Player Matchup

Medusa
Medusa
BuddingDarkness
Medusa
Level 103
God Stats
27W - 22L
1,581 SR
Queue Stats
530W - 512L
1,537 Elo+
Party 1
Janus
Janus
HellishOcean
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 96L
1,526 Elo+
Party 1
Atlas
Atlas
Hispanic_Disk0
Atlas
Level 109
God Stats
12W - 8L
1,620 SR
Queue Stats
423W - 395L
1,528 Elo+
Party 1
Nemesis
Nemesis
Pinchly
Nemesis
Level 57
God Stats
6W - 5L
1,082 SR
Queue Stats
46W - 56L
1,366 Elo+
Party 2
Hel
Hel
zaybo_1121
Hel
Level 63
God Stats
5W - 7L
1,331 SR
Queue Stats
73W - 86L
1,420 Elo+
Party 2
Team Averages
Level 92
1,423 SR
1,475 Elo+

VS

Team Averages
Level 90
1,456 SR
1,398 Elo+
Jing Wei
Jing Wei
FlamingPlumbus
Jing Wei
Level 57
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Atlas
Atlas
Funnymanmike
Atlas
Level 66
God Stats
9W - 7L
1,796 SR
Queue Stats
301W - 338L
1,481 Elo+
Solo
Bellona
Bellona
Guru718
Bellona
Level 108
God Stats
0W - 4L
1,118 SR
Queue Stats
193W - 190L
1,447 Elo+
Solo
Mercury
Mercury
HOLYman1613
Mercury
Level 61
God Stats
32W - 29L
1,510 SR
Queue Stats
151W - 168L
1,382 Elo+
Solo
Cliodhna
Cliodhna
xX_PRo_ITaLy_Xx0
Cliodhna
Level 160
God Stats
19W - 12L
1,609 SR
Queue Stats
559W - 601L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,310
1,031
9,126
4,335
2,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 8
10,391
1,039
13,330
6,273
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 8
11,569
1,157
13,908
7,427
11,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Pinchly
Nemesis
16
4 / 3 / 5
9,884
988
9,229
15,783
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 7
9,285
929
6,892
6,446
3,208
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 4 / 4
9,160
916
4,216
10,790
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 5
10,082
1,008
12,216
18,090
18,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Guru718
Bellona
16
2 / 1 / 1
9,457
946
8,296
13,529
8,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HOLYman1613
Mercury
16
4 / 2 / 0
10,744
1,074
6,302
7,964
3,043
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 1 / 5
9,573
957
6,508
8,039
7,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
13
Kills
6
6
Deaths
13
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Jing Wei
0
4
4
0.5
L
0
5
5
0.5
L
Bellona
Guru718
Bellona
2
1
1
2.5
L
Mercury
HOLYman1613
Mercury
4
2
0
2
W
3
1
8
7
W
3
0
8
7
W
Nemesis
Pinchly
Nemesis
4
3
5
2.17
L
0
1
5
2.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
37,538
40,264
Taken
58,412
28,193
Mitigated
41,745
9,459
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,126
4,515
0
454
4,335
2,086
0
1,560
2,775
0
22,516
L
Jing Wei
4,216
2,675
0
171
10,790
3,750
0
7,609
3,089
0
12,301
L
12,216
4,131
353
1,893
18,090
18,331
0
8,549
9,345
27,192
0
L
Bellona
Guru718
Bellona
8,296
309
0
287
13,529
8,663
0
8,425
4,860
1,207
10,759
L
Mercury
HOLYman1613
Mercury
6,302
3,125
0
0
7,964
3,043
0
4,152
3,742
0
32,573
W
13,330
1,587
0
0
6,273
2,522
0
1,920
4,353
44,286
0
W
13,908
4,889
0
1,334
7,427
11,693
0
2,645
4,782
31,391
0
W
Nemesis
Pinchly
Nemesis
9,229
4,455
251
6,214
15,783
8,684
0
4,607
11,176
0
17,261
L
6,508
41
0
0
8,039
7,958
0
4,641
3,246
0
41,992
W
6,892
1,344
392
814
6,446
3,208
0
2,321
4,125
10,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
49,016
186
Minions Killed
182
4
Camps Cleared
11
933,572
Distance Traveled
1,033,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,310
1,031
42
4
1
196,991
0
L
Jing Wei
9,160
916
21
2
0
195,638
0
L
Atlas
10,082
1,008
28
3
0
195,229
0
L
Bellona
9,457
946
11
1
1
194,855
0
L
Mercury
10,744
1,074
48
5
10
220,785
0
W
Janus
10,391
1,039
87
9
3
200,270
0
W
Atlas
11,569
1,157
26
3
0
204,581
0
W
Nemesis
9,884
988
20
2
0
177,931
0
L
Cliodhna
9,573
957
74
7
0
227,282
3
W
Hel
9,285
929
11
1
0
153,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role