Player Matchup

Fenrir
Fenrir
Polardragon825
Fenrir
Level 118
God Stats
2W - 1L
1,305 SR
Queue Stats
75W - 59L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
Rodricdt
Sylvanus
Level 142
God Stats
7W - 2L
1,794 SR
Queue Stats
118W - 102L
1,577 Elo+
Party 1
Izanami
Izanami
Voxum
Izanami
Level 109
God Stats
17W - 14L
1,634 SR
Queue Stats
355W - 326L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
javinava11
Baron Samedi
Level 106
God Stats
6W - 3L
1,713 SR
Queue Stats
113W - 117L
1,484 Elo+
Solo
Bastet
Bastet
manucdt
Bastet
Level 147
God Stats
8W - 1L
1,707 SR
Queue Stats
113W - 103L
1,577 Elo+
Party 1
Team Averages
Level 124
1,631 SR
1,547 Elo+

VS

Team Averages
Level 125
1,446 SR
1,484 Elo+
Olorun
Olorun
ArhiPatrick
Olorun
Level 160
God Stats
24W - 17L
1,315 SR
Queue Stats
131W - 136L
1,480 Elo+
Solo
Ravana
Ravana
BakaLLi
Ravana
Level 128
God Stats
1W - 2L
1,579 SR
Queue Stats
150W - 151L
1,511 Elo+
Solo
Neith
Neith
DarthDarius95
Neith
Level 116
God Stats
1W - 2L
1,597 SR
Queue Stats
92W - 95L
1,427 Elo+
Solo
Mulan
Mulan
FoMouse
Mulan
Level 144
God Stats
1W - 1L
1,279 SR
Queue Stats
36W - 32L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
Skermer
Ratatoskr
Level 76
God Stats
1W - 3L
1,460 SR
Queue Stats
110W - 109L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 9
6,760
483
3,825
9,923
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Rodricdt
Sylvanus
14
2 / 2 / 1
8,751
625
6,356
9,800
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Voxum
Izanami
14
3 / 1 / 4
8,424
602
9,949
8,997
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
javinava11
Baron Samedi
14
2 / 0 / 4
7,984
570
5,440
4,111
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
manucdt
Bastet
14
9 / 3 / 4
8,603
615
12,462
11,688
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
5 / 3 / 0
6,873
491
5,241
8,937
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
BakaLLi
Ravana
11
0 / 3 / 2
6,414
458
4,727
8,021
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 3 / 2
6,652
475
2,701
7,768
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
FoMouse
Mulan
12
2 / 4 / 1
7,077
506
11,402
13,315
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ratatoskr
Skermer
Ratatoskr
10
1 / 3 / 2
6,393
457
4,128
11,922
6,249
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
8
8
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
3
0
1.67
L
Ravana
BakaLLi
Ravana
0
3
2
0.33
L
0
3
2
0.33
L
Mulan
FoMouse
Mulan
2
4
1
0.63
W
0
2
9
2.25
W
Sylvanus
Rodricdt
Sylvanus
2
2
1
1.25
L
Ratatoskr
Skermer
Ratatoskr
1
3
2
0.67
W
Izanami
Voxum
Izanami
3
1
4
5
W
Baron Samedi
javinava11
Baron Samedi
2
0
4
4
W
Bastet
manucdt
Bastet
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
28,199
44,519
Taken
49,963
25,022
Mitigated
21,846
17,680
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,241
2,660
302
3,573
8,937
2,155
0
681
8,256
32,817
0
L
Ravana
BakaLLi
Ravana
4,727
1,135
0
2,506
8,021
1,944
0
1,111
6,910
0
39,083
L
2,701
599
0
1,586
7,768
2,912
0
1,187
6,581
0
36,905
L
Mulan
FoMouse
Mulan
11,402
2,770
0
2,911
13,315
8,586
0
6,207
7,108
0
41,217
W
3,825
1,232
0
2,260
9,923
6,993
0
1,877
8,046
0
10,296
W
Sylvanus
Rodricdt
Sylvanus
6,356
1,632
240
4,904
9,800
7,937
634
0
9,800
45,282
8,576
L
Ratatoskr
Skermer
Ratatoskr
4,128
640
428
2,608
11,922
6,249
0
2,015
9,907
0
20,664
W
Izanami
Voxum
Izanami
9,949
6,658
0
3,643
8,997
3,257
2,663
1,977
7,020
0
81,546
W
Baron Samedi
javinava11
Baron Samedi
5,440
250
1,466
2,083
4,111
1,711
550
0
4,111
48,990
0
W
Bastet
manucdt
Bastet
12,462
4,140
0
3,084
11,688
5,124
0
1,450
10,238
0
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
33,409
436
Minions Killed
386
0
Camps Cleared
0
1,327,200
Distance Traveled
1,166,994
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,873
491
68
5
0
207,486
1
L
Ravana
6,414
458
83
6
0
251,374
5
L
Neith
6,652
475
102
7
0
225,764
5
L
Mulan
7,077
506
94
7
0
239,113
4
W
Fenrir
6,760
483
14
1
0
282,686
8
W
Sylvanus
8,751
625
121
9
0
223,117
2
L
Ratatoskr
6,393
457
39
3
0
243,257
6
W
Izanami
8,424
602
132
9
0
250,867
4
W
Baron Samedi
7,984
570
100
7
0
268,103
4
W
Bastet
8,603
615
69
5
0
302,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role