Player Matchup

Ah Puch
Ah Puch
EveyNemesis
Ah Puch
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 99L
1,371 Elo+
Solo
Serqet
Serqet
HorusPai
Serqet
Level 155
God Stats
0W - 1L
1,326 SR
Queue Stats
13W - 33L
1,312 Elo+
Solo
Skadi
Skadi
LordDuxer
Skadi
Level 65
God Stats
2W - 3L
1,589 SR
Queue Stats
76W - 87L
1,413 Elo+
Solo
Chang'e
Chang'e
OoHardwelloO
Chang'e
Level 128
God Stats
4W - 6L
1,405 SR
Queue Stats
105W - 125L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Pestilentia567
Amaterasu
Level 89
God Stats
9W - 8L
1,754 SR
Queue Stats
12W - 14L
1,537 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,409 Elo+

VS

Team Averages
Level 69
1,657 SR
1,470 Elo+
Bellona
Bellona
Alejodegrot1
Bellona
Level 123
God Stats
21W - 18L
1,529 SR
Queue Stats
557W - 675L
1,419 Elo+
Solo
Ares
Ares
NuttyCrustMan
Ares
Level 48
God Stats
14W - 6L
1,637 SR
Queue Stats
83W - 89L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RavePlatypus9
Tsukuyomi
Level 110
God Stats
1W - 0L
1,948 SR
Queue Stats
151W - 122L
1,535 Elo+
Party 1
Rama
Rama
RowdyStanley
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,416 Elo+
Party 2
Sol
Sol
dunski4
Sol
Level 35
God Stats
8W - 2L
1,669 SR
Queue Stats
69W - 61L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EveyNemesis
Ah Puch
15
2 / 3 / 2
8,843
442
6,143
12,545
4,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
HorusPai
Serqet
1
0 / 0 / 0
5,394
270
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
LordDuxer
Skadi
17
7 / 3 / 5
10,219
511
11,785
13,988
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
OoHardwelloO
Chang'e
15
5 / 3 / 4
9,766
488
8,546
16,288
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Pestilentia567
Amaterasu
17
7 / 3 / 0
11,098
555
13,730
21,026
16,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alejodegrot1
Bellona
17
3 / 3 / 2
11,367
568
9,402
15,480
16,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 5 / 7
9,181
459
7,907
16,671
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
RavePlatypus9
Tsukuyomi
20
7 / 3 / 1
12,062
603
13,151
15,510
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 1
9,367
468
5,840
11,169
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
0 / 4 / 7
10,456
523
10,027
9,593
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
21
Kills
12
12
Deaths
21
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alejodegrot1
Bellona
3
3
2
1.33
L
Ah Puch
EveyNemesis
Ah Puch
2
3
2
1
L
Serqet
HorusPai
Serqet
0
0
0
0
L
Skadi
LordDuxer
Skadi
7
3
5
3.17
W
0
5
7
0.7
L
Chang'e
OoHardwelloO
Chang'e
5
3
4
2.33
L
Amaterasu
Pestilentia567
Amaterasu
7
3
0
2.33
W
Tsukuyomi
RavePlatypus9
Tsukuyomi
7
3
1
2.5
W
2
6
1
0.42
W
Sol
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
46,327
63,847
Taken
68,423
32,703
Mitigated
41,957
26,593
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alejodegrot1
Bellona
9,402
2,440
0
4,871
15,480
16,170
1,601
659
14,821
8,081
59,280
L
Ah Puch
EveyNemesis
Ah Puch
6,143
154
0
4,706
12,545
4,830
0
4,437
8,108
49,084
0
L
Serqet
HorusPai
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
LordDuxer
Skadi
11,785
5,454
0
3,055
13,988
4,553
960
3,783
10,205
0
75,510
W
7,907
496
0
2,628
16,671
13,185
66
3,395
13,276
28,863
0
L
Chang'e
OoHardwelloO
Chang'e
8,546
1,084
866
9,275
16,288
6,476
457
5,240
11,048
51,846
0
L
Amaterasu
Pestilentia567
Amaterasu
13,730
6,824
0
8,691
21,026
16,844
624
5,494
15,532
5,052
74,449
W
Tsukuyomi
RavePlatypus9
Tsukuyomi
13,151
2,865
0
7,155
15,510
6,085
0
2,579
12,931
0
100,820
W
5,840
4,455
0
3,276
11,169
2,887
2,905
3,399
7,770
0
52,263
W
Sol
10,027
3,336
0
3,357
9,593
3,630
842
5,978
3,615
67,019
6,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
52,433
450
Minions Killed
572
0
Camps Cleared
0
1,412,869
Distance Traveled
1,960,717
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,367
568
139
7
0
374,606
1
L
Ah Puch
8,843
442
80
4
0
325,631
4
L
Serqet
5,394
270
0
0
0
11,088
0
L
Skadi
10,219
511
137
7
0
359,448
6
W
Ares
9,181
459
40
2
0
391,317
6
L
Chang'e
9,766
488
84
4
0
349,326
2
L
Amaterasu
11,098
555
149
7
0
367,376
2
W
Tsukuyomi
12,062
603
139
7
0
465,783
1
W
Rama
9,367
468
91
5
0
349,968
2
W
Sol
10,456
523
163
8
0
379,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role