Player Matchup

Sol
Sol
Cryptic Yeti42
Sol
Level 126
God Stats
24W - 14L
1,545 SR
Queue Stats
60W - 51L
1,406 Elo+
Solo
Khepri
Khepri
INVICTUS_TSN
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,272 Elo+
Party 3
Da Ji
Da Ji
Maicra_07
Da Ji
Level 81
God Stats
3W - 5L
1,334 SR
Queue Stats
328W - 426L
1,333 Elo+
Party 3
Danzaburou
Danzaburou
MasterSilverr
Danzaburou
Level 86
God Stats
127W - 126L
1,517 SR
Queue Stats
367W - 444L
1,448 Elo+
Party 2
Anubis
Anubis
Seieiryuu
Anubis
Level 75
God Stats
5W - 11L
1,363 SR
Queue Stats
264W - 335L
1,412 Elo+
Party 2
Team Averages
Level 78
1,452 SR
1,374 Elo+

VS

Team Averages
Level 98
1,475 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
DreamKiller_PR87
King Arthur
Level 126
God Stats
7W - 7L
1,538 SR
Queue Stats
114W - 143L
1,417 Elo+
Party 1
Ares
Ares
Great_Bear_EZ
Ares
Level 44
God Stats
3W - 3L
1,472 SR
Queue Stats
62W - 65L
1,386 Elo+
Party 1
Da Ji
Da Ji
PrivateBiggs472
Da Ji
Level 69
God Stats
11W - 16L
1,437 SR
Queue Stats
94W - 108L
1,412 Elo+
Party 4
Janus
Janus
klutz_98
Janus
Level 149
God Stats
31W - 40L
1,430 SR
Queue Stats
664W - 736L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,102
506
8,924
13,959
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 4 / 4
6,904
432
2,687
10,518
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Maicra_07
Da Ji
12
2 / 4 / 1
7,394
462
4,118
11,238
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MasterSilverr
Danzaburou
11
2 / 3 / 2
7,101
444
9,336
8,918
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Seieiryuu
Anubis
14
3 / 3 / 1
8,144
509
5,437
8,830
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 5
7,246
453
6,090
8,905
2,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DreamKiller_PR87
King Arthur
13
2 / 2 / 4
7,599
475
8,231
14,145
10,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 8
7,306
457
4,513
12,024
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 0 / 1
9,356
585
9,966
7,040
2,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
klutz_98
Janus
16
2 / 3 / 6
9,407
588
5,492
8,788
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
18
19
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
5
1.5
L
2
5
0
0.4
W
King Arthur
DreamKiller_PR87
King Arthur
2
2
4
2
W
1
2
8
2.5
L
Khepri
0
4
4
0.5
L
Da Ji
Maicra_07
Da Ji
2
4
1
0.63
L
Danzaburou
MasterSilverr
Danzaburou
2
3
2
1
W
11
0
1
11.5
L
Anubis
Seieiryuu
Anubis
3
3
1
1.17
W
Janus
klutz_98
Janus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
34,292
53,463
Taken
50,902
23,708
Mitigated
28,284
19,872
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,090
4,163
552
1,953
8,905
2,847
705
2,159
6,746
0
46,440
L
8,924
2,860
0
7,640
13,959
3,660
2,476
1,471
12,488
52,272
0
W
King Arthur
DreamKiller_PR87
King Arthur
8,231
956
30
3,842
14,145
10,812
0
6,283
7,862
1,329
38,223
W
4,513
523
0
2,545
12,024
9,286
263
3,144
8,880
15,957
0
L
Khepri
2,687
239
0
1,509
10,518
9,123
143
1,866
8,652
15,656
0
L
Da Ji
Maicra_07
Da Ji
4,118
274
0
4,088
11,238
3,665
0
2,115
9,123
0
40,479
L
Danzaburou
MasterSilverr
Danzaburou
9,336
3,520
0
2,380
8,918
3,170
128
1,531
7,387
0
40,278
W
9,966
4,396
0
402
7,040
2,644
0
1,258
5,782
0
55,585
L
Anubis
Seieiryuu
Anubis
5,437
99
0
4,255
8,830
4,090
0
3,575
5,255
48,060
0
W
Janus
klutz_98
Janus
5,492
498
96
2,864
8,788
2,695
602
4,425
4,363
75,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
40,914
362
Minions Killed
427
0
Camps Cleared
0
1,371,153
Distance Traveled
1,624,133
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,246
453
93
6
0
296,021
0
L
Sol
8,102
506
105
7
0
247,552
3
W
King Arthur
7,599
475
50
3
0
321,804
1
W
Ares
7,306
457
25
2
0
304,261
1
L
Khepri
6,904
432
14
1
0
273,793
2
L
Da Ji
7,394
462
78
5
0
302,313
3
L
Danzaburou
7,101
444
66
4
0
273,185
4
W
Da Ji
9,356
585
91
6
0
377,457
2
L
Anubis
8,144
509
99
6
0
274,310
7
W
Janus
9,407
588
168
11
0
324,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role