Player Matchup

Guan Yu
Guan Yu
Cixxy
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,450 Elo+
Solo
Cabrakan
Cabrakan
Littlepeenes
Cabrakan
Level 60
God Stats
5W - 3L
1,474 SR
Queue Stats
173W - 203L
1,427 Elo+
Party 3
Raijin
Raijin
WylecoyoteGirl
Raijin
Level 101
God Stats
2W - 1L
1,524 SR
Queue Stats
62W - 77L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
dragonredeemer
Kukulkan
Level 157
God Stats
7W - 6L
1,531 SR
Queue Stats
256W - 277L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
locoshaba
Ah Muzen Cab
Level 123
God Stats
5W - 4L
1,406 SR
Queue Stats
147W - 153L
1,479 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,456 Elo+

VS

Team Averages
Level 83
1,472 SR
1,458 Elo+
Xbalanque
Xbalanque
Jotai
Xbalanque
Level 29
God Stats
0W - 4L
1,125 SR
Queue Stats
123W - 135L
1,402 Elo+
Party 1
Khepri
Khepri
Memphii
Khepri
Level 122
God Stats
12W - 10L
1,506 SR
Queue Stats
845W - 808L
1,457 Elo+
Party 1
Sol
Sol
ShadowWolfAsh12
Sol
Level 89
God Stats
2W - 1L
1,569 SR
Queue Stats
170W - 162L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
XSparkedshadowX
Sylvanus
Level 54
God Stats
4W - 1L
1,862 SR
Queue Stats
180W - 191L
1,438 Elo+
Party 2
Xing Tian
Xing Tian
moodyblews
Xing Tian
Level 123
God Stats
0W - 1L
1,299 SR
Queue Stats
108W - 75L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cixxy
Guan Yu
20
4 / 5 / 15
12,923
646
19,008
29,475
34,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Littlepeenes
Cabrakan
20
10 / 4 / 14
15,312
766
24,534
30,661
56,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 6 / 12
12,053
603
17,734
18,069
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
7 / 4 / 9
14,337
717
32,687
19,543
10,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
locoshaba
Ah Muzen Cab
20
5 / 4 / 16
13,731
687
32,134
20,516
10,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jotai
Xbalanque
18
5 / 9 / 9
12,166
608
20,604
22,080
9,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Memphii
Khepri
20
5 / 5 / 10
13,081
654
19,601
29,917
45,483
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 5 / 14
13,277
664
31,099
23,958
10,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
20
6 / 4 / 11
13,226
661
12,427
35,123
25,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
moodyblews
Xing Tian
20
3 / 6 / 16
11,851
593
18,677
28,656
40,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
83
29
Kills
23
23
Deaths
29
66
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cixxy
Guan Yu
4
5
15
2.3
L
Xbalanque
Jotai
Xbalanque
5
9
9
1.06
W
Cabrakan
Littlepeenes
Cabrakan
10
4
14
4.25
L
Khepri
Memphii
Khepri
5
5
10
2
L
4
5
14
2.2
W
3
6
12
1.5
L
Sylvanus
6
4
11
2.88
W
Kukulkan
7
4
9
2.88
W
Ah Muzen Cab
locoshaba
Ah Muzen Cab
5
4
16
3.25
L
Xing Tian
moodyblews
Xing Tian
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,097
Damage
102,408
118,264
Taken
139,734
120,892
Mitigated
131,454
58,273
Healing
66,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cixxy
Guan Yu
19,008
1,880
9,830
12,305
29,475
34,137
589
17,774
11,132
0
24,002
L
Xbalanque
Jotai
Xbalanque
20,604
7,426
3,635
2,802
22,080
9,028
1,005
14,719
7,361
0
37,984
W
Cabrakan
Littlepeenes
Cabrakan
24,534
2,725
3,038
7,651
30,661
56,939
291
19,963
10,172
38,661
0
L
Khepri
Memphii
Khepri
19,601
688
2,886
7,042
29,917
45,483
0
15,330
14,587
28,885
0
L
31,099
5,152
3,201
8,317
23,958
10,435
1,706
15,013
8,945
68,604
0
W
17,734
2,084
3,240
4,128
18,069
8,547
1,861
13,952
3,710
36,669
0
L
Sylvanus
12,427
1,882
16,657
16,588
35,123
25,623
744
17,537
17,586
25,842
0
W
Kukulkan
32,687
973
1,672
6,978
19,543
10,435
868
14,623
4,694
66,909
0
W
Ah Muzen Cab
locoshaba
Ah Muzen Cab
32,134
11,943
3,881
5,550
20,516
10,834
2,311
13,246
6,752
0
69,176
L
Xing Tian
moodyblews
Xing Tian
18,677
885
1,030
4,112
28,656
40,885
415
12,356
16,300
30,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,356
Gold Earned
63,601
239
Minions Killed
223
0
Camps Cleared
0
1,754,633
Distance Traveled
1,736,311
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,923
646
16
1
0
383,380
3
L
Xbalanque
12,166
608
48
2
0
317,122
1
W
Cabrakan
15,312
766
21
1
0
363,533
0
L
Khepri
13,081
654
16
1
0
341,304
0
L
Sol
13,277
664
90
5
0
380,680
0
W
Raijin
12,053
603
46
2
0
305,562
0
L
Sylvanus
13,226
661
54
3
0
322,590
0
W
Kukulkan
14,337
717
83
4
0
354,282
4
W
Ah Muzen Cab
13,731
687
73
4
0
347,876
1
L
Xing Tian
11,851
593
15
1
0
374,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role