Player Matchup

Chiron
Chiron
LogisticDaniil
Chiron
Level 96
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 4L
1,107 Elo+
Solo
Cliodhna
Cliodhna
Malcanis
Cliodhna
Level 89
God Stats
3W - 1L
1,824 SR
Queue Stats
76W - 72L
1,469 Elo+
Solo
Poseidon
Poseidon
Rivenspain
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,246 Elo+
Solo
Vamana
Vamana
Technicolour76
Vamana
Level 107
God Stats
6W - 5L
1,381 SR
Queue Stats
165W - 156L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Theboujieone
Baron Samedi
Level 67
God Stats
38W - 18L
1,654 SR
Queue Stats
518W - 528L
1,436 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,353 Elo+

VS

Team Averages
Level 85
1,378 SR
1,467 Elo+
Mulan
Mulan
G33KlSH_G0D69
Mulan
Level 100
God Stats
6W - 4L
1,516 SR
Queue Stats
183W - 207L
1,450 Elo+
Party 1
Persephone
Persephone
Madhat681
Persephone
Level 57
God Stats
3W - 2L
1,367 SR
Queue Stats
50W - 44L
1,482 Elo+
Solo
Cliodhna
Cliodhna
PersuasiveKiller
Cliodhna
Level 108
God Stats
1W - 6L
1,325 SR
Queue Stats
317W - 338L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Young Lakai
Xing Tian
Level 97
God Stats
2W - 6L
1,375 SR
Queue Stats
44W - 42L
1,492 Elo+
Solo
Hera
Hera
xxshadowgirlxx1
Hera
Level 63
God Stats
2W - 4L
1,308 SR
Queue Stats
55W - 66L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 16
12,012
1,201
28,654
9,974
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Malcanis
Cliodhna
17
2 / 0 / 17
9,794
979
14,899
8,972
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Rivenspain
Poseidon
18
7 / 5 / 18
11,022
1,102
20,710
11,605
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 17
11,185
1,119
11,204
14,550
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Theboujieone
Baron Samedi
17
6 / 0 / 19
10,739
1,074
14,161
7,356
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
8,882
888
10,050
24,170
27,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Madhat681
Persephone
15
1 / 5 / 3
8,873
887
10,585
15,590
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 2
10,119
1,012
9,369
21,152
6,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Young Lakai
Xing Tian
15
2 / 8 / 4
9,134
913
10,650
21,661
8,598
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 6 / 6
8,975
898
6,930
13,148
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
33
Kills
7
7
Deaths
33
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
13
0
16
21
L
Persephone
Madhat681
Persephone
1
5
3
0.5
W
Cliodhna
Malcanis
Cliodhna
2
0
17
10.5
L
4
5
2
1
W
Poseidon
Rivenspain
Poseidon
7
5
18
3.2
W
5
2
17
6.75
W
Baron Samedi
Theboujieone
Baron Samedi
6
0
19
15.5
L
Xing Tian
Young Lakai
Xing Tian
2
8
4
0.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,628
Damage
47,584
52,457
Taken
95,721
28,809
Mitigated
50,152
16,545
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,050
430
392
577
24,170
27,117
0
9,664
14,506
7,110
16,760
W
28,654
11,923
932
2,358
9,974
4,150
0
5,509
4,465
0
38,531
L
Persephone
Madhat681
Persephone
10,585
1,571
154
1,899
15,590
3,481
0
5,386
10,199
20,102
0
W
Cliodhna
Malcanis
Cliodhna
14,899
776
0
0
8,972
3,780
0
5,117
3,855
0
37,525
L
9,369
689
0
1,984
21,152
6,526
0
7,644
13,508
0
39,940
W
Poseidon
Rivenspain
Poseidon
20,710
2,839
0
948
11,605
4,287
0
6,778
4,709
41,289
0
W
11,204
7,034
1,560
5,127
14,550
12,615
0
9,846
4,704
0
24,186
W
Baron Samedi
Theboujieone
Baron Samedi
14,161
1,514
3,239
2,381
7,356
3,977
0
3,237
4,119
24,396
0
L
Xing Tian
Young Lakai
Xing Tian
10,650
1,882
489
1,748
21,661
8,598
0
8,678
12,983
20,436
0
L
6,930
1,957
0
1,023
13,148
4,430
0
3,496
9,652
28,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
45,983
173
Minions Killed
186
5
Camps Cleared
6
974,545
Distance Traveled
865,565
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,882
888
27
3
0
170,859
0
W
Chiron
12,012
1,201
36
4
0
185,055
1
L
Persephone
8,873
887
14
1
0
149,553
0
W
Cliodhna
9,794
979
44
4
0
221,051
1
L
Cliodhna
10,119
1,012
70
7
4
213,725
2
W
Poseidon
11,022
1,102
43
4
1
186,181
0
W
Vamana
11,185
1,119
26
3
2
202,357
0
W
Baron Samedi
10,739
1,074
24
2
2
179,901
1
L
Xing Tian
9,134
913
26
3
2
171,147
4
L
Hera
8,975
898
49
5
0
160,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role