Player Matchup

Jing Wei
Jing Wei
DarthSidra
Jing Wei
Level 160
God Stats
2W - 5L
1,335 SR
Queue Stats
57W - 68L
1,568 Elo+
Party 2
Athena
Athena
DirtySquirrelZ
Athena
Level 145
God Stats
29W - 25L
1,628 SR
Queue Stats
263W - 246L
1,506 Elo+
Party 4
Hel
Hel
MrBrownSloth
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
SymplyyyWasTaken
Hun Batz
Level 152
God Stats
5W - 5L
1,598 SR
Queue Stats
106W - 118L
1,573 Elo+
Party 2
Achilles
Achilles
What Ugh Bob
Achilles
Level 145
God Stats
30W - 40L
1,498 SR
Queue Stats
758W - 723L
1,578 Elo+
Party 4
Team Averages
Level 145
1,512 SR
1,529 Elo+

VS

Team Averages
Level 145
1,604 SR
1,571 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Alvah
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,594 Elo+
Party 1
Athena
Athena
AyeJayGANG
Athena
Level 146
God Stats
39W - 32L
1,534 SR
Queue Stats
546W - 532L
1,575 Elo+
Party 3
Mulan
Mulan
GrumpyPanda1990
Mulan
Level 154
God Stats
20W - 15L
1,626 SR
Queue Stats
501W - 452L
1,576 Elo+
Party 3
Arachne
Arachne
ImWeeb
Arachne
Level 152
God Stats
4W - 1L
1,861 SR
Queue Stats
143W - 115L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarthSidra
Jing Wei
9
1 / 3 / 2
5,366
537
4,257
7,884
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 2
5,628
563
3,712
8,784
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 5 / 2
5,132
513
2,775
5,469
1,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,196
620
6,709
8,180
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
What Ugh Bob
Achilles
10
0 / 3 / 0
5,117
512
5,420
9,994
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 1 / 2
7,111
711
4,350
5,555
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Alvah
Artemis
10
3 / 3 / 0
5,747
575
7,683
7,400
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
AyeJayGANG
Athena
10
2 / 1 / 5
6,049
605
2,485
6,952
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
6,746
675
6,513
9,209
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ImWeeb
Arachne
11
3 / 1 / 5
6,480
648
6,991
7,851
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
2
6
W
Artemis
Alvah
Artemis
3
3
0
1
W
Athena
AyeJayGANG
Athena
2
1
5
4.5
L
Jing Wei
DarthSidra
Jing Wei
1
3
2
0.67
L
2
2
2
1.5
W
3
0
1
3.5
W
Arachne
ImWeeb
Arachne
3
1
5
5.5
L
0
5
2
0.2
L
3
3
1
1.17
L
Achilles
What Ugh Bob
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
28,022
40,311
Taken
36,967
15,407
Mitigated
15,126
11,412
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,350
323
591
3,076
5,555
1,541
420
1,567
3,988
42,158
0
W
Artemis
Alvah
Artemis
7,683
4,152
0
2,120
7,400
1,645
0
1,046
6,354
0
34,187
W
Athena
AyeJayGANG
Athena
2,485
625
501
2,017
6,952
3,272
0
2,662
4,290
11,242
0
L
Jing Wei
DarthSidra
Jing Wei
4,257
3,854
0
1,829
7,884
1,368
0
389
7,495
0
30,982
L
3,712
1,149
323
2,355
8,784
3,807
0
2,231
6,483
14,261
0
W
6,513
773
0
6,595
9,209
5,556
0
0
8,575
0
40,935
W
Arachne
ImWeeb
Arachne
6,991
4,221
0
4,148
7,851
3,112
0
1,212
6,606
0
35,583
L
2,775
371
831
1,105
5,469
1,724
0
2,383
2,922
34,436
0
L
6,709
2,023
0
1,036
8,180
2,466
0
1,305
6,735
0
39,509
L
Achilles
What Ugh Bob
Achilles
5,420
1,378
0
3,933
9,994
6,042
0
195
9,122
0
28,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
32,133
294
Minions Killed
324
0
Camps Cleared
0
1,012,040
Distance Traveled
1,058,780
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,111
711
93
9
0
213,119
2
W
Artemis
5,747
575
56
6
0
174,478
3
W
Athena
6,049
605
23
2
0
215,020
2
L
Jing Wei
5,366
537
69
7
0
193,492
2
L
Athena
5,628
563
22
2
0
189,562
4
W
Mulan
6,746
675
93
9
0
210,024
2
W
Arachne
6,480
648
59
6
0
246,139
4
L
Hel
5,132
513
74
7
0
194,009
0
L
Hun Batz
6,196
620
77
8
0
225,427
4
L
Achilles
5,117
512
52
5
0
209,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role