Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alemefraz
Neith
Level 107
God Stats
197W - 206L
1,515 SR
Queue Stats
891W - 916L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Wembie
Nu Wa
Level 149
God Stats
33W - 30L
1,609 SR
Queue Stats
260W - 266L
1,487 Elo+
Party 2
Mercury
Mercury
ZenithRaiden
Mercury
Level 95
God Stats
1W - 1L
1,194 SR
Queue Stats
139W - 137L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
mikehd1600
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,523 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,507 Elo+

VS

Team Averages
Level 117
1,487 SR
1,500 Elo+
Nox
Nox
Caladryus
Nox
Level 136
God Stats
0W - 2L
1,340 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fafnir
Fafnir
Jellikit
Fafnir
Level 121
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KingChimp
Sun Wukong
Level 118
God Stats
2W - 5L
1,626 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Neith
Neith
Nicotherat
Neith
Level 104
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
Xurqyn
Hel
Level 104
God Stats
0W - 3L
1,521 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 2 / 12
10,844
602
7,080
14,363
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Alemefraz
Neith
19
16 / 2 / 9
13,707
762
17,910
9,769
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Wembie
Nu Wa
16
7 / 3 / 15
11,828
657
19,338
9,967
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ZenithRaiden
Mercury
16
10 / 4 / 11
11,731
652
11,784
13,484
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
mikehd1600
Xbalanque
18
7 / 2 / 10
12,159
676
14,705
13,733
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 3
9,451
525
8,007
15,156
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Jellikit
Fafnir
12
2 / 8 / 4
8,492
472
3,552
20,634
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
KingChimp
Sun Wukong
15
3 / 7 / 2
9,547
530
6,155
17,672
8,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
12
1 / 8 / 5
7,686
427
5,670
15,276
3,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Xurqyn
Hel
14
2 / 12 / 6
9,105
506
7,419
19,629
10,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
45
Kills
13
13
Deaths
46
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
12
5.5
W
Neith
Alemefraz
Neith
16
2
9
10.25
L
5
11
3
0.59
L
Fafnir
Jellikit
Fafnir
2
8
4
0.5
L
Sun Wukong
KingChimp
Sun Wukong
3
7
2
0.57
L
Neith
1
8
5
0.44
W
Nu Wa
Wembie
Nu Wa
7
3
15
4.83
L
Hel
Xurqyn
Hel
2
12
6
0.42
W
Mercury
ZenithRaiden
Mercury
10
4
11
3.88
W
Xbalanque
mikehd1600
Xbalanque
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
30,803
61,316
Taken
88,367
35,367
Mitigated
44,151
15,147
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,080
1,635
914
2,103
14,363
16,056
446
4,802
9,361
24,925
0
W
Neith
Alemefraz
Neith
17,910
7,469
0
3,738
9,769
5,076
5,752
3,253
6,028
0
102,050
L
8,007
446
0
935
15,156
4,399
0
5,613
9,218
37,091
0
L
Fafnir
Jellikit
Fafnir
3,552
451
0
1,989
20,634
16,742
65
4,592
15,808
13,485
0
L
Sun Wukong
KingChimp
Sun Wukong
6,155
1,165
0
4,173
17,672
8,294
0
6,412
10,891
0
42,997
L
Neith
5,670
1,875
0
1,875
15,276
3,866
0
3,799
11,262
976
26,996
W
Nu Wa
Wembie
Nu Wa
19,338
2,780
0
4,030
9,967
3,541
2,137
3,338
6,457
68,769
0
L
Hel
Xurqyn
Hel
7,419
299
2,134
5,582
19,629
10,850
0
4,650
14,770
55,421
0
W
Mercury
ZenithRaiden
Mercury
11,784
5,488
0
310
13,484
5,439
1,070
4,371
8,961
0
71,954
W
Xbalanque
mikehd1600
Xbalanque
14,705
8,169
0
4,052
13,733
5,255
6,321
3,310
10,375
0
108,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
44,281
563
Minions Killed
292
0
Camps Cleared
0
1,673,610
Distance Traveled
1,585,850
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,844
602
39
2
0
338,377
3
W
Neith
13,707
762
160
9
0
307,809
0
L
Nox
9,451
525
64
4
0
295,562
4
L
Fafnir
8,492
472
12
1
0
291,281
5
L
Sun Wukong
9,547
530
65
4
0
358,538
8
L
Neith
7,686
427
55
3
0
307,144
3
W
Nu Wa
11,828
657
102
6
0
325,375
1
L
Hel
9,105
506
96
5
0
333,325
7
W
Mercury
11,731
652
109
6
0
414,690
3
W
Xbalanque
12,159
676
153
9
0
287,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role