Player Matchup

Fenrir
Fenrir
ACRAmerican
Fenrir
Level 113
God Stats
1W - 1L
1,626 SR
Queue Stats
23W - 17L
1,613 Elo+
Party 3
Bellona
Bellona
BananaCravin
Bellona
Level 123
God Stats
1W - 5L
1,327 SR
Queue Stats
261W - 207L
1,576 Elo+
Solo
Merlin
Merlin
HumanicHedgeHog
Merlin
Level 144
God Stats
6W - 8L
1,645 SR
Queue Stats
248W - 227L
1,636 Elo+
Party 3
Hachiman
Hachiman
Kody4002
Hachiman
Level 107
God Stats
13W - 9L
1,648 SR
Queue Stats
269W - 237L
1,548 Elo+
Solo
Atlas
Atlas
unforgetabguide
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 186L
1,493 Elo+
Party 3
Team Averages
Level 119
1,549 SR
1,573 Elo+

VS

Team Averages
Level 115
1,595 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
SpartanRevs
Camazotz
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
428W - 452L
1,549 Elo+
Party 2
Eset
Eset
ThyyJester
Eset
Level 102
God Stats
8W - 10L
1,534 SR
Queue Stats
127W - 142L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
clapper_2hard
Baron Samedi
Level 60
God Stats
47W - 26L
1,672 SR
Queue Stats
218W - 185L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
2 / 3 / 1
3,427
685
1,986
3,604
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
BananaCravin
Bellona
2
0 / 2 / 0
2,700
540
841
1,925
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 2 / 0
3,998
800
846
2,452
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kody4002
Hachiman
7
2 / 0 / 1
3,697
739
3,430
2,299
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 2 / 1
2,782
556
294
2,390
741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 0 / 0
4,152
830
2,755
2,364
1,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
5
1 / 2 / 0
3,273
655
1,705
2,443
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SpartanRevs
Camazotz
6
1 / 1 / 2
3,939
788
1,405
4,671
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 0
4,451
890
1,921
2,087
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
clapper_2hard
Baron Samedi
5
1 / 1 / 0
3,674
735
1,476
3,173
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
9
9
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
W
Neith
 
Neith
1
2
0
0.5
L
Fenrir
2
3
1
0.83
L
Bellona
BananaCravin
Bellona
0
2
0
0
L
1
2
0
0.5
L
Hachiman
Kody4002
Hachiman
2
0
1
2.5
W
Camazotz
SpartanRevs
Camazotz
1
1
2
2
W
3
1
0
3
W
Baron Samedi
clapper_2hard
Baron Samedi
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,397
Damage
9,262
12,670
Taken
14,738
3,579
Mitigated
4,488
3,649
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,755
755
0
775
2,364
1,123
512
0
2,364
0
14,851
W
Neith
 
Neith
1,705
814
0
659
2,443
725
174
169
2,274
0
13,074
L
Fenrir
1,986
507
0
782
3,604
905
0
186
3,296
0
8,463
L
Bellona
BananaCravin
Bellona
841
374
0
430
1,925
778
0
0
1,859
0
2,305
L
846
289
0
500
2,452
605
0
1,735
717
17,500
0
L
Hachiman
Kody4002
Hachiman
3,430
1,945
0
1,545
2,299
550
0
994
1,305
0
16,918
W
Camazotz
SpartanRevs
Camazotz
1,405
803
0
2,914
4,671
872
0
195
4,448
0
14,355
W
1,921
198
150
848
2,087
439
47
555
1,464
21,266
0
W
Baron Samedi
clapper_2hard
Baron Samedi
1,476
387
124
1,198
3,173
1,329
66
125
3,048
9,509
0
L
294
192
0
392
2,390
741
0
482
1,908
1,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,604
Gold Earned
19,489
100
Minions Killed
178
0
Camps Cleared
0
381,362
Distance Traveled
473,709
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,152
830
33
7
0
81,826
0
W
Neith
3,273
655
27
5
0
86,456
2
L
Fenrir
3,427
685
12
2
0
104,280
0
L
Bellona
2,700
540
9
2
0
45,201
0
L
Merlin
3,998
800
42
8
0
89,346
2
L
Hachiman
3,697
739
36
7
0
92,765
1
W
Camazotz
3,939
788
45
9
0
118,505
1
W
Eset
4,451
890
50
10
0
102,022
0
W
Baron Samedi
3,674
735
23
5
0
84,900
1
L
Atlas
2,782
556
1
0
0
49,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role