Player Matchup

Jormungandr
Jormungandr
AtomicPenguin41
Jormungandr
Level 68
God Stats
2W - 3L
1,413 SR
Queue Stats
56W - 44L
1,453 Elo+
Party 2
Izanami
Izanami
GrantedHEAT
Izanami
Level 121
God Stats
1W - 0L
1,344 SR
Queue Stats
53W - 63L
1,422 Elo+
Party 3
Fenrir
Fenrir
Snobird31991
Fenrir
Level 66
God Stats
3W - 1L
1,763 SR
Queue Stats
68W - 75L
1,434 Elo+
Party 2
Persephone
Persephone
ajpost
Persephone
Level 59
God Stats
1W - 1L
1,221 SR
Queue Stats
53W - 44L
1,443 Elo+
Party 2
Zeus
Zeus
starkillerwolf
Zeus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,406 Elo+
Party 3
Team Averages
Level 87
1,448 SR
1,432 Elo+

VS

Team Averages
Level 93
1,512 SR
1,443 Elo+
Ao Kuang
Ao Kuang
Im 5Os Jr
Ao Kuang
Level 109
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Ravana
Ravana
IronMangooo
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Roondawgg93
Zhong Kui
Level 126
God Stats
4W - 5L
1,489 SR
Queue Stats
228W - 242L
1,399 Elo+
Solo
Geb
Geb
iLegacy117
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
krzy crazy69786
Bacchus
Level 100
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtomicPenguin41
Jormungandr
17
3 / 6 / 19
10,367
864
11,242
14,874
10,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GrantedHEAT
Izanami
19
9 / 4 / 15
12,341
1,028
10,414
10,248
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
8 / 1 / 16
11,366
947
8,697
16,417
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
ajpost
Persephone
18
5 / 2 / 16
11,004
917
11,806
7,167
2,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 13
9,619
802
10,786
9,043
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Im 5Os Jr
Ao Kuang
17
6 / 7 / 6
9,823
819
11,001
13,197
5,402
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
15
5 / 7 / 9
9,149
762
12,834
13,438
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Roondawgg93
Zhong Kui
6
0 / 3 / 2
6,323
527
1,370
3,264
1,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 7
9,427
786
10,071
13,146
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
4 / 6 / 10
9,560
797
12,936
14,451
16,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
27
Kills
18
18
Deaths
27
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AtomicPenguin41
Jormungandr
3
6
19
2.08
W
Izanami
GrantedHEAT
Izanami
9
4
15
4.13
L
Ao Kuang
Im 5Os Jr
Ao Kuang
6
7
6
1.29
L
Ravana
5
7
9
1.36
L
Zhong Kui
Roondawgg93
Zhong Kui
0
3
2
0.33
W
Fenrir
8
1
16
16
W
Persephone
ajpost
Persephone
5
2
16
6.5
L
3
4
7
1.63
L
4
6
10
1.5
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
48,212
57,749
Taken
57,496
29,633
Mitigated
49,985
23,385
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AtomicPenguin41
Jormungandr
11,242
3,019
2,431
3,373
14,874
10,354
308
7,383
6,905
22,848
0
W
Izanami
GrantedHEAT
Izanami
10,414
5,386
857
3,527
10,248
4,012
3,410
7,719
1,995
0
34,456
L
Ao Kuang
Im 5Os Jr
Ao Kuang
11,001
3,578
533
2,744
13,197
5,402
0
8,063
4,820
16,756
0
L
Ravana
12,834
4,606
334
1,946
13,438
10,932
0
8,819
4,433
0
21,285
L
Zhong Kui
Roondawgg93
Zhong Kui
1,370
278
0
101
3,264
1,037
0
1,624
1,589
1,505
0
W
Fenrir
8,697
1,537
1,250
7,076
16,417
10,100
222
10,002
5,980
0
10,790
W
Persephone
ajpost
Persephone
11,806
1,200
526
2,268
7,167
2,737
826
4,646
2,355
30,206
0
L
10,071
758
174
1,542
13,146
15,744
0
6,950
6,011
25,988
0
L
12,936
790
833
2,224
14,451
16,870
0
7,599
6,809
20,051
0
W
10,786
1,112
626
1,451
9,043
2,430
366
4,394
4,288
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
44,282
131
Minions Killed
76
0
Camps Cleared
0
1,075,390
Distance Traveled
882,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,367
864
18
2
0
228,649
0
W
Izanami
12,341
1,028
55
5
0
197,089
0
L
Ao Kuang
9,823
819
15
1
0
209,747
0
L
Ravana
9,149
762
19
2
0
196,696
0
L
Zhong Kui
6,323
527
1
0
0
33,088
1
W
Fenrir
11,366
947
1
0
0
256,670
0
W
Persephone
11,004
917
37
3
0
201,647
0
L
Geb
9,427
786
12
1
0
227,725
2
L
Bacchus
9,560
797
29
2
0
215,565
0
W
Zeus
9,619
802
20
2
0
191,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role