Player Matchup

Achilles
Achilles
JAJASALUDOS30
Achilles
Level 107
God Stats
32W - 16L
1,698 SR
Queue Stats
757W - 746L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
JorgeFrutyMex
Cthulhu
Level 95
God Stats
19W - 12L
1,665 SR
Queue Stats
539W - 540L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NASTERELITER007
Morgan Le Fay
Level 67
God Stats
3W - 1L
1,531 SR
Queue Stats
143W - 146L
1,537 Elo+
Party 1
Artemis
Artemis
SirGrilliam
Artemis
Level 78
God Stats
27W - 9L
1,683 SR
Queue Stats
55W - 56L
1,534 Elo+
Solo
Fenrir
Fenrir
SlaY_Rocket
Fenrir
Level 104
God Stats
15W - 10L
1,613 SR
Queue Stats
118W - 117L
1,478 Elo+
Solo
Team Averages
Level 90
1,638 SR
1,519 Elo+

VS

Team Averages
Level 108
1,523 SR
1,468 Elo+
Fenrir
Fenrir
DjPaulyDJr
Fenrir
Level 109
God Stats
3W - 0L
1,819 SR
Queue Stats
171W - 164L
1,483 Elo+
Solo
Neith
Neith
HellaSketchy252
Neith
Level 106
God Stats
2W - 1L
1,486 SR
Queue Stats
23W - 23L
1,439 Elo+
Party 2
Olorun
Olorun
IHI 3 C T II X
Olorun
Level 123
God Stats
1W - 3L
1,228 SR
Queue Stats
116W - 130L
1,379 Elo+
Party 2
Athena
Athena
Malacara2562
Athena
Level 83
God Stats
11W - 11L
1,580 SR
Queue Stats
387W - 415L
1,486 Elo+
Solo
Mulan
Mulan
UnderR4t3d
Mulan
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 31L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JAJASALUDOS30
Achilles
16
3 / 4 / 7
10,381
399
13,926
29,263
42,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
19
3 / 3 / 5
12,328
474
20,878
22,494
30,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
NASTERELITER007
Morgan Le Fay
16
2 / 6 / 2
11,109
427
7,963
16,956
7,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
SirGrilliam
Artemis
16
2 / 7 / 4
11,635
448
14,079
15,044
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
20
9 / 7 / 6
13,499
519
19,907
26,362
13,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DjPaulyDJr
Fenrir
19
6 / 6 / 13
12,805
493
14,845
25,422
15,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
6 / 6 / 6
12,455
479
17,553
15,454
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 6 / 8
11,526
443
10,954
18,217
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
17
3 / 1 / 13
10,876
418
13,815
26,506
29,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
20
7 / 1 / 8
13,391
515
22,756
22,722
25,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
19
Kills
27
27
Deaths
20
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DjPaulyDJr
Fenrir
6
6
13
2.08
W
6
6
6
1.5
W
5
6
8
1.5
L
Achilles
JAJASALUDOS30
Achilles
3
4
7
1.63
L
Cthulhu
3
3
5
1.83
W
Athena
3
1
13
9.5
L
Morgan Le Fay
NASTERELITER007
Morgan Le Fay
2
6
2
0.5
L
Artemis
SirGrilliam
Artemis
2
7
4
0.57
L
Fenrir
9
7
6
1.71
W
Mulan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,753
Damage
79,923
110,119
Taken
108,321
98,738
Mitigated
88,379
27,460
Healing
33,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DjPaulyDJr
Fenrir
14,845
4,889
0
10,819
25,422
15,161
0
5,737
19,264
0
84,138
W
17,553
6,116
0
3,232
15,454
6,909
1,359
4,065
11,219
0
82,990
W
10,954
7,182
458
5,599
18,217
11,337
856
4,229
13,895
56,310
9,170
L
Achilles
JAJASALUDOS30
Achilles
13,926
3,773
1,434
7,665
29,263
42,063
248
8,440
19,800
0
37,097
L
Cthulhu
20,878
647
1,870
1,731
22,494
30,350
96
5,308
16,994
85,323
0
W
Athena
13,815
2,247
1,025
5,256
26,506
29,174
406
8,019
17,687
37,124
0
L
Morgan Le Fay
NASTERELITER007
Morgan Le Fay
7,963
516
0
3,925
16,956
7,366
850
2,461
14,387
82,608
0
L
Artemis
SirGrilliam
Artemis
14,079
6,747
0
3,478
15,044
5,329
326
4,624
10,103
0
78,136
L
Fenrir
19,907
3,250
0
7,357
26,362
13,630
0
3,737
22,439
0
106,545
W
Mulan
22,756
3,649
509
6,463
22,722
25,798
0
8,055
13,849
8,655
95,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
61,053
563
Minions Killed
572
0
Camps Cleared
0
2,459,317
Distance Traveled
2,434,351
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,805
493
125
5
0
520,533
11
W
Neith
12,455
479
124
5
0
427,027
4
W
Olorun
11,526
443
99
4
0
432,773
0
L
Achilles
10,381
399
32
1
0
479,186
1
L
Cthulhu
12,328
474
131
5
0
494,250
7
W
Athena
10,876
418
40
2
0
532,913
12
L
Morgan Le Fay
11,109
427
127
5
0
463,965
3
L
Artemis
11,635
448
123
5
0
466,918
10
L
Fenrir
13,499
519
150
6
0
554,998
4
W
Mulan
13,391
515
184
7
0
521,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role