Player Matchup

Sol
Sol
AlexisLacavex
Sol
Level 74
God Stats
11W - 11L
1,794 SR
Queue Stats
57W - 50L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
Cease_System32-
Sun Wukong
Level 96
God Stats
14W - 12L
1,455 SR
Queue Stats
410W - 454L
1,424 Elo+
Solo
Kali
Kali
ChaCortaREX
Kali
Level 125
God Stats
4W - 3L
1,445 SR
Queue Stats
443W - 432L
1,397 Elo+
Party 3
Ares
Ares
alan13569
Ares
Level 44
God Stats
6W - 5L
1,570 SR
Queue Stats
99W - 131L
1,334 Elo+
Party 3
Medusa
Medusa
diegososa2003
Medusa
Level 47
God Stats
9W - 9L
1,833 SR
Queue Stats
134W - 147L
1,400 Elo+
Party 3
Team Averages
Level 77
1,620 SR
1,424 Elo+

VS

Team Averages
Level 40
1,461 SR
1,430 Elo+
Ra
Ra
DoRock1620
Ra
Level 17
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
Jahkoba
Susano
Level 76
God Stats
3W - 3L
1,175 SR
Queue Stats
310W - 298L
1,452 Elo+
Party 2
Hades
Hades
LeMatrixCreator
Hades
Level 35
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 10L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
Treweezie
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,281 Elo+
Party 2
Rama
Rama
eandmandeandb
Rama
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 113L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,335
667
1,846
2,011
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Cease_System32-
Sun Wukong
9
2 / 0 / 1
5,171
646
4,107
4,491
1,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
6 / 0 / 2
5,923
740
4,104
4,481
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
7
0 / 1 / 5
4,643
580
470
4,269
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 3
4,762
595
3,232
4,148
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,560
445
1,165
2,740
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Jahkoba
Susano
7
0 / 3 / 1
4,508
564
2,047
5,335
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,677
460
930
2,734
953
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Treweezie
Guan Yu
6
0 / 3 / 0
4,087
511
2,140
7,220
3,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 3 / 0
4,658
582
4,524
5,006
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Sun Wukong
Cease_System32-
Sun Wukong
2
0
1
2.5
W
6
0
2
7
L
0
3
0
0
L
Susano
Jahkoba
Susano
0
3
1
0.17
L
0
1
0
0
L
Guan Yu
Treweezie
Guan Yu
0
3
0
0
W
Ares
0
1
5
2.5
W
3
0
3
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,759
Damage
10,806
19,400
Taken
23,035
7,183
Mitigated
7,827
8,407
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,846
684
0
1,000
2,011
595
1,558
304
1,707
23,133
2,565
W
Sun Wukong
Cease_System32-
Sun Wukong
4,107
1,169
0
2,163
4,491
1,933
262
0
4,491
0
25,858
W
4,104
2,345
0
2,697
4,481
1,936
0
354
4,127
0
23,146
L
1,165
70
122
426
2,740
601
0
350
2,390
6,319
0
L
Susano
Jahkoba
Susano
2,047
532
0
1,091
5,335
1,985
0
782
4,382
0
23,685
L
930
71
0
929
2,734
953
0
701
2,033
7,182
0
L
Guan Yu
Treweezie
Guan Yu
2,140
831
100
1,792
7,220
3,079
0
0
6,882
0
14,198
W
Ares
470
89
118
602
4,269
1,732
0
609
3,572
7,784
0
W
3,232
1,105
0
1,827
4,148
987
424
682
3,408
0
20,649
L
4,524
3,626
0
1,115
5,006
1,209
60
295
4,711
0
25,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
20,490
207
Minions Killed
166
0
Camps Cleared
0
800,713
Distance Traveled
665,497
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,335
667
51
6
0
159,027
3
W
Sun Wukong
5,171
646
56
7
0
161,539
3
W
Kali
5,923
740
47
6
0
191,762
0
L
Ra
3,560
445
8
1
0
114,982
0
L
Susano
4,508
564
54
7
0
171,168
0
L
Hades
3,677
460
13
2
0
104,879
3
L
Guan Yu
4,087
511
32
4
0
149,372
2
W
Ares
4,643
580
14
2
0
138,822
0
W
Medusa
4,762
595
39
5
0
149,563
0
L
Rama
4,658
582
59
7
0
125,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role