Player Matchup

Sol
Sol
BongLivesMatter
Sol
Level 121
God Stats
37W - 21L
1,658 SR
Queue Stats
283W - 264L
1,540 Elo+
Party 2
Nike
Nike
FanciestOrc969
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,505 Elo+
Party 3
Medusa
Medusa
KUNSERN
Medusa
Level 148
God Stats
3W - 1L
1,650 SR
Queue Stats
29W - 33L
1,502 Elo+
Party 3
Atlas
Atlas
feeddafrench
Atlas
Level 119
God Stats
11W - 4L
1,594 SR
Queue Stats
172W - 172L
1,486 Elo+
Party 2
Tiamat
Tiamat
rcpftw27
Tiamat
Level 152
God Stats
8W - 15L
1,406 SR
Queue Stats
155W - 127L
1,612 Elo+
Party 3
Team Averages
Level 133
1,562 SR
1,529 Elo+

VS

Team Averages
Level 62
1,590 SR
1,467 Elo+
Ravana
Ravana
CaseyAnd12
Ravana
Level 123
God Stats
0W - 1L
1,880 SR
Queue Stats
41W - 24L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
Royal Ravic
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,402 Elo+
Party 1
Achilles
Achilles
RoyalSteele
Achilles
Level 43
God Stats
3W - 1L
1,589 SR
Queue Stats
22W - 20L
1,485 Elo+
Party 1
Merlin
Merlin
Shaggybrad7
Merlin
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 18L
1,356 Elo+
Party 1
Medusa
Medusa
SkinnyGamingg
Medusa
Level 57
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
11,179
745
20,144
12,590
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 2 / 11
11,805
787
11,225
12,688
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
KUNSERN
Medusa
19
3 / 3 / 11
11,855
790
18,548
12,456
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 9
11,906
794
12,688
18,336
14,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
rcpftw27
Tiamat
18
7 / 3 / 10
12,097
806
15,638
12,228
13,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CaseyAnd12
Ravana
18
3 / 4 / 5
11,138
743
8,274
15,693
14,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Royal Ravic
Kumbhakarna
15
0 / 2 / 6
9,554
637
8,330
19,247
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
RoyalSteele
Achilles
17
5 / 5 / 5
11,204
747
13,765
22,429
26,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
16
3 / 5 / 6
10,363
691
16,096
11,077
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 8 / 5
9,500
633
11,026
20,090
7,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
24
Kills
13
13
Deaths
24
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Ravana
CaseyAnd12
Ravana
3
4
5
1.38
W
8
2
11
6.75
W
Medusa
KUNSERN
Medusa
3
3
11
2.83
L
Kumbhakarna
Royal Ravic
Kumbhakarna
0
2
6
1.5
L
Achilles
RoyalSteele
Achilles
5
5
5
1.5
L
Merlin
3
5
6
1.2
L
2
8
5
0.56
W
4
3
9
2.83
W
Tiamat
rcpftw27
Tiamat
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,243
Damage
57,491
68,298
Taken
88,536
50,244
Mitigated
70,442
16,879
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,144
8,900
0
5,285
12,590
5,065
2,112
3,546
7,899
49,510
5,169
L
Ravana
CaseyAnd12
Ravana
8,274
2,221
0
2,053
15,693
14,084
0
7,087
8,076
0
42,587
W
11,225
567
0
1,972
12,688
11,462
58
3,824
8,310
0
20,494
W
Medusa
KUNSERN
Medusa
18,548
6,643
0
1,455
12,456
5,075
2,256
3,874
8,010
0
59,892
L
Kumbhakarna
Royal Ravic
Kumbhakarna
8,330
360
1,508
3,729
19,247
18,282
45
10,216
8,373
24,175
0
L
Achilles
RoyalSteele
Achilles
13,765
3,437
0
3,180
22,429
26,376
0
12,662
9,271
0
29,497
L
Merlin
16,096
280
454
431
11,077
4,117
1
6,638
4,218
32,516
0
L
11,026
4,560
0
4,784
20,090
7,583
0
8,964
10,607
0
42,574
W
12,688
3,876
3,053
3,712
18,336
14,958
2
7,492
9,101
24,835
0
W
Tiamat
rcpftw27
Tiamat
15,638
915
0
1,402
12,228
13,684
0
4,562
7,244
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
51,759
333
Minions Killed
302
8
Camps Cleared
8
1,416,679
Distance Traveled
1,346,541
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,179
745
104
7
3
277,943
1
L
Ravana
11,138
743
93
6
6
263,289
1
W
Nike
11,805
787
29
2
0
299,267
0
W
Medusa
11,855
790
128
9
1
277,448
4
L
Kumbhakarna
9,554
637
54
4
0
282,078
0
L
Achilles
11,204
747
38
3
0
283,663
8
L
Merlin
10,363
691
50
3
2
262,791
5
L
Medusa
9,500
633
67
4
0
254,720
6
W
Atlas
11,906
794
10
1
1
278,488
3
W
Tiamat
12,097
806
62
4
3
283,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role