Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Doncan00
Tyr
Level 107
God Stats
9W - 12L
1,509 SR
Queue Stats
214W - 185L
1,647 Elo+
Party 1
Da Ji
Da Ji
IZ_BEASTMODE_IZ
Da Ji
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 86L
1,616 Elo+
Party 4
Bacchus
Bacchus
TaquitoDelRey
Bacchus
Level 145
God Stats
1W - 0L
1,758 SR
Queue Stats
221W - 185L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheJager92
Ah Muzen Cab
Level 156
God Stats
8W - 5L
1,706 SR
Queue Stats
495W - 464L
1,648 Elo+
Party 4
Team Averages
Level 136
1,595 SR
1,598 Elo+

VS

Team Averages
Level 136
1,639 SR
1,600 Elo+
Vulcan
Vulcan
DocFate
Vulcan
Level 104
God Stats
0W - 2L
1,364 SR
Queue Stats
54W - 44L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KarmaYT
Tsukuyomi
Level 117
God Stats
12W - 8L
1,770 SR
Queue Stats
117W - 92L
1,555 Elo+
Party 3
Hercules
Hercules
MisifuSK8X
Hercules
Level 156
God Stats
1W - 5L
1,518 SR
Queue Stats
203W - 157L
1,606 Elo+
Party 3
Charybdis
Charybdis
Obstinatio
Charybdis
Level 153
God Stats
0W - 1L
1,923 SR
Queue Stats
372W - 304L
1,611 Elo+
Party 2
Baron Samedi
Baron Samedi
Portcaveman
Baron Samedi
Level 149
God Stats
6W - 7L
1,620 SR
Queue Stats
419W - 350L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
5 / 1 / 0
5,270
753
5,338
5,314
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,899
700
1,935
5,131
1,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 0 / 2
5,042
720
2,506
3,849
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
7
0 / 1 / 2
4,154
593
1,553
5,096
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheJager92
Ah Muzen Cab
9
1 / 0 / 3
4,962
709
2,184
3,470
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DocFate
Vulcan
7
0 / 3 / 1
4,178
597
3,634
5,062
2,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
KarmaYT
Tsukuyomi
4
0 / 0 / 0
3,580
511
0
3,046
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
MisifuSK8X
Hercules
9
0 / 0 / 0
4,945
706
2,208
3,915
1,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Obstinatio
Charybdis
7
1 / 3 / 0
4,268
610
2,189
4,196
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Portcaveman
Baron Samedi
7
1 / 3 / 1
4,596
657
1,992
5,852
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
0
5
L
Vulcan
DocFate
Vulcan
0
3
1
0.17
W
0
0
0
0
W
3
0
2
4
L
Tsukuyomi
KarmaYT
Tsukuyomi
0
0
0
0
L
Hercules
MisifuSK8X
Hercules
0
0
0
0
L
Charybdis
Obstinatio
Charybdis
1
3
0
0.33
L
Baron Samedi
Portcaveman
Baron Samedi
1
3
1
0.5
W
Bacchus
0
1
2
1
W
Ah Muzen Cab
TheJager92
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
10,023
22,860
Taken
22,071
8,329
Mitigated
8,548
12,593
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,338
153
792
3,270
5,314
1,707
204
2,118
3,196
24,475
0
L
Vulcan
DocFate
Vulcan
3,634
1,154
0
1,353
5,062
2,238
0
3,118
1,718
20,297
0
W
1,935
176
0
3,036
5,131
1,656
0
0
4,884
0
26,919
W
2,506
483
0
2,518
3,849
1,123
0
784
3,032
0
20,706
L
Tsukuyomi
KarmaYT
Tsukuyomi
0
0
0
1,248
3,046
618
0
0
3,046
0
7,036
L
Hercules
MisifuSK8X
Hercules
2,208
481
0
1,828
3,915
1,825
0
0
3,915
0
29,487
L
Charybdis
Obstinatio
Charybdis
2,189
1,223
0
746
4,196
1,130
0
801
3,355
0
20,283
L
Baron Samedi
Portcaveman
Baron Samedi
1,992
464
548
1,803
5,852
2,737
0
2,640
3,146
8,771
0
W
Bacchus
1,553
279
0
807
5,096
3,097
0
2,139
2,957
8,971
0
W
Ah Muzen Cab
TheJager92
Ah Muzen Cab
2,184
834
0
2,170
3,470
746
0
585
2,885
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
21,567
239
Minions Killed
184
0
Camps Cleared
0
842,714
Distance Traveled
665,550
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,270
753
48
7
0
179,430
2
L
Vulcan
4,178
597
34
5
0
153,531
0
W
Tyr
4,899
700
61
9
0
168,960
3
W
Da Ji
5,042
720
51
7
0
181,090
4
L
Tsukuyomi
3,580
511
20
3
0
67,356
0
L
Hercules
4,945
706
69
10
0
157,900
3
L
Charybdis
4,268
610
40
6
0
142,617
4
L
Baron Samedi
4,596
657
21
3
0
144,146
1
W
Bacchus
4,154
593
14
2
0
164,636
2
W
Ah Muzen Cab
4,962
709
65
9
0
148,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role