Player Matchup

Chaac
Chaac
Gifted Dr0psh0t
Chaac
Level 127
God Stats
30W - 22L
1,634 SR
Queue Stats
181W - 181L
1,489 Elo+
Party 1
Neith
Neith
Onionbrobabyjump
Neith
Level 155
God Stats
23W - 18L
1,643 SR
Queue Stats
261W - 209L
1,604 Elo+
Party 3
Sylvanus
Sylvanus
PsychoMex_MG
Sylvanus
Level 152
God Stats
0W - 2L
1,556 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 3
Merlin
Merlin
TK0778
Merlin
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 277L
1,491 Elo+
Party 1
Set
Set
buckwheat21
Set
Level 82
God Stats
1W - 2L
1,489 SR
Queue Stats
151W - 174L
1,421 Elo+
Solo
Team Averages
Level 134
1,564 SR
1,478 Elo+

VS

Team Averages
Level 94
1,587 SR
1,428 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AyYoDovah
Thanatos
Level 88
God Stats
92W - 80L
1,515 SR
Queue Stats
446W - 501L
1,439 Elo+
Party 2
Izanami
Izanami
DJAnarchy13
Izanami
Level 144
God Stats
12W - 2L
1,974 SR
Queue Stats
431W - 471L
1,489 Elo+
Party 2
Athena
Athena
KyAnderson22
Athena
Level 68
God Stats
3W - 2L
1,495 SR
Queue Stats
40W - 40L
1,313 Elo+
Solo
Thoth
Thoth
dagm19
Thoth
Level 67
God Stats
13W - 14L
1,450 SR
Queue Stats
384W - 419L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,492
527
13,676
20,078
18,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 1
8,669
482
4,410
11,748
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
PsychoMex_MG
Sylvanus
13
2 / 2 / 4
8,165
454
7,012
13,984
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TK0778
Merlin
16
2 / 4 / 2
9,465
526
5,091
9,557
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 0
5,416
301
401
1,276
282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 2 / 5
9,174
510
11,098
12,776
12,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
AyYoDovah
Thanatos
12
1 / 3 / 1
7,822
435
2,623
9,774
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
DJAnarchy13
Izanami
17
5 / 0 / 3
10,474
582
9,051
10,119
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
1 / 3 / 6
9,245
514
6,623
15,497
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
dagm19
Thoth
17
4 / 1 / 6
10,379
577
9,931
7,717
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
14
15
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
5
2.75
W
Thanatos
AyYoDovah
Thanatos
1
3
1
0.5
W
Izanami
DJAnarchy13
Izanami
5
0
3
6.5
L
3
3
3
1.5
W
Athena
1
3
6
1.33
L
1
5
1
0.3
L
Sylvanus
PsychoMex_MG
Sylvanus
2
2
4
2
L
Merlin
TK0778
Merlin
2
4
2
0.75
L
0
1
0
0
W
Thoth
dagm19
Thoth
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
39,326
56,643
Taken
55,883
40,518
Mitigated
39,760
20,004
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,098
1,602
0
4,314
12,776
12,465
0
2,883
9,096
9,857
36,469
W
Thanatos
AyYoDovah
Thanatos
2,623
614
0
7,150
9,774
4,396
0
1,561
8,058
0
46,277
W
Izanami
DJAnarchy13
Izanami
9,051
6,211
0
4,277
10,119
3,276
298
2,328
7,759
0
96,136
L
13,676
1,454
0
8,425
20,078
18,879
0
6,254
13,824
2,723
60,148
W
Athena
6,623
1,667
0
3,493
15,497
16,624
0
3,252
11,740
29,708
0
L
4,410
1,559
0
3,292
11,748
4,547
0
2,622
9,126
0
68,949
L
Sylvanus
PsychoMex_MG
Sylvanus
7,012
938
2,451
4,350
13,984
13,118
0
6,418
7,566
22,344
0
L
Merlin
TK0778
Merlin
5,091
129
0
1,080
9,557
3,692
0
3,418
6,139
69,247
0
L
401
208
0
406
1,276
282
0
83
1,193
0
3,484
W
Thoth
dagm19
Thoth
9,931
803
576
4,580
7,717
2,999
50
2,567
4,946
78,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
47,094
451
Minions Killed
555
0
Camps Cleared
0
1,369,506
Distance Traveled
1,780,371
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,174
510
98
5
0
371,924
1
W
Thanatos
7,822
435
84
5
0
342,109
6
W
Izanami
10,474
582
175
10
0
338,383
5
L
Chaac
9,492
527
129
7
0
328,805
1
W
Athena
9,245
514
44
2
0
353,192
1
L
Neith
8,669
482
136
8
0
326,817
8
L
Sylvanus
8,165
454
25
1
0
353,891
5
L
Merlin
9,465
526
148
8
0
316,090
2
L
Set
5,416
301
13
1
0
43,903
1
W
Thoth
10,379
577
154
9
0
374,763
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role