Player Matchup

Hun Batz
Hun Batz
ANTIGOATT
Hun Batz
Level 65
God Stats
7W - 10L
1,468 SR
Queue Stats
106W - 123L
1,414 Elo+
Party 2
Ymir
Ymir
ARMADILLOTANK
Ymir
Level 47
God Stats
6W - 4L
1,459 SR
Queue Stats
117W - 103L
1,374 Elo+
Party 3
Sylvanus
Sylvanus
OnlyMetZ
Sylvanus
Level 118
God Stats
12W - 10L
1,514 SR
Queue Stats
228W - 211L
1,465 Elo+
Party 3
Anhur
Anhur
PotatoMaster1337
Anhur
Level 67
God Stats
2W - 0L
1,664 SR
Queue Stats
52W - 51L
1,464 Elo+
Solo
Zeus
Zeus
Xenerious
Zeus
Level 60
God Stats
5W - 5L
1,555 SR
Queue Stats
98W - 109L
1,401 Elo+
Party 2
Team Averages
Level 71
1,532 SR
1,424 Elo+

VS

Team Averages
Level 45
1,350 SR
1,309 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsAHexa
Zhong Kui
Level 45
God Stats
3W - 3L
1,492 SR
Queue Stats
77W - 94L
1,460 Elo+
Solo
Ymir
Ymir
Loookiiii
Ymir
Level 85
God Stats
4W - 12L
1,030 SR
Queue Stats
7W - 24L
1,073 Elo+
Party 1
Ra
Ra
Magy282
Ra
Level 28
God Stats
0W - 4L
1,028 SR
Queue Stats
1W - 17L
1,018 Elo+
Party 1
Cernunnos
Cernunnos
SkarKid
Cernunnos
Level 44
God Stats
4W - 2L
1,701 SR
Queue Stats
107W - 111L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ANTIGOATT
Hun Batz
9
2 / 0 / 3
5,680
568
1,946
5,315
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,784
478
1,818
7,113
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
OnlyMetZ
Sylvanus
12
4 / 0 / 0
6,651
665
6,709
4,169
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 3 / 4
5,493
549
4,388
5,799
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
10
5 / 1 / 2
6,051
605
4,174
5,983
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
4,346
435
404
3,762
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ItsAHexa
Zhong Kui
8
0 / 4 / 0
4,931
493
4,003
6,904
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
0 / 1 / 0
4,177
418
1,377
7,470
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 2
4,576
458
2,260
3,778
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SkarKid
Cernunnos
9
5 / 2 / 1
5,926
593
7,354
6,383
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Hun Batz
ANTIGOATT
Hun Batz
2
0
3
3.5
W
0
2
1
0.25
L
Zhong Kui
ItsAHexa
Zhong Kui
0
4
0
0
L
Ymir
0
1
0
0
L
1
3
2
0.67
W
Sylvanus
OnlyMetZ
Sylvanus
4
0
0
4
W
2
3
4
1.33
L
Cernunnos
SkarKid
Cernunnos
5
2
1
2.75
W
Zeus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
15,398
28,379
Taken
28,297
9,954
Mitigated
11,155
10,595
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
404
181
0
291
3,762
1,118
0
1,710
2,052
0
13,811
W
Hun Batz
ANTIGOATT
Hun Batz
1,946
834
0
2,406
5,315
1,519
0
686
4,629
0
26,886
W
1,818
558
0
768
7,113
3,248
0
1,384
5,409
14,443
0
L
Zhong Kui
ItsAHexa
Zhong Kui
4,003
329
0
2,233
6,904
3,753
0
2,961
3,943
27,023
0
L
Ymir
1,377
281
0
538
7,470
3,376
0
4,277
3,193
10,083
0
L
2,260
241
382
588
3,778
1,469
0
1,737
2,041
13,243
0
W
Sylvanus
OnlyMetZ
Sylvanus
6,709
2,122
0
2,701
4,169
2,246
460
1,377
2,792
32,618
9,759
W
4,388
2,380
0
1,762
5,799
1,114
0
1,079
4,650
0
19,138
L
Cernunnos
SkarKid
Cernunnos
7,354
4,010
256
2,725
6,383
1,439
0
1,294
5,089
0
20,842
W
Zeus
4,174
1,202
0
2,958
5,983
1,827
0
2,724
3,259
25,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
23,956
264
Minions Killed
169
0
Camps Cleared
0
879,037
Distance Traveled
852,656
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,346
435
30
3
0
158,142
0
W
Hun Batz
5,680
568
61
6
0
228,243
3
W
Ymir
4,784
478
19
2
0
170,585
0
L
Zhong Kui
4,931
493
51
5
0
169,621
4
L
Ymir
4,177
418
25
3
0
200,805
0
L
Ra
4,576
458
25
3
0
165,058
0
W
Sylvanus
6,651
665
89
9
0
123,013
4
W
Anhur
5,493
549
38
4
0
174,523
2
L
Cernunnos
5,926
593
38
4
0
159,030
2
W
Zeus
6,051
605
57
6
0
182,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role