Player Matchup

Cthulhu
Cthulhu
Arrakeen
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Azorkus
Gilgamesh
Level 126
God Stats
2W - 4L
1,450 SR
Queue Stats
112W - 153L
1,531 Elo+
Party 1
Olorun
Olorun
BRaYNzz
Olorun
Level 84
God Stats
1W - 1L
1,760 SR
Queue Stats
73W - 93L
1,494 Elo+
Party 1
Yemoja
Yemoja
ChesterTMWAC
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 68L
1,395 Elo+
Party 1
Chiron
Chiron
Sidechainn
Chiron
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 254L
1,560 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,491 Elo+

VS

Team Averages
Level 82
1,529 SR
1,574 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Boladefuego
Neith
Level 129
God Stats
1W - 4L
1,558 SR
Queue Stats
332W - 329L
1,454 Elo+
Party 3
Ares
Ares
elvilli30
Ares
Level 44
God Stats
1W - 1L
1,254 SR
Queue Stats
23W - 34L
1,473 Elo+
Party 3
Ullr
Ullr
nikkenakke00
Ullr
Level 118
God Stats
16W - 13L
1,693 SR
Queue Stats
447W - 315L
1,735 Elo+
Party 2
Thor
Thor
xCamelot
Thor
Level 23
God Stats
2W - 1L
1,643 SR
Queue Stats
13W - 3L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrakeen
Cthulhu
12
0 / 3 / 1
7,238
483
5,783
10,414
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Azorkus
Gilgamesh
11
5 / 7 / 1
7,603
507
10,191
13,966
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
BRaYNzz
Olorun
11
0 / 7 / 1
6,434
429
2,694
11,391
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
0 / 4 / 5
6,751
450
2,509
12,059
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Sidechainn
Chiron
14
7 / 4 / 0
8,887
592
11,757
9,806
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 0
8,263
551
8,847
13,224
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,547
503
4,332
9,169
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 1 / 4
6,723
448
2,227
11,479
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 3 / 3
9,469
631
12,713
9,369
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
10 / 2 / 8
10,015
668
14,523
11,313
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
12
Kills
25
25
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
0
4
L
Cthulhu
Arrakeen
Cthulhu
0
3
1
0.17
L
Gilgamesh
Azorkus
Gilgamesh
5
7
1
0.79
L
Olorun
BRaYNzz
Olorun
0
7
1
0.07
W
0
5
2
0.2
L
Yemoja
0
4
5
0.63
L
Chiron
Sidechainn
Chiron
7
4
0
1.75
W
Ares
0
1
4
2
W
11
3
3
4.17
W
Thor
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
42,642
57,636
Taken
54,554
28,081
Mitigated
23,185
13,996
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,847
2,694
0
4,461
13,224
4,606
1,098
4,432
7,999
53,637
0
L
Cthulhu
Arrakeen
Cthulhu
5,783
306
0
2,496
10,414
8,991
96
6,227
4,187
37,374
0
L
Gilgamesh
Azorkus
Gilgamesh
10,191
3,730
0
2,144
13,966
5,112
0
3,186
10,780
0
35,373
L
Olorun
BRaYNzz
Olorun
2,694
901
167
2,393
11,391
3,765
0
724
10,667
32,593
0
W
4,332
1,098
0
1,691
9,169
2,698
0
665
8,504
0
53,932
L
Yemoja
2,509
143
1,521
2,501
12,059
7,015
0
742
11,317
15,015
0
L
Chiron
Sidechainn
Chiron
11,757
4,927
491
2,283
9,806
3,198
0
195
9,611
0
60,156
W
Ares
2,227
243
0
2,004
11,479
8,524
0
1,922
9,514
12,728
0
W
12,713
4,805
0
517
9,369
3,442
90
1,862
7,507
0
61,526
W
Thor
14,523
3,670
0
350
11,313
3,915
0
1,238
10,044
0
70,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
42,017
329
Minions Killed
422
0
Camps Cleared
0
1,347,680
Distance Traveled
1,497,597
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,263
551
94
6
0
291,441
5
L
Cthulhu
7,238
483
83
6
0
274,075
4
L
Gilgamesh
7,603
507
59
4
0
280,826
3
L
Olorun
6,434
429
60
4
0
254,772
6
W
Neith
7,547
503
102
7
0
276,387
5
L
Yemoja
6,751
450
28
2
0
265,286
2
L
Chiron
8,887
592
99
7
0
272,721
5
W
Ares
6,723
448
21
1
0
317,282
2
W
Ullr
9,469
631
105
7
0
290,536
1
W
Thor
10,015
668
100
7
0
321,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role