Player Matchup

Gilgamesh
Gilgamesh
Pedrinabad99
Gilgamesh
Level 109
God Stats
1W - 3L
1,340 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SfaIkon98
Tsukuyomi
Level 85
God Stats
0W - 4L
1,186 SR
Queue Stats
5W - 17L
1,212 Elo+
Party 1
Agni
Agni
alexchitac
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Team Averages
Level 69
1,342 SR
1,202 Elo+

VS

Team Averages
Level 85
1,587 SR
1,603 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arannick
Scylla
Level 8
God Stats
4W - 1L
1,774 SR
Queue Stats
47W - 22L
1,676 Elo+
Party 2
Odin
Odin
gradualboar
Odin
Level 88
God Stats
19W - 12L
1,488 SR
Queue Stats
516W - 416L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pedrinabad99
Gilgamesh
13
3 / 6 / 4
10,289
686
10,288
26,219
13,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
SfaIkon98
Tsukuyomi
15
6 / 8 / 3
11,496
766
13,173
17,663
8,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 8 / 5
10,194
680
11,954
10,664
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 3 / 6
11,776
785
17,322
12,976
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Arannick
Scylla
16
10 / 6 / 8
12,166
811
16,482
11,815
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 17
10,654
710
11,381
18,374
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
22
22
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
3
6
4.33
W
Scylla
Arannick
Scylla
10
6
8
2.33
L
Gilgamesh
Pedrinabad99
Gilgamesh
3
6
4
0.83
L
Tsukuyomi
SfaIkon98
Tsukuyomi
6
8
3
0.94
L
2
8
5
0.56
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
45,185
54,546
Taken
43,165
25,186
Mitigated
20,862
8,091
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,322
9,754
0
1,394
12,976
4,746
1,837
3,355
9,458
0
71,285
W
Scylla
Arannick
Scylla
16,482
307
193
1,956
11,815
3,207
637
4,161
7,486
38,065
0
L
Gilgamesh
Pedrinabad99
Gilgamesh
10,288
1,815
0
4,786
26,219
13,514
280
8,722
16,514
407
23,122
L
Tsukuyomi
SfaIkon98
Tsukuyomi
13,173
2,810
0
1,485
17,663
8,347
286
6,063
10,753
0
33,057
L
11,954
802
0
1,820
10,664
3,325
92
4,076
6,208
33,257
0
W
11,381
618
0
4,432
18,374
12,909
401
5,792
12,242
6,385
17,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
34,596
153
Minions Killed
155
5
Camps Cleared
7
811,201
Distance Traveled
830,515
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,776
785
86
6
5
252,518
1
W
Scylla
12,166
811
41
3
2
263,217
2
L
Gilgamesh
10,289
686
22
1
2
282,373
6
L
Tsukuyomi
11,496
766
72
5
1
275,378
3
L
Agni
10,194
680
59
4
2
253,450
1
W
Odin
10,654
710
28
2
0
314,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role