Player Matchup

Bacchus
Bacchus
Amped-117
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 90L
1,379 Elo+
Solo
Mercury
Mercury
WERRAV3N
Mercury
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 299L
1,476 Elo+
Party 1
Chiron
Chiron
darcvador35
Chiron
Level 67
God Stats
8W - 4L
1,404 SR
Queue Stats
156W - 208L
1,408 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,421 Elo+

VS

Team Averages
Level 104
1,573 SR
1,426 Elo+
Ra
Ra
AlexisVanity_xo
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,164 Elo+
Solo
Zeus
Zeus
HUNCHOJAVI1931
Zeus
Level 83
God Stats
251W - 161L
1,665 SR
Queue Stats
304W - 225L
1,576 Elo+
Party 2
Olorun
Olorun
xSamehh
Olorun
Level 128
God Stats
3W - 3L
1,555 SR
Queue Stats
71W - 51L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amped-117
Bacchus
16
6 / 3 / 10
13,500
614
10,699
27,659
36,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
WERRAV3N
Mercury
20
20 / 4 / 7
17,156
780
23,641
22,380
14,647
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
7 / 2 / 18
15,487
704
22,984
24,490
21,073
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
11,784
536
6,641
21,983
10,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 7 / 2
15,645
711
26,135
17,007
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
xSamehh
Olorun
16
2 / 13 / 6
13,740
625
13,520
23,888
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
33
Kills
9
9
Deaths
33
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Bacchus
Amped-117
Bacchus
6
3
10
3.67
L
7
7
2
1.14
W
Mercury
WERRAV3N
Mercury
20
4
7
5.88
W
Chiron
7
2
18
8
L
Olorun
xSamehh
Olorun
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
46,296
74,529
Taken
62,878
71,848
Mitigated
24,131
26,652
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,641
469
593
1,156
21,983
10,272
232
4,313
17,670
35,416
0
W
Bacchus
Amped-117
Bacchus
10,699
1,579
508
9,563
27,659
36,128
743
17,111
9,606
33,027
0
L
26,135
2,177
0
1,880
17,007
5,504
238
2,704
14,303
72,028
0
W
Mercury
WERRAV3N
Mercury
23,641
13,459
0
4,785
22,380
14,647
236
11,684
9,928
0
82,165
W
Chiron
22,984
8,258
436
11,360
24,490
21,073
2,222
18,252
6,238
0
73,815
L
Olorun
xSamehh
Olorun
13,520
8,469
518
2,270
23,888
8,355
825
4,280
19,608
44,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
41,169
199
Minions Killed
212
14
Camps Cleared
5
1,230,567
Distance Traveled
949,993
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,784
536
51
2
0
286,140
0
W
Bacchus
13,500
614
46
2
0
356,786
0
L
Zeus
15,645
711
105
5
4
350,322
5
W
Mercury
17,156
780
80
4
9
469,025
5
W
Chiron
15,487
704
73
3
5
404,756
0
L
Olorun
13,740
625
56
3
1
313,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role