Player Matchup

Hercules
Hercules
GRENADE101
Hercules
Level 26
God Stats
1W - 6L
1,234 SR
Queue Stats
26W - 34L
1,444 Elo+
Party 1
Artemis
Artemis
SmiteZodd
Artemis
Level 22
God Stats
0W - 3L
1,160 SR
Queue Stats
43W - 54L
1,435 Elo+
Party 1
Set
Set
WizardLizardZanz
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,524 Elo+
Party 1
Team Averages
Level 44
1,298 SR
1,468 Elo+

VS

Team Averages
Level 87
1,501 SR
1,453 Elo+
Mulan
Mulan
SoccerScare
Mulan
Level 49
God Stats
3W - 7L
1,500 SR
Queue Stats
39W - 104L
1,275 Elo+
Party 2
Anhur
Anhur
darewreks
Anhur
Level 156
God Stats
96W - 66L
1,818 SR
Queue Stats
197W - 181L
1,807 Elo+
Solo
Chang'e
Chang'e
jacktasticone
Chang'e
Level 57
God Stats
3W - 1L
1,186 SR
Queue Stats
37W - 90L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GRENADE101
Hercules
10
1 / 9 / 5
7,723
702
7,827
17,982
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SmiteZodd
Artemis
12
4 / 6 / 2
8,658
787
12,567
9,324
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 8 / 5
7,768
706
6,220
11,131
3,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 12
9,081
826
7,913
14,490
15,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
darewreks
Anhur
15
14 / 0 / 9
10,653
968
16,861
12,117
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
3 / 1 / 20
8,955
814
6,446
10,191
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
7
Kills
23
23
Deaths
7
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
GRENADE101
Hercules
1
9
5
0.39
L
Artemis
SmiteZodd
Artemis
4
6
2
0.83
W
6
6
12
2
L
2
8
5
0.56
W
Anhur
darewreks
Anhur
14
0
9
18.5
W
Chang'e
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
31,220
38,437
Taken
36,798
23,106
Mitigated
30,315
3,695
Healing
17,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GRENADE101
Hercules
7,827
2,616
0
2,065
17,982
17,048
217
4,044
13,360
1,011
14,840
L
Artemis
SmiteZodd
Artemis
12,567
5,992
257
759
9,324
2,274
888
1,082
8,035
0
35,748
W
7,913
1,970
791
2,507
14,490
15,422
601
551
13,939
0
15,818
L
6,220
2,074
0
614
11,131
3,784
0
1,320
9,410
0
17,255
W
Anhur
darewreks
Anhur
16,861
10,092
0
2,612
12,117
5,908
1,774
864
11,253
0
57,541
W
Chang'e
6,446
799
5,003
6,391
10,191
8,985
539
241
9,950
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
28,689
88
Minions Killed
133
3
Camps Cleared
8
558,688
Distance Traveled
567,819
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,723
702
15
1
0
198,816
5
L
Artemis
8,658
787
49
4
2
183,351
1
W
Mulan
9,081
826
17
2
0
163,001
2
L
Set
7,768
706
24
2
1
176,521
0
W
Anhur
10,653
968
91
8
8
187,901
3
W
Chang'e
8,955
814
25
2
0
216,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role