Player Matchup

Heimdallr
Heimdallr
ExodarianBanker
Heimdallr
Level 45
God Stats
3W - 3L
1,393 SR
Queue Stats
175W - 122L
1,576 Elo+
Party 2
Bacchus
Bacchus
Raidan
Bacchus
Level 67
God Stats
3W - 0L
1,757 SR
Queue Stats
151W - 102L
1,603 Elo+
Party 2
Raijin
Raijin
Silrion
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,548 Elo+
Party 2
Ganesha
Ganesha
elchupachabra
Ganesha
Level 47
God Stats
3W - 1L
1,545 SR
Queue Stats
137W - 93L
1,607 Elo+
Party 2
Ratatoskr
Ratatoskr
logenramsphere
Ratatoskr
Level 30
God Stats
4W - 3L
1,488 SR
Queue Stats
108W - 80L
1,568 Elo+
Party 2
Team Averages
Level 42
1,537 SR
1,581 Elo+

VS

Team Averages
Level 67
1,488 SR
1,451 Elo+
Sobek
Sobek
Bilbobaggnuts
Sobek
Level 107
God Stats
1W - 3L
1,466 SR
Queue Stats
85W - 85L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
CrustyShoes
Amaterasu
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
51W - 51L
1,456 Elo+
Solo
Rama
Rama
EternalEmperorIV
Rama
Level 51
God Stats
0W - 1L
1,757 SR
Queue Stats
26W - 38L
1,396 Elo+
Party 1
Freya
Freya
KrackenJokes
Freya
Level 109
God Stats
0W - 1L
1,416 SR
Queue Stats
32W - 33L
1,539 Elo+
Solo
Apollo
Apollo
fluffy44444567
Apollo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 101L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExodarianBanker
Heimdallr
17
8 / 2 / 17
10,487
953
20,469
10,109
6,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Raidan
Bacchus
16
8 / 3 / 16
10,691
972
9,369
20,924
29,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Silrion
Raijin
14
2 / 1 / 18
8,884
808
14,473
5,130
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
16
0 / 3 / 27
9,967
906
10,205
17,887
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
logenramsphere
Ratatoskr
16
12 / 4 / 9
10,217
929
10,815
9,262
6,478
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
7,703
700
6,039
18,457
22,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
CrustyShoes
Amaterasu
14
0 / 6 / 11
8,481
771
4,157
19,784
19,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 8
8,397
763
9,347
11,574
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 8 / 2
10,584
962
19,898
16,508
7,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 5 / 3
8,748
795
4,366
9,307
4,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
43
30
Kills
12
13
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Amaterasu
CrustyShoes
Amaterasu
0
6
11
0.92
L
2
6
8
1
W
Heimdallr
ExodarianBanker
Heimdallr
8
2
17
8.25
L
8
8
2
1.13
W
Bacchus
Raidan
Bacchus
8
3
16
5.33
W
Raijin
Silrion
Raijin
2
1
18
11
W
Ganesha
0
3
27
4.5
L
1
5
3
0.5
W
Ratatoskr
logenramsphere
Ratatoskr
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,331
Damage
43,807
63,312
Taken
75,630
66,442
Mitigated
59,842
19,284
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,039
449
464
2,154
18,457
22,977
125
6,271
11,810
9,858
0
L
Amaterasu
CrustyShoes
Amaterasu
4,157
1,401
2,022
4,203
19,784
19,246
0
7,149
12,225
0
7,900
L
9,347
6,312
1,243
489
11,574
5,951
840
6,372
5,005
0
20,770
W
Heimdallr
ExodarianBanker
Heimdallr
20,469
8,547
178
1,359
10,109
6,057
2,095
3,226
6,883
0
45,343
L
19,898
6,049
850
4,916
16,508
7,660
300
8,976
7,229
28,070
0
W
Bacchus
Raidan
Bacchus
9,369
1,042
565
6,380
20,924
29,038
628
7,715
13,209
13,792
0
W
Raijin
Silrion
Raijin
14,473
2,176
1,115
485
5,130
2,600
1,710
2,169
2,961
24,865
0
W
Ganesha
10,205
1,140
1,251
4,229
17,887
22,269
857
9,748
8,139
13,900
0
L
4,366
2,271
1,941
1,594
9,307
4,008
651
3,859
5,314
0
19,485
W
Ratatoskr
logenramsphere
Ratatoskr
10,815
2,949
2,126
1,596
9,262
6,478
708
3,079
6,183
0
17,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
43,913
90
Minions Killed
74
0
Camps Cleared
0
1,026,743
Distance Traveled
1,032,551
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,703
700
5
0
0
244,238
0
L
Amaterasu
8,481
771
6
1
0
213,001
0
L
Rama
8,397
763
14
1
0
159,203
2
W
Heimdallr
10,487
953
37
3
0
190,099
0
L
Freya
10,584
962
17
2
0
162,959
1
W
Bacchus
10,691
972
14
1
0
200,265
0
W
Raijin
8,884
808
26
2
0
187,702
0
W
Ganesha
9,967
906
0
0
0
194,083
0
L
Apollo
8,748
795
32
3
0
253,150
1
W
Ratatoskr
10,217
929
13
1
0
254,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role