Player Matchup

Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Tretterrrr
Anubis
Level 25
God Stats
3W - 5L
1,142 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Neith
Neith
xNKx LoKiiJaXx
Neith
Level 77
God Stats
1W - 4L
1,179 SR
Queue Stats
7W - 19L
1,211 Elo+
Party 2
Team Averages
Level 76
1,330 SR
1,428 Elo+

VS

Team Averages
Level 53
1,513 SR
1,299 Elo+
Merlin
Merlin
DarkTheJuicer
Merlin
Level 60
God Stats
0W - 2L
1,501 SR
Queue Stats
8W - 13L
1,231 Elo+
Party 3
Chaac
Chaac
Meep185
Chaac
Level 65
God Stats
2W - 4L
1,554 SR
Queue Stats
8W - 14L
1,242 Elo+
Party 3
Khepri
Khepri
TheAfroSage
Khepri
Level 68
God Stats
0W - 1L
1,496 SR
Queue Stats
8W - 15L
1,221 Elo+
Party 3
Thanatos
Thanatos
bloodqueen007
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
13 / 0 / 5
10,323
1,147
18,412
8,212
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
14
6 / 2 / 6
8,799
978
7,334
7,538
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Tretterrrr
Anubis
12
1 / 2 / 4
7,872
875
2,928
5,487
2,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 3
7,978
886
2,938
5,875
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,346
816
4,899
5,258
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Meep185
Chaac
11
2 / 5 / 1
7,023
780
7,311
11,423
11,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
11
0 / 5 / 2
6,733
748
3,528
12,000
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
bloodqueen007
Thanatos
11
2 / 8 / 0
6,795
755
2,988
8,292
1,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
5
5
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
0
5
15.5
W
Thanatos
 
Thanatos
6
2
6
4.5
L
1
4
3
0.63
L
Chaac
Meep185
Chaac
2
5
1
0.5
L
Khepri
0
5
2
0.2
W
Anubis
Tretterrrr
Anubis
1
2
4
1.5
L
Thanatos
bloodqueen007
Thanatos
2
8
0
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
18,726
27,112
Taken
36,973
10,893
Mitigated
21,812
13,527
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,412
9,215
0
1,998
8,212
3,597
2,534
2,389
5,741
0
49,175
W
Thanatos
 
Thanatos
7,334
1,992
0
6,358
7,538
3,115
1,190
2,736
4,692
0
14,214
L
4,899
323
0
250
5,258
1,605
0
753
4,505
25,972
0
L
Chaac
Meep185
Chaac
7,311
1,079
0
1,278
11,423
11,987
131
1,194
10,229
0
17,032
L
Khepri
3,528
709
0
860
12,000
6,317
0
129
11,871
12,284
0
W
Anubis
Tretterrrr
Anubis
2,928
250
172
2,435
5,487
2,309
1,121
922
4,431
21,661
0
L
Thanatos
bloodqueen007
Thanatos
2,988
654
0
1,610
8,292
1,903
0
1,118
7,174
0
7,623
W
2,938
1,104
145
2,419
5,875
1,872
2,894
2,000
3,677
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
27,897
167
Minions Killed
91
6
Camps Cleared
5
671,727
Distance Traveled
574,697
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,323
1,147
82
9
3
177,809
3
W
Thanatos
8,799
978
13
1
1
191,985
1
L
Merlin
7,346
816
52
6
2
129,583
0
L
Chaac
7,023
780
15
2
1
155,806
0
L
Khepri
6,733
748
11
1
1
158,199
2
W
Anubis
7,872
875
42
5
1
156,336
1
L
Thanatos
6,795
755
13
1
1
131,109
0
W
Neith
7,978
886
30
3
1
145,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role