Player Matchup

Rama
Rama
CapnMunch
Rama
Level 108
God Stats
0W - 1L
1,492 SR
Queue Stats
216W - 95L
1,674 Elo+
Party 1
Ah Puch
Ah Puch
Lolomoon6
Ah Puch
Level 85
God Stats
2W - 2L
1,598 SR
Queue Stats
197W - 60L
1,742 Elo+
Party 1
Fenrir
Fenrir
WildToledo
Fenrir
Level 81
God Stats
1W - 2L
1,450 SR
Queue Stats
133W - 68L
1,683 Elo+
Party 1
Team Averages
Level 91
1,513 SR
1,700 Elo+

VS

Team Averages
Level 133
1,659 SR
1,706 Elo+
Amaterasu
Amaterasu
KnivesVash91
Amaterasu
Level 100
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 3L
1,698 Elo+
Party 2
Poseidon
Poseidon
Razerbacksuckr
Poseidon
Level 141
God Stats
7W - 5L
1,691 SR
Queue Stats
252W - 169L
1,679 Elo+
Solo
Sol
Sol
TheDavo
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 3
9,034
602
6,109
9,798
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lolomoon6
Ah Puch
15
2 / 2 / 2
9,684
646
14,682
11,025
4,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
WildToledo
Fenrir
13
3 / 6 / 2
10,018
668
5,220
14,113
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KnivesVash91
Amaterasu
15
2 / 1 / 8
10,482
699
6,143
19,950
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
16
5 / 3 / 4
10,416
694
10,113
9,423
3,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
14
5 / 1 / 4
10,870
725
3,786
5,998
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
3
0.38
W
Amaterasu
KnivesVash91
Amaterasu
2
1
8
6
L
Ah Puch
Lolomoon6
Ah Puch
2
2
2
1.5
W
Poseidon
5
3
4
2.33
W
Sol
5
1
4
7
L
Fenrir
WildToledo
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
20,042
34,936
Taken
35,371
17,822
Mitigated
25,790
6,930
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,109
3,112
0
1,059
9,798
3,450
1,869
3,684
6,114
0
48,069
W
Amaterasu
KnivesVash91
Amaterasu
6,143
1,356
0
7,485
19,950
19,546
66
7,860
11,630
143
20,475
L
Ah Puch
Lolomoon6
Ah Puch
14,682
1,156
0
4,073
11,025
4,294
955
4,665
6,360
44,267
0
W
Poseidon
10,113
817
0
3,225
9,423
3,519
1,069
5,353
4,009
53,466
0
W
Sol
3,786
565
0
1,472
5,998
2,725
2,086
1,957
3,998
21,512
1,157
L
Fenrir
WildToledo
Fenrir
5,220
1,243
0
1,798
14,113
10,078
137
6,660
7,453
116
14,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
31,768
179
Minions Killed
172
9
Camps Cleared
4
776,331
Distance Traveled
781,589
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,034
602
93
6
3
223,714
3
W
Amaterasu
10,482
699
32
2
0
346,024
5
L
Ah Puch
9,684
646
67
4
2
278,624
2
W
Poseidon
10,416
694
102
7
2
273,665
4
W
Sol
10,870
725
38
3
2
161,900
0
L
Fenrir
10,018
668
19
1
4
273,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role