Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Iwens91
Khepri
Level 115
God Stats
28W - 13L
1,583 SR
Queue Stats
75W - 67L
1,454 Elo+
Solo
Bellona
Bellona
Vitor_Foice
Bellona
Level 47
God Stats
1W - 0L
1,323 SR
Queue Stats
59W - 71L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
eZyBieel
Tsukuyomi
Level 65
God Stats
2W - 1L
1,442 SR
Queue Stats
33W - 22L
1,511 Elo+
Solo
Olorun
Olorun
pacha24
Olorun
Level 57
God Stats
21W - 15L
1,511 SR
Queue Stats
180W - 200L
1,458 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,446 Elo+

VS

Team Averages
Level 70
1,437 SR
1,377 Elo+
Apollo
Apollo
Captainreywoods
Apollo
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
26W - 55L
1,311 Elo+
Party 1
Zeus
Zeus
CavalierofNight
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
Elpibe_CABJ
Artio
Level 81
God Stats
13W - 13L
1,523 SR
Queue Stats
153W - 203L
1,386 Elo+
Party 1
Da Ji
Da Ji
FEDE1270
Da Ji
Level 108
God Stats
1W - 3L
1,549 SR
Queue Stats
283W - 323L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
TOTTORO123
Baron Samedi
Level 49
God Stats
2W - 5L
1,323 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 4 / 4
8,056
537
8,097
11,366
3,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Iwens91
Khepri
11
2 / 1 / 9
7,367
491
4,542
9,070
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Vitor_Foice
Bellona
16
7 / 1 / 1
9,668
645
5,025
6,682
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
eZyBieel
Tsukuyomi
12
7 / 2 / 4
8,104
540
6,594
7,049
2,524
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
pacha24
Olorun
13
6 / 4 / 5
8,492
566
13,162
11,515
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
6,037
402
4,737
9,981
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 12 / 1
6,574
438
5,706
9,628
2,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
6,257
417
1,974
12,079
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
FEDE1270
Da Ji
11
6 / 4 / 0
7,375
492
6,782
9,265
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TOTTORO123
Baron Samedi
12
4 / 1 / 2
7,528
502
5,134
7,112
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
26
Kills
12
12
Deaths
26
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
4
4
1.5
L
0
5
6
0.6
L
2
12
1
0.21
L
0
4
4
0.5
L
Da Ji
FEDE1270
Da Ji
6
4
0
1.5
W
Khepri
Iwens91
Khepri
2
1
9
6.5
L
Baron Samedi
TOTTORO123
Baron Samedi
4
1
2
5
W
Bellona
Vitor_Foice
Bellona
7
1
1
7.5
W
Tsukuyomi
eZyBieel
Tsukuyomi
7
2
4
4.5
W
Olorun
pacha24
Olorun
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
24,333
45,682
Taken
48,065
24,962
Mitigated
18,109
17,504
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,097
3,714
0
5,541
11,366
3,410
806
3,774
7,592
0
44,674
L
4,737
2,063
0
2,344
9,981
2,775
0
3,852
6,129
0
19,590
L
5,706
1,519
0
0
9,628
2,537
420
3,277
6,351
26,757
0
L
1,974
273
166
3,036
12,079
7,066
0
4,947
7,132
16,034
0
L
Da Ji
FEDE1270
Da Ji
6,782
1,250
0
2,757
9,265
3,054
0
2,744
6,521
0
31,666
W
Khepri
Iwens91
Khepri
4,542
460
331
1,962
9,070
9,094
0
2,864
6,206
18,045
0
L
Baron Samedi
TOTTORO123
Baron Samedi
5,134
0
917
2,962
7,112
2,677
0
3,594
3,518
34,136
0
W
Bellona
Vitor_Foice
Bellona
5,025
928
0
1,786
6,682
5,946
1,375
2,083
4,599
9,627
55,291
W
Tsukuyomi
eZyBieel
Tsukuyomi
6,594
2,180
0
2,667
7,049
2,524
0
1,388
5,661
0
38,123
W
Olorun
pacha24
Olorun
13,162
7,830
244
4,973
11,515
3,988
1,845
2,932
8,583
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
33,771
388
Minions Killed
209
0
Camps Cleared
0
1,380,597
Distance Traveled
1,179,964
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,056
537
65
4
0
249,207
4
L
Apollo
6,037
402
30
2
0
239,656
4
L
Zeus
6,574
438
51
3
0
220,260
6
L
Artio
6,257
417
27
2
0
226,284
0
L
Da Ji
7,375
492
52
3
0
223,240
2
W
Khepri
7,367
491
16
1
0
308,711
1
L
Baron Samedi
7,528
502
49
3
0
270,524
0
W
Bellona
9,668
645
144
10
0
309,082
5
W
Tsukuyomi
8,104
540
74
5
0
282,563
0
W
Olorun
8,492
566
89
6
0
231,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role