Player Matchup

Cerberus
Cerberus
Platinum IV
hewhowrangles
Cerberus
Platinum IV
Level 126
God Stats
8W - 5L
1,492 SR
Queue Stats
479W - 457L
1,738 MMR
Party 1
Sol
Sol
Platinum IV
patsx81
Sol
Platinum IV
Level 125
God Stats
118W - 109L
1,672 SR
Queue Stats
563W - 627L
1,716 MMR
Party 1
Mulan
Mulan
Gold II
theYeezyF
Mulan
Gold II
Level 118
God Stats
4W - 4L
1,491 SR
Queue Stats
334W - 302L
1,571 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,552 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,500 SR
1,668 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
BiggestBoi05
Morgan Le Fay
Gold III
Level 92
God Stats
0W - 1L
1,538 SR
Queue Stats
72W - 60L
1,612 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
RiskyCookie7
Sylvanus
Gold IV
Level 107
God Stats
0W - 3L
1,288 SR
Queue Stats
107W - 121L
1,500 MMR
Solo
Odin
Odin
Platinum V
heatflar3
Odin
Platinum V
Level 118
God Stats
10W - 8L
1,673 SR
Queue Stats
64W - 59L
1,891 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
hewhowrangles
Cerberus
16
5 / 3 / 8
11,842
697
13,769
22,556
23,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
16
8 / 3 / 4
12,390
729
19,366
14,385
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
theYeezyF
Mulan
14
1 / 7 / 11
10,743
632
12,375
21,775
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AchillesAphroditeGebHelGilgamesh

VS

Bans
BastetBacchusMedusaAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggestBoi05
Morgan Le Fay
15
4 / 7 / 6
11,474
675
16,240
16,898
6,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RiskyCookie7
Sylvanus
15
3 / 2 / 8
12,120
713
9,106
18,356
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
5 / 5 / 6
11,461
674
15,928
19,410
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
12
13
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BiggestBoi05
Morgan Le Fay
4
7
6
1
L
Sylvanus
RiskyCookie7
Sylvanus
3
2
8
3.5
L
Odin
5
5
6
1.6
W
Cerberus
hewhowrangles
Cerberus
5
3
8
3
W
Sol
8
3
4
3.33
W
Mulan
theYeezyF
Mulan
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
41,274
58,716
Taken
54,664
46,316
Mitigated
42,091
22,895
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BiggestBoi05
Morgan Le Fay
16,240
2,358
0
4,207
16,898
6,478
813
10,418
6,186
57,723
0
L
Sylvanus
RiskyCookie7
Sylvanus
9,106
2,254
4,415
7,249
18,356
20,539
377
12,217
5,819
24,399
0
L
Odin
15,928
4,503
0
2,368
19,410
15,074
315
10,771
8,176
0
31,256
W
Cerberus
hewhowrangles
Cerberus
13,769
817
300
10,854
22,556
23,745
273
8,081
13,608
44,307
0
W
Sol
19,366
6,949
0
6,485
14,385
5,331
2,823
7,522
6,655
63,956
5,282
W
Mulan
theYeezyF
Mulan
12,375
1,419
0
5,256
21,775
17,240
232
11,032
10,323
4,023
26,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
35,055
253
Minions Killed
146
9
Camps Cleared
6
892,718
Distance Traveled
844,726
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,474
675
87
5
3
271,214
0
L
Sylvanus
12,120
713
26
2
0
283,719
6
L
Odin
11,461
674
33
2
3
289,793
0
W
Cerberus
11,842
697
90
5
3
322,622
1
W
Sol
12,390
729
120
7
3
280,532
2
W
Mulan
10,743
632
43
3
3
289,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role