Player Matchup

Horus
Horus
PrimeKaido
Horus
Level 148
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 5L
1,401 Elo+
Solo
Merlin
Merlin
Sixshot
Merlin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,563 Elo+
Party 3
Neith
Neith
Supernova112
Neith
Level 122
God Stats
0W - 1L
1,831 SR
Queue Stats
88W - 67L
1,556 Elo+
Party 3
Da Ji
Da Ji
arccriss
Da Ji
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
187W - 163L
1,564 Elo+
Party 1
Discordia
Discordia
xByron117x
Discordia
Level 129
God Stats
7W - 4L
1,607 SR
Queue Stats
196W - 168L
1,515 Elo+
Party 1
Team Averages
Level 141
1,674 SR
1,520 Elo+

VS

Team Averages
Level 131
1,453 SR
1,536 Elo+
Bastet
Bastet
AshKuno
Bastet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,630 Elo+
Solo
Jing Wei
Jing Wei
MastaJoshwa
Jing Wei
Level 143
God Stats
2W - 3L
1,333 SR
Queue Stats
169W - 160L
1,525 Elo+
Party 2
Chang'e
Chang'e
TJVannie
Chang'e
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 61L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
WardBravo
Xbalanque
Level 133
God Stats
18W - 18L
1,550 SR
Queue Stats
900W - 887L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
fiendchaos
Zhong Kui
Level 132
God Stats
2W - 1L
1,169 SR
Queue Stats
81W - 85L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 6 / 6
10,075
593
9,717
24,890
28,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sixshot
Merlin
20
4 / 4 / 10
12,687
746
26,447
17,307
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 9
10,905
641
14,943
14,488
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
arccriss
Da Ji
18
4 / 10 / 11
12,187
717
10,811
17,115
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xByron117x
Discordia
20
6 / 4 / 8
12,498
735
22,651
13,024
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshKuno
Bastet
20
10 / 4 / 16
12,468
733
19,418
22,185
20,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MastaJoshwa
Jing Wei
19
3 / 3 / 19
11,447
673
11,024
16,657
6,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TJVannie
Chang'e
20
7 / 3 / 16
13,336
784
11,944
20,502
19,630
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
WardBravo
Xbalanque
20
6 / 3 / 20
12,416
730
17,984
17,027
6,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
fiendchaos
Zhong Kui
19
3 / 6 / 15
11,716
689
16,263
24,534
25,341
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
19
Kills
29
29
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bastet
AshKuno
Bastet
10
4
16
4.5
W
Jing Wei
MastaJoshwa
Jing Wei
3
3
19
4.17
L
Horus
3
6
6
1
L
Merlin
Sixshot
Merlin
4
4
10
2.25
L
2
5
9
1.3
W
Chang'e
TJVannie
Chang'e
7
3
16
5
W
Xbalanque
WardBravo
Xbalanque
6
3
20
5.33
L
Da Ji
arccriss
Da Ji
4
10
11
0.95
W
Zhong Kui
fiendchaos
Zhong Kui
3
6
15
1.75
L
Discordia
xByron117x
Discordia
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,569
Damage
76,633
86,824
Taken
100,905
59,193
Mitigated
79,239
32,296
Healing
50,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AshKuno
Bastet
19,418
3,705
2,197
5,061
22,185
20,597
643
11,182
11,003
4,853
23,188
W
Jing Wei
MastaJoshwa
Jing Wei
11,024
7,701
4,156
4,208
16,657
6,883
963
8,898
7,759
0
28,678
L
Horus
9,717
3,757
4,800
6,856
24,890
28,768
572
8,626
15,531
0
10,480
L
Merlin
Sixshot
Merlin
26,447
1,930
5,046
6,189
17,307
8,498
1,644
6,305
10,839
58,815
0
L
14,943
3,976
1,617
3,301
14,488
7,275
1,985
5,790
8,437
0
21,613
W
Chang'e
TJVannie
Chang'e
11,944
360
13,303
9,211
20,502
19,630
349
8,564
11,938
28,800
0
W
Xbalanque
WardBravo
Xbalanque
17,984
5,674
2,638
2,648
17,027
6,788
3,730
8,210
8,817
0
44,015
L
Da Ji
arccriss
Da Ji
10,811
1,300
286
194
17,115
8,499
637
3,921
12,988
0
20,463
W
Zhong Kui
fiendchaos
Zhong Kui
16,263
817
424
6,890
24,534
25,341
566
12,244
12,290
38,554
0
L
Discordia
xByron117x
Discordia
22,651
411
3,155
852
13,024
6,153
767
5,376
7,459
52,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
61,383
188
Minions Killed
178
0
Camps Cleared
0
1,453,430
Distance Traveled
1,470,623
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,468
733
16
1
0
311,202
2
W
Jing Wei
11,447
673
28
2
0
288,587
3
L
Horus
10,075
593
10
1
0
297,905
0
L
Merlin
12,687
746
61
4
0
310,129
1
L
Neith
10,905
641
38
2
0
304,353
2
W
Chang'e
13,336
784
23
1
0
307,198
0
W
Xbalanque
12,416
730
55
3
0
279,587
0
L
Da Ji
12,187
717
18
1
0
255,065
1
W
Zhong Kui
11,716
689
56
3
0
284,049
1
L
Discordia
12,498
735
61
4
0
285,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role