Player Matchup

Merlin
Merlin
BiggEasyy
Merlin
Level 139
God Stats
17W - 18L
1,571 SR
Queue Stats
345W - 273L
1,634 Elo+
Party 1
Thanatos
Thanatos
Skeedeedee
Thanatos
Level 98
God Stats
11W - 10L
1,600 SR
Queue Stats
349W - 301L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
WL x Gridlock
Cernunnos
Level 135
God Stats
0W - 1L
1,440 SR
Queue Stats
13W - 18L
1,418 Elo+
Party 3
Artio
Artio
WL x Titan
Artio
Level 63
God Stats
1W - 1L
1,856 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
emBarristan
Gilgamesh
Level 109
God Stats
14W - 13L
1,233 SR
Queue Stats
352W - 320L
1,554 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,522 Elo+

VS

Team Averages
Level 142
1,521 SR
1,422 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bobbstar
Aphrodite
Level 129
God Stats
14W - 6L
1,597 SR
Queue Stats
21W - 22L
1,347 Elo+
Party 2
Eset
Eset
KushClown33
Eset
Level 145
God Stats
3W - 2L
1,545 SR
Queue Stats
82W - 84L
1,418 Elo+
Solo
Hercules
Hercules
Trav0
Hercules
Level 122
God Stats
1W - 0L
1,465 SR
Queue Stats
21W - 22L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiggEasyy
Merlin
15
4 / 2 / 2
8,146
815
10,751
5,825
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Skeedeedee
Thanatos
13
1 / 5 / 5
7,186
719
6,009
7,782
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
WL x Gridlock
Cernunnos
14
1 / 5 / 3
7,243
724
6,717
10,175
3,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
12
0 / 3 / 5
6,823
682
5,074
13,773
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
emBarristan
Gilgamesh
12
1 / 4 / 3
6,451
645
6,107
10,313
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 8
8,777
878
4,795
4,486
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
14
2 / 4 / 10
8,421
842
10,026
15,227
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
Bobbstar
Aphrodite
15
5 / 0 / 11
9,373
937
10,696
9,798
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 9
8,131
813
5,395
6,640
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Trav0
Hercules
15
8 / 1 / 8
9,533
953
9,567
13,618
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
19
19
Deaths
7
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
8
6
W
Cthulhu
 
Cthulhu
2
4
10
1.75
L
Merlin
BiggEasyy
Merlin
4
2
2
2.5
W
Aphrodite
Bobbstar
Aphrodite
5
0
11
10.5
W
2
2
9
3.25
L
Thanatos
Skeedeedee
Thanatos
1
5
5
0.7
W
Hercules
Trav0
Hercules
8
1
8
12
L
Cernunnos
WL x Gridlock
Cernunnos
1
5
3
0.5
L
Artio
0
3
5
0.83
L
Gilgamesh
emBarristan
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
40,479
47,868
Taken
49,769
26,076
Mitigated
37,026
10,814
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,795
1,023
0
610
4,486
1,632
2,425
1,252
3,092
0
31,781
W
Cthulhu
 
Cthulhu
10,026
816
70
1,118
15,227
14,626
13
3,064
11,426
28,170
0
L
Merlin
BiggEasyy
Merlin
10,751
503
95
749
5,825
2,112
0
2,922
2,680
37,037
0
W
Aphrodite
Bobbstar
Aphrodite
10,696
753
6,951
6,634
9,798
5,191
360
3,283
6,294
36,122
0
W
5,395
529
1,152
1,316
6,640
2,370
1,171
2,656
3,554
21,712
0
L
Thanatos
Skeedeedee
Thanatos
6,009
1,164
0
3,437
7,782
3,761
0
4,058
3,649
0
10,958
W
Hercules
Trav0
Hercules
9,567
2,868
0
4,102
13,618
13,207
980
5,082
8,095
0
17,934
L
Cernunnos
WL x Gridlock
Cernunnos
6,717
2,125
0
2,031
10,175
3,985
0
5,138
4,655
0
32,819
L
Artio
5,074
688
1,050
2,344
13,773
9,537
0
7,506
5,517
10,760
0
L
Gilgamesh
emBarristan
Gilgamesh
6,107
1,575
107
1,001
10,313
6,681
0
5,678
4,445
0
15,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
44,235
199
Minions Killed
273
4
Camps Cleared
11
950,006
Distance Traveled
1,019,653
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,777
878
70
7
3
183,304
3
W
Cthulhu
8,421
842
52
5
1
199,751
3
L
Merlin
8,146
815
78
8
3
193,789
6
W
Aphrodite
9,373
937
75
8
1
207,202
2
W
Eset
8,131
813
54
5
1
200,967
0
L
Thanatos
7,186
719
15
2
0
199,667
1
W
Hercules
9,533
953
22
2
5
228,429
3
L
Cernunnos
7,243
724
67
7
0
159,157
1
L
Artio
6,823
682
14
1
1
196,989
2
L
Gilgamesh
6,451
645
25
3
0
200,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role