Player Matchup

Ah Puch
Ah Puch
BotWitAGlock
Ah Puch
Level 29
God Stats
4W - 6L
1,399 SR
Queue Stats
109W - 155L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KrissCross4
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,401 SR
Queue Stats
11W - 14L
1,309 Elo+
Party 2
Xing Tian
Xing Tian
TRTHAvidus
Xing Tian
Level 89
God Stats
2W - 0L
1,874 SR
Queue Stats
20W - 31L
1,335 Elo+
Party 2
Team Averages
Level 46
1,558 SR
1,348 Elo+

VS

Team Averages
Level 71
1,475 SR
1,285 Elo+
Skadi
Skadi
Darksoul456
Skadi
Level 88
God Stats
1W - 2L
1,426 SR
Queue Stats
76W - 97L
1,469 Elo+
Solo
Sol
Sol
QuartzFLWR
Sol
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 1
Achilles
Achilles
StygianLux
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BotWitAGlock
Ah Puch
18
8 / 5 / 10
13,566
678
22,838
17,570
7,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KrissCross4
Ah Muzen Cab
17
10 / 6 / 9
14,110
706
21,460
17,124
8,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TRTHAvidus
Xing Tian
18
7 / 2 / 18
14,997
750
9,628
34,515
54,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
12,734
637
15,785
16,941
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 11 / 8
11,841
592
12,249
16,354
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
StygianLux
Achilles
16
7 / 7 / 6
13,400
670
24,123
25,733
17,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
25
Kills
13
13
Deaths
25
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BotWitAGlock
Ah Puch
8
5
10
2.6
L
4
7
8
1.14
W
Ah Muzen Cab
KrissCross4
Ah Muzen Cab
10
6
9
2.42
L
2
11
8
0.55
L
Achilles
StygianLux
Achilles
7
7
6
1.43
W
Xing Tian
TRTHAvidus
Xing Tian
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,926
Damage
52,157
69,209
Taken
59,028
70,983
Mitigated
24,986
25,187
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BotWitAGlock
Ah Puch
22,838
1,634
0
4,629
17,570
7,795
1,055
2,079
14,867
68,682
0
L
15,785
7,234
0
1,052
16,941
4,408
0
9,841
7,100
0
46,959
W
Ah Muzen Cab
KrissCross4
Ah Muzen Cab
21,460
4,480
1,220
4,688
17,124
8,191
843
2,647
13,931
205
62,924
L
12,249
4,008
0
1,403
16,354
3,281
0
9,029
7,325
22,619
0
L
Achilles
StygianLux
Achilles
24,123
7,745
0
3,947
25,733
17,297
0
14,135
11,598
0
49,537
W
Xing Tian
TRTHAvidus
Xing Tian
9,628
1,262
697
13,953
34,515
54,997
486
6,805
25,859
33,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
37,975
201
Minions Killed
207
9
Camps Cleared
6
1,010,077
Distance Traveled
923,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,566
678
100
5
6
316,879
0
L
Skadi
12,734
637
93
5
1
318,360
2
W
Ah Muzen Cab
14,110
706
68
3
2
338,193
1
L
Sol
11,841
592
39
2
2
269,829
0
L
Achilles
13,400
670
75
4
3
335,103
0
W
Xing Tian
14,997
750
33
2
1
355,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role