Player Matchup

Merlin
Merlin
Bardock1029
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,598 Elo+
Party 1
Chernobog
Chernobog
Kingslygray3
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,080 Elo+
Party 1
Gilgamesh
Gilgamesh
LawDiddler
Gilgamesh
Level 29
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Izanami
Izanami
Rolbo
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Ares
Ares
TheTurtz
Ares
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,258 Elo+

VS

Team Averages
Level 88
1,725 SR
1,536 Elo+
Poseidon
Poseidon
 
Poseidon
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fiiresail
Neith
Level 145
God Stats
9W - 8L
1,681 SR
Queue Stats
415W - 369L
1,589 Elo+
Party 2
Mulan
Mulan
JTstriker44
Mulan
Level 91
God Stats
3W - 1L
1,900 SR
Queue Stats
174W - 150L
1,519 Elo+
Party 2
Cerberus
Cerberus
MoistTurbo
Cerberus
Level 19
God Stats
4W - 0L
1,923 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
epics123
Hun Batz
Level 88
God Stats
4W - 3L
1,623 SR
Queue Stats
135W - 144L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 3
7,522
470
5,891
9,414
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Kingslygray3
Chernobog
12
1 / 9 / 1
7,181
449
9,074
15,408
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LawDiddler
Gilgamesh
13
2 / 5 / 1
7,974
498
10,670
18,725
7,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Rolbo
Izanami
11
2 / 9 / 1
6,996
437
5,037
11,985
3,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 3 / 2
6,509
407
1,958
10,850
5,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 4 / 7
9,972
623
10,183
10,984
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Fiiresail
Neith
18
15 / 0 / 7
11,778
736
18,371
8,995
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 3
9,988
624
12,967
15,187
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
MoistTurbo
Cerberus
15
5 / 0 / 9
9,769
611
7,899
11,987
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
epics123
Hun Batz
15
4 / 0 / 6
9,171
573
4,261
10,724
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
32
32
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
4
7
2.13
L
Merlin
1
6
3
0.42
W
Neith
Fiiresail
Neith
15
0
7
18.5
W
3
2
3
2.25
L
Chernobog
Kingslygray3
Chernobog
1
9
1
0.17
L
Gilgamesh
LawDiddler
Gilgamesh
2
5
1
0.5
W
Cerberus
MoistTurbo
Cerberus
5
0
9
9.5
L
Izanami
Rolbo
Izanami
2
9
1
0.28
L
Ares
0
3
2
0.33
W
Hun Batz
epics123
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
53,681
66,382
Taken
57,877
24,073
Mitigated
38,218
5,479
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,183
1,640
0
3,583
10,984
3,937
763
3,607
7,377
68,461
0
L
Merlin
5,891
189
290
535
9,414
2,627
0
4,911
4,201
39,986
0
W
Neith
Fiiresail
Neith
18,371
7,935
0
3,078
8,995
4,528
3,139
1,089
7,906
0
91,891
W
12,967
1,572
0
5,581
15,187
12,112
426
408
14,779
3,459
65,021
L
Chernobog
Kingslygray3
Chernobog
9,074
4,662
0
40
15,408
4,446
0
4,603
10,539
0
41,516
L
Gilgamesh
LawDiddler
Gilgamesh
10,670
2,161
509
2,924
18,725
7,941
0
3,081
14,879
0
40,955
W
Cerberus
MoistTurbo
Cerberus
7,899
530
576
4,920
11,987
13,784
324
1,699
10,288
32,651
0
L
Izanami
Rolbo
Izanami
5,037
3,391
95
540
11,985
3,128
0
3,577
8,244
0
46,312
L
Ares
1,958
273
0
546
10,850
5,931
0
2,254
8,532
14,267
0
W
Hun Batz
epics123
Hun Batz
4,261
910
0
3,738
10,724
3,857
740
1,178
9,546
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
50,678
337
Minions Killed
540
0
Camps Cleared
0
1,496,737
Distance Traveled
1,625,868
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,972
623
124
8
0
329,588
2
L
Merlin
7,522
470
91
6
0
278,873
2
W
Neith
11,778
736
139
9
0
314,393
3
W
Mulan
9,988
624
144
9
0
323,663
6
L
Chernobog
7,181
449
74
5
0
309,503
1
L
Gilgamesh
7,974
498
70
4
0
311,974
0
W
Cerberus
9,769
611
52
3
0
306,045
5
L
Izanami
6,996
437
79
5
0
266,704
0
L
Ares
6,509
407
23
1
0
329,683
0
W
Hun Batz
9,171
573
81
5
0
352,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role