Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ARPessoa
Skadi
Level 61
God Stats
4W - 0L
1,704 SR
Queue Stats
12W - 2L
1,799 Elo+
Party 3
Hades
Hades
JuicyBuns5683
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,773 Elo+
Party 2
Hercules
Hercules
RichardDixe
Hercules
Level 101
God Stats
20W - 5L
1,905 SR
Queue Stats
288W - 115L
1,721 Elo+
Party 2
Camazotz
Camazotz
dreadthepariah
Camazotz
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 26L
1,528 Elo+
Solo
Team Averages
Level 86
1,622 SR
1,664 Elo+

VS

Team Averages
Level 68
1,545 SR
1,595 Elo+
Neith
Neith
BlackOpalDwarf
Neith
Level 40
God Stats
0W - 3L
1,865 SR
Queue Stats
104W - 71L
1,668 Elo+
Solo
Jormungandr
Jormungandr
Dsxz
Jormungandr
Level 148
God Stats
0W - 1L
1,209 SR
Queue Stats
158W - 166L
1,565 Elo+
Party 1
Persephone
Persephone
Nubyibi
Persephone
Level 61
God Stats
2W - 3L
1,537 SR
Queue Stats
5W - 7L
1,498 Elo+
Party 1
Thor
Thor
Piano__Legend
Thor
Level 28
God Stats
1W - 3L
1,465 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 4
Cerberus
Cerberus
R3GR3T1NGL1F3
Cerberus
Level 61
God Stats
7W - 2L
1,650 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 3 / 18
13,568
1,233
29,004
12,474
4,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ARPessoa
Skadi
19
10 / 4 / 16
12,130
1,103
14,008
11,847
4,045
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 1 / 13
13,014
1,183
11,449
19,790
7,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
RichardDixe
Hercules
20
9 / 1 / 26
13,424
1,220
19,798
18,262
20,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
20
8 / 1 / 23
12,605
1,146
19,502
16,229
9,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
12,014
1,092
19,357
14,290
5,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Dsxz
Jormungandr
17
3 / 10 / 7
11,581
1,053
17,671
27,631
28,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Nubyibi
Persephone
17
1 / 9 / 5
11,001
1,000
17,079
14,510
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 11 / 4
9,630
875
5,307
17,345
6,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
R3GR3T1NGL1F3
Cerberus
17
1 / 9 / 8
10,871
988
12,826
27,398
20,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
45
Kills
10
10
Deaths
45
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
3
18
7
W
Skadi
ARPessoa
Skadi
10
4
16
4.5
L
5
6
4
1.17
L
Jormungandr
Dsxz
Jormungandr
3
10
7
0.65
W
6
1
13
12.5
L
Persephone
Nubyibi
Persephone
1
9
5
0.39
L
0
11
4
0.18
L
Cerberus
R3GR3T1NGL1F3
Cerberus
1
9
8
0.56
W
Hercules
RichardDixe
Hercules
9
1
26
22
W
Camazotz
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,761
Damage
72,240
78,602
Taken
101,174
45,286
Mitigated
66,577
24,781
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
29,004
4,427
0
1,826
12,474
4,019
0
9,175
3,299
52,679
0
W
Skadi
ARPessoa
Skadi
14,008
7,748
0
574
11,847
4,045
0
8,960
2,887
0
29,836
L
19,357
8,689
0
673
14,290
5,279
0
6,666
7,624
0
38,770
L
Jormungandr
Dsxz
Jormungandr
17,671
2,879
0
1,450
27,631
28,796
0
12,684
14,947
50,965
0
W
11,449
1,720
766
10,702
19,790
7,371
0
10,905
8,885
59,527
0
L
Persephone
Nubyibi
Persephone
17,079
1,013
0
755
14,510
5,362
0
5,465
9,036
46,082
0
L
5,307
1,246
0
0
17,345
6,929
0
5,863
11,482
0
11,931
L
Cerberus
R3GR3T1NGL1F3
Cerberus
12,826
335
313
4,859
27,398
20,211
0
14,667
12,731
27,097
0
W
Hercules
RichardDixe
Hercules
19,798
3,024
424
4,189
18,262
20,175
0
7,981
10,281
10,946
20,519
W
Camazotz
19,502
5,014
0
6,300
16,229
9,676
0
10,555
5,674
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,741
Gold Earned
55,097
249
Minions Killed
211
13
Camps Cleared
3
1,172,866
Distance Traveled
1,083,423
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,568
1,233
53
5
0
222,736
0
W
Skadi
12,130
1,103
45
4
3
197,167
0
L
Neith
12,014
1,092
42
4
2
203,590
1
L
Jormungandr
11,581
1,053
74
7
0
223,815
0
W
Hades
13,014
1,183
119
11
5
231,466
3
L
Persephone
11,001
1,000
52
5
1
224,874
3
L
Thor
9,630
875
4
0
0
208,472
0
L
Cerberus
10,871
988
39
4
0
222,672
0
W
Hercules
13,424
1,220
23
2
5
280,081
3
W
Camazotz
12,605
1,146
9
1
0
241,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role