Player Matchup

Zeus
Zeus
Bjames106
Zeus
Level 160
God Stats
3W - 1L
1,584 SR
Queue Stats
41W - 38L
1,648 Elo+
Party 2
Bastet
Bastet
DakHalestorm
Bastet
Level 102
God Stats
19W - 16L
1,564 SR
Queue Stats
90W - 100L
1,501 Elo+
Solo
Bacchus
Bacchus
frenzziyttt
Bacchus
Level 109
God Stats
4W - 3L
1,284 SR
Queue Stats
268W - 236L
1,465 Elo+
Party 2
Team Averages
Level 124
1,477 SR
1,538 Elo+

VS

Team Averages
Level 131
1,471 SR
1,514 Elo+
Chronos
Chronos
Mr PsychoPanda
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 307L
1,514 Elo+
Solo
Atlas
Atlas
Ruufooo
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
xTiTOz
Sylvanus
Level 143
God Stats
0W - 1L
1,413 SR
Queue Stats
46W - 41L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 0 / 7
8,925
811
18,053
5,030
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
11
5 / 1 / 6
7,963
724
6,406
5,201
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
frenzziyttt
Bacchus
12
2 / 1 / 12
8,438
767
5,759
10,237
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,523
593
2,696
7,837
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Ruufooo
Atlas
9
1 / 6 / 0
6,856
623
3,401
13,332
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
xTiTOz
Sylvanus
10
1 / 5 / 1
6,832
621
6,864
12,811
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
0
7
12.5
W
Bastet
5
1
6
8
L
0
5
2
0.2
L
Atlas
Ruufooo
Atlas
1
6
0
0.17
W
Bacchus
frenzziyttt
Bacchus
2
1
12
8
L
Sylvanus
xTiTOz
Sylvanus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
12,961
20,468
Taken
33,980
14,657
Mitigated
21,116
6,760
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,053
2,297
0
1,120
5,030
1,901
818
2,962
2,029
44,064
0
W
Bastet
6,406
2,058
654
1,123
5,201
1,642
0
3,430
1,632
0
19,830
L
2,696
849
0
649
7,837
2,887
0
6,189
1,371
14,582
1,098
L
Atlas
Ruufooo
Atlas
3,401
896
0
1,726
13,332
10,071
0
8,943
3,937
10,677
0
W
Bacchus
frenzziyttt
Bacchus
5,759
840
682
3,181
10,237
11,114
0
5,752
3,951
11,824
0
L
Sylvanus
xTiTOz
Sylvanus
6,864
636
1,416
4,065
12,811
8,158
0
7,928
4,503
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
20,211
112
Minions Killed
75
7
Camps Cleared
3
580,271
Distance Traveled
523,357
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,925
811
74
7
4
199,326
2
W
Bastet
7,963
724
30
3
3
182,097
2
L
Chronos
6,523
593
39
4
2
192,244
3
L
Atlas
6,856
623
12
1
0
171,505
0
W
Bacchus
8,438
767
8
1
0
198,848
2
L
Sylvanus
6,832
621
24
2
1
159,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role