Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
KarlToughLove
Vulcan
Level 151
God Stats
3W - 5L
1,632 SR
Queue Stats
273W - 261L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Moistandsoft
Cthulhu
Level 155
God Stats
12W - 15L
1,700 SR
Queue Stats
152W - 155L
1,543 Elo+
Party 1
Artemis
Artemis
OSO Remy
Artemis
Level 35
God Stats
6W - 9L
1,630 SR
Queue Stats
49W - 53L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
weebara
Danzaburou
Level 29
God Stats
1W - 5L
1,861 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 99
1,665 SR
1,526 Elo+

VS

Team Averages
Level 56
1,491 SR
1,440 Elo+
Guan Yu
Guan Yu
Aerodaulis
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Gshizzledawg96
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
StonedNappa420
Skadi
Level 29
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
TheOnlyBrody
Zeus
Level 109
God Stats
1W - 2L
1,570 SR
Queue Stats
27W - 24L
1,425 Elo+
Solo
Sylvanus
Sylvanus
VulgarDiabetic
Sylvanus
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 5 / 11
9,334
933
9,642
9,304
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 8
9,737
974
10,336
4,478
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Moistandsoft
Cthulhu
16
6 / 0 / 13
9,268
927
7,561
6,459
5,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
OSO Remy
Artemis
14
2 / 2 / 8
7,940
794
2,840
4,941
1,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
weebara
Danzaburou
13
4 / 3 / 5
8,166
817
7,595
7,907
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aerodaulis
Guan Yu
12
0 / 2 / 4
6,362
636
1,389
5,414
3,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 4
7,388
739
5,285
9,565
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 6
6,273
627
3,931
11,282
3,893
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 4 / 2
8,986
899
14,615
7,918
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
12
0 / 5 / 7
6,879
688
2,461
10,245
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
24
Kills
10
10
Deaths
24
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
5
11
2.1
L
Guan Yu
Aerodaulis
Guan Yu
0
2
4
1
L
4
6
4
1
W
7
0
8
11
W
Cthulhu
Moistandsoft
Cthulhu
6
0
13
12.5
W
Artemis
OSO Remy
Artemis
2
2
8
3
L
0
7
6
0.43
L
6
4
2
1.75
L
Sylvanus
0
5
7
0.7
W
Danzaburou
weebara
Danzaburou
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
27,681
33,089
Taken
44,424
15,702
Mitigated
18,765
4,511
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,642
674
0
962
9,304
3,966
0
3,665
5,471
19,859
0
L
Guan Yu
Aerodaulis
Guan Yu
1,389
93
623
961
5,414
3,917
0
2,180
3,158
0
5,242
L
5,285
2,223
0
808
9,565
3,052
0
6,152
3,321
0
10,918
W
10,336
2,569
0
250
4,478
1,585
281
2,830
1,582
48,560
0
W
Cthulhu
Moistandsoft
Cthulhu
7,561
241
522
1,272
6,459
5,979
0
2,425
3,942
23,589
0
W
Artemis
OSO Remy
Artemis
2,840
1,709
0
306
4,941
1,674
967
3,287
1,537
0
12,926
L
3,931
1,991
0
1,113
11,282
3,893
0
7,639
3,388
0
15,512
L
14,615
1,216
0
371
7,918
2,733
0
5,454
2,392
44,123
0
L
Sylvanus
2,461
1,061
654
1,572
10,245
5,170
0
5,395
4,626
9,045
0
W
Danzaburou
weebara
Danzaburou
7,595
3,023
0
1,199
7,907
2,498
384
4,533
3,206
0
16,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
35,888
226
Minions Killed
179
12
Camps Cleared
4
894,548
Distance Traveled
787,681
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,334
933
37
4
2
162,958
0
L
Guan Yu
6,362
636
18
2
0
176,991
2
L
Apollo
7,388
739
21
2
0
144,870
1
W
Vulcan
9,737
974
103
10
3
189,658
0
W
Cthulhu
9,268
927
34
3
1
202,640
0
W
Artemis
7,940
794
30
3
3
172,017
0
L
Skadi
6,273
627
35
4
1
160,434
1
L
Zeus
8,986
899
88
9
3
151,407
0
L
Sylvanus
6,879
688
17
2
0
153,979
0
W
Danzaburou
8,166
817
22
2
3
167,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role