
Camps Cleared
8
930,340
Distance Traveled
874,197
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,727
973
20
2
3
185,288
0
W
Olorun
10,107
1,011
43
4
1
173,002
1
L
Kukulkan
8,957
896
36
4
0
170,002
1
W
Ra
10,140
1,014
101
10
1
213,870
2
L
Neith
9,013
901
38
4
2
161,091
0
L
Artio
8,500
850
15
2
0
187,799
1
W
Sun Wukong
9,798
980
12
1
3
216,964
1
W
Chiron
10,002
1,000
42
4
1
195,542
1
W
Da Ji
10,115
1,012
1
0
0
130,962
0
L
Hachiman
9,563
956
82
8
3
170,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role